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Sense |
Active |
Enemy |
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Sharp Hawk Eyes |
passive |
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| Levels: 5 |
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Used by jobs
Guild
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Description
A 5x5 area around the guild leader gives the members a DEX bonus.
Level | DEX Bonus
1 | +1
2 | +2
3 | +3
4 | +4
5 | +5
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Shield Boomerang |
Active |
Enemy |
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Shield Chain |
Active |
Enemy |
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| Element: None |
Levels: 5 |
Sp required: 25 + (3 * Skill Level) |
Requires
Shield Boomerang Lv 5
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Used by jobs
Paladin
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Description
Requires a shield to be equipped.
Using the shield, you will deal 5 repeated attack in a single skill. Hit chance of this skill depends on your HIT rate, and additional damage can be gained by having the shield to have high refined rate and having a heavy shield. Final damage will include subtraction from enemy DEF as well. SP taken increases as you use higher level of this skill.
Range: 1
Attack Type: Non-elemental, physical melee attack
Casting / After-Cast Delay: 1 Sec. / 2 Sec.
Skill LV - Damage + - HIT Bonus - SP Taken
1 - 30% - +30 - 28
2 - 60% - +25 - 31
3 - 90% - +20 - 34
4 - 120% - +15 - 37
5 - 150% - +10 - 40
(Description from Emperium.org)
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Shield Reflect |
Active |
Self |
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| Element: None |
Levels: 10 |
Sp required: 30 + (Skill Level * 5) |
Requires
Shield Boomerang Lv 3
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Required by
Sacrifice, Reflect Damage
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Used by jobs
Crusader, Paladin
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Description
When an enemy attacks, you deflect some of the damage back using your shield (required). Lasts 300 seconds.
[Level 1] 13% Deflected/Sp:35
[Level 2] 16% Deflected/Sp:40
[Level 3] 19% Deflected/Sp:45
[Level 4] 22% Deflected/Sp:50
[Level 5] 25% Deflected/Sp:55
[Level 6] 28% Deflected/Sp:60
[Level 7] 31% Deflected/Sp:65
[Level 8] 34% Deflected/Sp:70
[Level 9] 37% Deflected/Sp:75
[Level 10] 40% Deflected/Sp:80
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Shockwave Trap |
Active |
Ground |
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| Element: None |
Levels: 5 |
Sp required: 45 |
Requires
Ankle Snare Lv 1
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Required by
Claymore Trap, Talkie Box, Electric Shocker
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Used by jobs
Hunter, Sniper
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Description
Trap Cost: 2 Traps
[Level 1] SP Drain 20%, Lasting Time 200 Seconds
[Level 2] SP Drain 35%, Lasting Time 160 Seconds
[Level 3] SP Drain 50%, Lasting Time 120 Seconds
[Level 4] SP Drain 65%, Lasting Time 80 Seconds
[Level 5] SP Drain 80%, Lasting Time 40 Seconds
Description: Any magic-based characters worst nightmare in PK. Once the foe steps on it the SP is sapped. This trap
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Sight |
support |
area |
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Sightless Mind |
Active |
Enemy |
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| Element: Weapon |
Levels: 5 |
Sp required: 20 |
Requires
Backstab Lv 2, Stalk Lv 2
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Required by
Snatch
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Used by jobs
Rogue, Stalker
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Description
Attack while hiding that splashes, the attack may stun and/or blind the enemy(s), Splashes 3x3.
[Level 1] 140% Atk 13% Blind/Stun Sp:20
[Level 2] 180% Atk 16% Blind/Stun Sp:20
[Level 3] 220% Atk 19% Blind/Stun Sp:20
[Level 4] 260% Atk 22% Blind/Stun Sp:20
[Level 5] 300% Atk 25% Blind/Stun Sp:20
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Sightrasher |
Active |
Self |
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| Element: Fire |
Levels: 10 |
Sp required: 33 + (this.level * 2) |
Requires
Lightning Bolt Lv 1, Sight Lv 1
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Required by
Meteor Storm
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Used by jobs
High Wizard, Wizard
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Description
Fireballs burst out in every direction. Uses fireballs from Sight skill, which must be cast first in order to cast Sightrasher.
[Level 1] 120% MATK; Range 1; SP cost 35
[Level 2] 140% MATK; Range 1; SP cost 37
[Level 3] 160% MATK; Range 2; SP cost 39
[Level 4] 180% MATK; Range 2; SP cost 41
[Level 5] 200% MATK; Range 3; SP cost 43
[Level 6] 220% MATK; Range 3; SP cost 45
[Level 7] 240% MATK; Range 4; SP cost 47
[Level 8] 260% MATK; Range 4; SP cost 49
[Level 9] 280% MATK; Range 5; SP cost 51
[Level 10] 300% MATK; Range 5; SP cost 53
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Signum Crucis |
Active |
Self |
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| Element: Holy |
Levels: 10 |
Sp required: 35 |
Requires
Demon Bane Lv 3
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Used by jobs
Acolyte, Super Novice
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Description
Diminish Defence of Undead and Shadow property monsters on screen. Its range is quite extensive but works by chance. When successful, affected monsters will show /swt emote once to indicate as such. Effects last until affected monsters are killed.
