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Demon Bane |
Passive |
None |
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Demon Bane |
Passive |
None |
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Element: Holy |
Levels: 10 |
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Requires
Divine Protection Lv 3
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Required by
Heal, Battle chant
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Used by jobs
Crusader, Paladin
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Description
Increase Attack Strength against "Undead" & "Demon".
[Level 1] : Attack STR +3
[Level 2] : Attack STR +6
[Level 3] : Attack STR +9
[Level 4] : Attack STR +12
[Level 5] : Attack STR +15
[Level 6] : Attack STR +18
[Level 7] : Attack STR +21
[Level 8] : Attack STR +24
[Level 9] : Attack STR +27
[Level 10] : Attack STR +30
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Demon of the Sun, Moon, and Stars |
passive |
self |
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Element: none |
Levels: 10 |
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Requires
Basic Skill Lv 9
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Used by jobs
Taekwon Master
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Description
Sacrifices your sight in return for increasing your ASPD. The sight of your character will be restricted like Blind status effect. Do note, the moment you put even 1 skill level into this, you will be blind... forever.
(Editor's Note: I'm not joking btw, you DO receive pernament Blind-like effect if you put even just 1 skill level into this.)
(Editor's 2nd Note: This skill gives graphical effect of Blind ailment only. Star Knight's FLEE and HIT rate are not affected at all.)
LV / ASPD bonus
1 - 3%
2 - 6%
3 - 9%
4 - 12%
5 - 16%
6 - 18%
7 - 21%
8 - 24%
9 - 27%
10 - 30%
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Desperado |
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Detect |
Active |
Ground |
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Detoxify |
Active |
Anyone |
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Disarm |
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Discount |
Passive |
None |
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Element: None |
Levels: 10 |
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Requires
Enlarge Weight Limit Lv 3
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Required by
Overcharge
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Used by jobs
Merchant, Super Novice
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Description
Enable to purchase items at a Lower Price in a NPC Shop.
[Level 1] : Margin Rate 7%
[Level 2] : Margin Rate 9%
[Level 3] : Margin Rate 11%
[Level 4] : Margin Rate 13%
[Level 5] : Margin Rate 15%
[Level 6] : Margin Rate 17%
[Level 7] : Margin Rate 19%
[Level 8] : Margin Rate 21%
[Level 9] : Margin Rate 23%
[Level 10] : Margin Rate 24%
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Dispell |
Active |
Anyone |
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Divest Armor |
Active |
Enemy |
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Divest Helm |
Active |
Enemy |
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Element: None |
Levels: 5 |
Sp required: 15 + (Skill Level * 2) |
Requires
Mug Lv 2
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Required by
Divest Shield
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Used by jobs
Rogue, Stalker
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Description
Makes a players headgear de-equip and can't be put on for a period of time, or reduce a monsters def by 10%, Dex affects chance.
[Level 1] 7% Chance Sp:17
[Level 2] 9% Chance Sp:19
[Level 3] 11% Chance Sp:21
[Level 4] 13% Chance Sp:23
[Level 5] 15% Chance Sp:25
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Divest Shield |
Active |
Enemy |
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Divest Weapon |
Active |
Enemy |
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Divine Protection |
Passive |
None |
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Divine Protection |
Passive |
None |
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Double Attack |
Passive |
Enemy |
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Element: Weapon |
Levels: 10 |
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Requires
Basic Skill Lv 9
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Required by
Advanced Katar Research, Soul Breaker
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Used by jobs
Super Novice, Thief
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Description
Chance of doing two attacks at once.
[Level 1] Chance 5%. [+2% Katar Damage]
[Level 2] Chance 10%. [+4% Katar Damage]
[Level 3] Chance 15%. [+6% Katar Damage]
[Level 4] Chance 20%. [+8% Katar Damage]
[Level 5] Chance 25%. [+10% Katar Damage]
[Level 6] Chance 30%. [+12% Katar Damage]
[Level 7] Chance 35%. [+14% Katar Damage]
[Level 8] Chance 40%. [+16% Katar Damage]
[Level 9] Chance 45%. [+18% Katar Damage]
[Level 10] Chance 50%. [+20% Katar Damage]
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Double Casting |
Active |
Self |
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Element: None |
Levels: 5 |
Sp required: 35 + (Skill Level * 5) |
Requires
Hindsight Lv 1
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Used by jobs
Scholar
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Description
* When you use this skill, you will see the icon for this skill on right side of your window. Under this effect, when you use bolt-type skills (including bolts that happen from Auto-Spell), there's a small chance of the skill happening one more time without casting after casting first one normally.
