Results
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Chain Action |
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Chain Crush Combo |
Active |
Enemy |
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| Element: Weapon |
Levels: 10 |
Sp required: 2 + (Skill Level * 2) |
Requires
Glacier Fist Lv 2, Iron Fists Lv 5, Summon Spirit Spheres Lv 5
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Used by jobs
Champion
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Description
* Also part of that combination skill, after usage of Tiger Knuckle Fist, use this skill to attack an enemy mercilessly. As you level this skill up, amount of hits you'll do, as well as overall damage, will increase. It takes 2 sphere. You can use Ashura Strike (Guillotine Fist) even if there's only 1 Spirit Sphere left. You cannot use Tiger Knuckle Fist to continue after this skill combo.
LV | Damage | Combo Hits | After-Cast Delay | SP Used
1 - 500% - 1 - 0.8s - 4
2 - 600% - 1 - 0.8s - 6
3 - 700% - 2 - 0.8s - 8
4 - 800% - 2 - 0.8s - 10
5 - 900% - 3 - 0.8s - 12
6 - 1000% - 3 - 1s - 14
7 - 1100% - 4 - 1s - 16
8 - 1200% - 4 - 1s - 18
9 - 1300% - 5 - 1s - 20
10 - 1400% - 5 - 1s - 22
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Charge Arrow |
Active |
Enemy |
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| Element: Weapon |
Levels: 0 |
Sp required: 15 |
Used by jobs
Archer
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Description
Shoot an arrow that repels an enemy!
Damage: 150%
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Classical Pluck (Duet) |
Active |
Area |
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Classical Pluck (Duet) |
Active |
Area |
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Claymore Trap |
Active |
Ground |
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| Element: Fire |
Levels: 5 |
Sp required: 15 |
Requires
Blast Mine Lv 1, Shockwave Trap Lv 1
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Required by
Research Trap
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Used by jobs
Hunter, Sniper
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Description
Lasting Time: 20(skill level) seconds
Area Diagram:
O O O O O
O O O O O
O O X O O
O O O O O
O O O O O
X : The Claymore Trap
O : The land cells that if enemies are on, take damage.
Damage Formula: (DEX/2 + INT + 75) * Skill Level
Trap Cost: 2 Traps
Description: And now for the big daddy of the trap world. This thing is LOUD and hits in a BIG area. To be specific a 5 * 5, hitting anything exactly 1 or 2 tiles from the trap itself! It explodes for good damage once something steps foot on it. Gives Fire Damage which
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Clementia |
Active |
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Cloaking |
Active |
Self |
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| Element: None |
Levels: 10 |
Sp required: 15 |
Requires
Hide Lv 2
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Required by
Grimtooth, Soul Breaker, Cloaking Exceed
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Used by jobs
Assassin, Assassin Cross
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Description
Become invisible near a wall.
Breaks when you move away from the wall again. Cannot be used on wall edges.
Costs 15sp to cast, and drains sp continuously until you uncloak.
[Level 1] 1 SP/4[s]
[Level 2] 1 SP/5[s]
[Level 3] 1 SP/6[s]
[Level 4] 1 SP/7[s]
[Level 5] 1 SP/8[s]
[Level 6] 1 SP/9[s]
[Level 7] 1 SP/10[s]
[Level 8] 1 SP/11[s]
[Level 9] 1 SP/12[s]
[Level 10] 1 SP/13[s]
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Coin Create |
Active |
Self |
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Coin Flip |
Active |
Self |
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| Levels: 5 |
Sp required: 2 |
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Required by
Fling, Triple Action, Bulls Eye, Madness Canceller, Adjustment, Increase Accuracy, Magical Bullet, Cracker
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Used by jobs
Gun Slinger
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Description
Costs 1 Zeny.
Flips one zeny coin. If the coin comes up heads, you gain one golden coin. If it comes up tails, you lose one gold coin. Each cast takes 1z, has no cast time and no delay and can be cast as fast as your attack speed. Coins collected show up circling around your character in a way similar to that of a monks spirit spheres, and one can gather up to 10 coins. Each coin gives a mastery style bonus attack of +3 atk per coin. Coins last a total of 10 minutes or until consumed by skills, and cannot be removed via dispell.