SP Cost: 35
[Level 1] : -12 DEF, 27% chance
[Level 2] : -14 DEF, 29% chance
[Level 3] : -16 DEF, 31% chance
[Level 4] : -18 DEF, 33% chance
[Level 5] : -20 DEF, 35% chance
[Level 6] : -22 DEF, 37% chance
[Level 7] : -24 DEF, 39% chance
[Level 8] : -26 DEF, 41% chance
[Level 9] : -28 DEF, 43% chance
[Level 10] : -30 DEF, 45% chance
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Single Action |
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Skid Trap |
Active |
Ground |
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| Element: None |
Levels: 5 |
Sp required: 10 |
Requires
Basic Skill Lv 9
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Required by
Ankle Snare, Flasher
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Used by jobs
Hunter, Sniper
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Description
Trap Cost: 1 Trap
[Level 1] Skidding Range 6 Cell Lasting Time 300 Seconds
[Level 2] Skidding Range 7 Cells Lasting Time 240 Seconds
[Level 3] Skidding Range 8 Cells Lasting Time 180 Seconds
[Level 4] Skidding Range 9 Cells Lasting Time 120 Seconds
[Level 5] Skidding Range 10 Cells Lasting Time 60 Seconds
To be completely honest, this trap kind of sucks. It
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Skin Tempering |
Passive |
Self |
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Slinging Arrow |
Active |
Enemy |
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Slow Grace |
Active |
Area |
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| Element: None |
Levels: 10 |
Sp required: 25 + (Skill Level * 3) |
Requires
Hip Shaker Lv 3
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Required by
Classical Pluck (Duet)
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Used by jobs
Dancer, Gypsy
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Description
Reduces all enemies attack and movement speed in a 9x9 area.
STR and "Dance Lessons" increases attack speed affect.
AGI and "Dance Lessons" increases movement speed affect.
(Skill Level * 3) = -x% Attack Speed
(Skill Level * 2) = -x% Movement Speed
(Description From Sularin)
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Slow Poison |
Active |
Character |
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| Element: None |
Levels: 4 |
Sp required: 4 + (Skill Level * 2) |
Requires
Basic Skill Lv 9
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Used by jobs
High Priest, Priest
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Description
When poisoned, make its progress slow for a while. Does not remove the DEF reduction that poison is causing.
[Level 1] Stops poison for 10[s]: SP cost 6
[Level 2] Stops poison for 20[s]: SP cost 8
[Level 3] Stops poison for 30[s]: SP cost 10
[Level 4] Stops poison for 40[s]: SP cost 12
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Slyness |
Passive |
None |
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Smite |
Active |
Enemy |
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| Element: None |
Levels: 5 |
Sp required: 10 |
Requires
Guard Lv 5
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Required by
Shield Boomerang, Gloria Domini, Shield Press
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Used by jobs
Crusader, Paladin
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Description
Hits and Knocks Back an enemy with a shield(required) and stuns him at a chance.
[Level 1] 120% Atk/20% Chance to Stun/5 Cell Knock Back Sp:10
[Level 2] 140% Atk/25% Chance to Stun/6 Cell Knock Back Sp:10
[Level 3] 160% Atk/30% Chance to Stun/7 Cell Knock Back Sp:10
[Level 4] 180% Atk/35% Chance to Stun/8 Cell Knock Back Sp:10
[Level 5] 200% Atk/40% Chance to Stun/9 Cell Knock Back Sp:10
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Smith Axe |
Active |
Item |
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Smith Dagger |
Active |
Item |
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Smith Knucklebrace |
Active |
Item |
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Smith Mace |
Active |
Item |
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Smith Spear |
Active |
Item |
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Smith Sword |
Active |
Item |
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Smith Two-Handed Sword |
Active |
Item |
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Snake Eye |
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Snap |
Active |
Gound |
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Snatch |
Active |
Enemy |
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Song of Lutie |
Active |
Area |
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| Element: None |
Levels: 10 |
Sp required: 35 + (Skill Level * 5) |
Requires
Unchained Serenade Lv 3
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Required by
Battle Theme
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Used by jobs
Bard, Minstrel
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Description
Duration:180sec
Area:9x9cells
Increases players(or just parties i dont know) MHP and heals Hp every seconed, only heals 31 times. Takes 1 sp every second after casting.
VIT and Music Lessons improve bonus
[Level 1] +7%MHP/35Hp/Sp:40
[Level 2] +9%MHP/40Hp/Sp:45
[Level 3] +11%MHP/45HP/Sp:50
[Level 4] +13%MHP/50HP/Sp:55
[Level 5] +15%MHP/55HP/Sp:60
[Level 6] +17%MHP/60HP/Sp:65
[Level 7] +19%MHP/65HP/Sp:70
[Level 8] +21%MHP/70HP/Sp:75
[Level 9] +23%MHP/75HP/Sp:80
[Level 10] +25%MHP/80HP/Sp:85
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Sonic Blow |
Active |
Enemy |
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