Target: Yourself
Casting: 2 Sec (not affected by DEX) / No After-Cast Delay.
Skill LV - Chance - Lasting Time - SP Taken
1 - 40% - 90 Sec. - 40
2 - 50% - 90 Sec. - 45
3 - 60% - 90 Sec. - 50
4 - 70% - 90 Sec. - 55
5 - 80% - 90 Sec. - 60
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Double Strafe |
Active |
Enemy |
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Double Strafe |
Active |
Enemy |
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Element: Weapon |
Levels: 10 |
Sp required: 12 |
Requires
Vulture's Eye Lv 10
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Required by
Remove Trap, Triangle Shot
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Used by jobs
Rogue, Stalker
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Description
Gives massive Damages to an Enemy with 2 shots but dosent consume any arrows.
[level 1] Atk: 100%*2
[level 2] Atk: 110%*2
[level 3] Atk: 120%*2
[level 4] Atk: 130%*2
[level 5] Atk: 140%*2
[level 6] Atk: 150%*2
[level 7] Atk: 160%*2
[level 8] Atk: 170%*2
[level 9] Atk: 180%*2
[level 10] Atk: 190%*2
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Down Tempo |
Active |
Area |
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Down Tempo (Duet) |
Active |
Area |
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Dragonology |
Passive |
None |
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Dust |
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Earth Spike |
Active |
Enemy |
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Element: Earth |
Levels: 5 |
Sp required: 10 + (Skill Level * 2) |
Requires
Endow Quake Lv 1
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Required by
Heaven's Drive, Earth Grave
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Used by jobs
Sage, Scholar
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Description
Target: Enemy
Element: Earth
Raise the ground under the feet of the enemy.
[level 1] 1 Hit: SP cost 12: cast time 1[s]
[level 2] 2 Hit: SP cost 14: cast time 2[s]
[level 3] 3 Hit: SP cost 16: cast time 3[s]
[level 4] 4 Hit: SP cost 18: cast time 4[s]
[level 5] 5 Hit: SP cost 20: cast time 5[s]
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Earth Spike |
Active |
Enemy |
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Element: Earth |
Levels: 5 |
Sp required: 10 + (this.level * 2) |
Requires
Stone Curse Lv 1
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Required by
Heavens Drive
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Used by jobs
High Wizard, Wizard
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Description
Raise the ground under the feet of the enemy.
[level 1] 1 Hit: SP cost 12: cast time 1[s]
[level 2] 2 Hit: SP cost 14: cast time 2[s]
[level 3] 3 Hit: SP cost 16: cast time 3[s]
[level 4] 4 Hit: SP cost 18: cast time 4[s]
[level 5] 5 Hit: SP cost 20: cast time 5[s]
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Emergency Call |
active |
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Enchant Deadly Poison |
Active |
Self |
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Element: Poison |
Levels: 5 |
Sp required: 50 + (10 * Skill Level) |
Requires
Create Deadly Poison Lv 1
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Used by jobs
Assassin Cross
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Description
* Use the Deadly Poison Bottle you created with the previous skill I listed, to enchant your weapon. Enemies that got hit by weapon enchanted by deadly weapon will randomly receive poison status ailment. The poison it does is very deadly - once poisoned, it'll reduce enemy's HP by % rate, and will continue killing the enemy's HP at very fast rate. The chance of poisoning is equal to Assassin's Enchant Poison's poison chance. This poison property does not work vs. Boss types, but it works in Siege Mode (WoE). After-cast delay is set to 2 seconds regardless of skill level.
Final Damage Calculation:
Base Damage % Upgrade + 25% of full damage you would have done if the weapon was Poison Elemental.
LV | ATK % | Last Time | SP Used
1 - 200% - 40s - 60
2 - 250% - 45s - 70
3 - 300% - 50s - 80
4 - 350% - 55s - 90
5 - 400% - 60s - 100
Note that this skill is NOT a poison-elemental attack. Wearing Argiope armor doesn't do anything against this.
Example damage (as shown in kRO screenshots)
Normal Attack would do 327 right / 68 left.
LV 1 would do 992 right / 208 left.
LV 5 would do 1667 right / 355 left.
... There used to be a bug with this skill when it was first released. This skill + Sonic Blow dealt 999999 damage. -_^
(Description from Emperium.org)
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Enchant Poison |
Active |
Anyone |
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Enchanted Stonecraft |
Active |
Item |
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Encore |
Active |
Self |
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