Database Up-To-Date: Episode 10.2, please contact an administrator if you find errors, provide corrections. Thanks.

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Name Type Points Parent +/-
Hunter 2-1 49 Archer expand
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skills
Ankle Snare, Beastbane, Blast Mine, Blitz Beat, Claymore Trap, Detect, Falcon Mastery, Flasher, Freezing Trap, Land Mine, Remove Trap, Sandman, Shockwave Trap, Skid Trap, Spring Trap, Steel Crow, Talkie Box
Description
While hunting in the forests of Rune-Midgard, an Archer stumbled upon the hidden Hunter's guild. Entering their service, he was given a falcon to accompany him on his travels. While there, he learned how to use traps to deal damage, keep an opponent in one place or blind them. Now he roams the land with his everfaithful falcon to destroy all monsters.

Mods' Note:
Now I got a bird!
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