Level 1: 30%
Level 2: 40%
Level 3: 50%
Level 4: 60%
Level 5: 70%
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Cold Bolt |
active |
monster |
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Comfort of the Moon |
active |
self |
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| Element: none |
Levels: 4 |
Sp required: 80 - (Skill Level * 10) |
Requires
Feeling of the Sun, Moon, and Stars Lv 2
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Used by jobs
Taekwon Master
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Description
It can be used anytime when you are in the day of the Moon in the map that is memorized as Place of the Moon. This skill increases your FLEE by (Lv+Dex+Luk) / 10%.
There is no casting time associated with this skill.
LV / Lasting Time / SP Taken
1 - 80 Sec. - 70
2 - 160 Sec. - 60
3 - 240 Sec. - 50
4 - 320 Sec. - 40
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Comfort of the Stars |
active |
self |
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| Element: none |
Levels: 4 |
Sp required: 80 - (Skill Level * 10) |
Requires
Feeling of the Sun, Moon, and Stars Lv 3
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Used by jobs
Taekwon Master
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Description
It can be used anytime when you are in the day of the Star in the map that is memorized as Place of the Star. This skill increases your ASPD by (Lv+Dex+Luk) / 10%.
There is no casting time associated with this skill.
LV / Lasting Time / SP Taken
1 - 80 Sec. - 70
2 - 160 Sec. - 60
3 - 240 Sec. - 50
4 - 320 Sec. - 40
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Comfort of the Sun |
active |
self |
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| Element: none |
Levels: 4 |
Sp required: 80 - (Skill Level * 10) |
Requires
Feeling of the Sun, Moon, and Stars Lv 1
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Used by jobs
Taekwon Master
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Description
It can be used anytime when you are in the day of the Sun in the map that is memorized as Place of the Sun. This skill increases your DEF by (Lv+Dex+Luk) / 10.
There is no casting time associated with this skill.
LV / Lasting Time / SP Taken
1 - 80 Sec. - 70
2 - 160 Sec. - 60
3 - 240 Sec. - 50
4 - 320 Sec. - 40
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Contract with Kafra |
passive |
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Counter Attack |
Active |
Self |
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| Element: Weapon |
Levels: 5 |
Sp required: 2 |
Requires
Two-Handed Sword Mastery Lv 1
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Required by
Bowling Bash, Death Bound
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Used by jobs
Knight, Lord Knight
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Description
Counters an enemies Atk. During skill duration you stand Still. Must Be Facing enemy. Atk Pierces Def of the enemy, its a normal attack so enemies can dodge, +20 accuracyand 2x critical is added when skill is active.
[Level 1] duration 0.4[s]
[Level 2] duration 0.8[s]
[Level 3] duration 1.2[s]
[Level 4] duration 1.6[s]
[Level 5] duration 2.0[s]
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Counter Instinct |
Active |
Self |
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| Element: None |
Levels: 5 |
Sp required: 5 + (Skill Level * 5) |
Requires
Divest Weapon Lv 1
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Used by jobs
Stalker
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Description
* If the enemy has a dagger, one hand sword, or a two hand sword, you will randomly reflect the attack for a reduced damage. For 3 times, you will only receive half the damage. Same goes for the monsters as well.
LV | Reflect Chance | SP Used
1 - 15% - 10
2 - 30% - 15
3 - 45% - 20
4 - 60% - 25
5 - 75% - 30
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Counter Kick |
active |
self |
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| Element: weapon |
Levels: 7 |
Sp required: 14 / Skill Level |
Requires
Basic Skill Lv 9
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Required by
Counter Kick Preparation
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Used by jobs
Taekwon
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Description
When you use this skill while you have Counter Kick Stance prepared, it will hit the single enemy target at 100% accuracy.
There is no casting time associated with this skill.
LV / Damage / SP Taken
1 - 220% - 14
2 - 250% - 12
3 - 280% - 10
4 - 310% - 8
5 - 340% - 6
6 - 370% - 4
7 - 400% - 2
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Counter Kick Preparation |
active |
self |
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| Element: none |
Levels: 1 |
Sp required: 1 |
Requires
Counter Kick Lv 1
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Used by jobs
Taekwon
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Description
This is same in principle as Prepare Whirlwind skill, except this one prepares Counter Kick stance. However, this stance has 20% chance of happening instead of 15%. It also procs (processes, or happens) only when enemy hits you, not when you are hitting them, unlike other prepare skills.
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Cracker |
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Crazy Uproar |
Active |
Self |
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| Element: None |
Levels: 0 |
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Used by jobs
Merchant
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Description
A merchant, in all their vending glory, shouts out a powerful yell that allows all to hear the prices of their wares.
Adds STR + 4 for 5 minutes.
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Create Arrow |
Active |
Item |
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| Element: None |
Levels: 0 |
Sp required: 10 |
Used by jobs
Archer
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Description
Create arrows based upon the item you choose.
** INSERT GUIDE FROM A WEBSITE ON WHICH ITEMS MAKE WHAT, CONTACT GN0ME TO SUBMIT ONE **
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Create Deadly Poison |
Active |
Self |
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| Element: Poison |
Levels: 1 |
Sp required: 50 |
Requires
Detoxify Lv 1, Enchant Poison Lv 5, Envenom Lv 10
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Required by
Enchant Deadly Poison
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Used by jobs
Assassin Cross
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Description
* Combine some items to create very strong, and deadly poison. Collect Poison Needle, Cactus's Needle, Bee's Sting, Poison Spore, Karvodil, Berserk Potion, and an Empty Bottle.
Final Calculation of Chance:
Base Rate + {(Base Rate * DEX / 50) + (Base Rate * LUK / 100)}
DEX and LUK will help you succeessfully create this item, and upon failure, it reduces your HP by 25% of your MaxHP. If an Assassin Cross drinks this item, they will be poisoned and lose HP steadly, but upgrade their ASPD by 25% for 30 seconds. If any other character drinks this item, they will die on the spot.
SP used is 50, and there is a set 5 After-Cast Delay.
(Description from Emperium.org)
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Cure |
Active |
Anyone |
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Cure |
Active |
Anyone |
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Dance Lessons |
Passive |
Self |
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Dazzler |
Active |
Area |
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| Element: None |
Levels: 5 |
Sp required: 10 + (Skill Level * 2) |
Requires
Encore Lv 1
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Used by jobs
Dancer, Gypsy
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Description
A Dance that stuns all viewers in sight
25% + (Skill level * 5)
Chance to Stun
(Description From Sularin)
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Decrease Agility |
Active |
Enemy |
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| Element: None |
Levels: 10 |
Sp required: 12 + (Skill Level * 3) |
Requires
Increase Agility Lv 1
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Used by jobs
Acolyte, Super Novice
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Description
Decrease Moving/Attack Speed & flee of an Enemy for a while.
[Level 1] : 15sp, -3 AGI, 53% success chance, 40[s] duration
[Level 2] : 17sp, -4 AGI, 56% success chance, 50[s] duration
[Level 3] : 19sp, -5 AGI, 59% success chance, 60[s] duration
[Level 4] : 21sp, -6 AGI, 62% success chance, 70[s] duration
[Level 5] : 23sp, -7 AGI, 65% success chance, 80[s] duration
[Level 6] : 25sp, -8 AGI, 68% success chance, 90[s] duration
[Level 7] : 27sp, -9 AGI, 71% success chance, 100[s] duration
[Level 8] : 29sp, -10 AGI, 74% success chance, 110[s] duration
[Level 9] : 31sp, -11 AGI, 77% success chance, 120[s] duration
[Level 10] : 33sp, -12 AGI, 80% success chance, 130[s] duration
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Defending Aura |
Active |
Party Member |
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| Element: None |
Levels: 5 |
Sp required: 30 |
Requires
Shield Boomerang Lv 1
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Used by jobs
Crusader, Paladin
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Description
Increases Defence to ranged physical attacks, movment speed is slowed. Lasts 180sec, Sp:30.(Requires Shield) Can be used on a party member that has sacrifice casted on them.
[Level 1] -20%
[Level 2] -35%
[Level 3] -50%
[Level 4] -65%
[Level 5] -80%
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Deluge |
Active |
Ground |
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| Element: Water |
Levels: 5 |
Sp required: 50 - (Skill Level * 2) |
Requires
Endow Tsunami Lv 2
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Required by
Blinding Mist, Magnetic Earth, Diamond Dust
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Used by jobs
Sage, Scholar
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Description
Duration: 3min
Requires: Yellow Gemstone
Turns an area into water type property allowing water skills to be casted and increases water type weapons increased damage and people with water properties(sword fish card)increased HP.
[Level 1] +10% Damage/+5% MHP/5x5 Area
[Level 2] +14% Damage/+9% MHP/5x5 Area
[Level 3] +17% Damage/+12% MHP/7x7 Area
[Level 4] +19% Damage/+14% MHP/7x7 Area
[Level 5] +20% Damage/+15% MHP/9x9 Are
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Results
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