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Used by jobs
Description
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Icon Name Type Target +/-
Icon Acid Terror Active Enemy expand
Element: None Levels: 5 Sp required: 15
Requires
Prepare Potion Lv 5
Required by
Acid Demonstration
Used by jobs
Alchemist, Biochemist
Description
Requires:Acid Bottle
Attacks an enemy and has a slight chance to destroy enemies armor, dependent on its vit.
SP cost: 15

[Level 1] Atk:140% Armour Brk:3%
[Level 2] Atk:180% Armour Brk:7%
[Level 3] Atk:220% Armour Brk:10%
[Level 4] Atk:260% Armour Brk:12%
[Level 5] Atk:300% Armour Brk:13%
Icon Aid Potion Active Character expand
Element: None Levels: 5 Sp required: 10
Requires
Prepare Potion Lv 3
Required by
Aid Condensed Potion
Used by jobs
Alchemist, Biochemist
Description
Throws a potion to your allies to recover their HP/SP (depending on potion used).

[Level 1] 110% heal/red pots
[Level 2] 120% heal/orange pots
[Level 3] 130% heal/yellow pots
[Level 4] 140% heal/white pots
[Level 5] 150% heal/blue pots
Icon Alchemical Weapon Active Character expand
Element: None Levels: 5 Sp required: 30
Requires
Synthetic Armor Lv 3
Required by
Full Chemical Protection
Used by jobs
Alchemist, Biochemist
Description
Required Items: Glistening Coat
Protects Weapon from being damaged, broken, or stripped by a rogue.

[Level 1] Lasts 60[s]
[Level 2] Lasts 120[s]
[Level 3] Lasts 180[s]
[Level 4] Lasts 240[s]
[Level 5] Lasts 300[s]
Icon Axe Mastery Active Self expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Used by jobs
Alchemist, Biochemist
Description
Increases Atk with the axe class weapons.

[Level 1] +3 atk
[Level 2] +6 atk
[Level 3] +9 atk
[Level 4] +12 atk
[Level 5] +15 atk
[Level 6] +18 atk
[Level 7] +21 atk
[Level 8] +24 atk
[Level 9] +27 atk
[Level 10] +30 atk
Icon Biochemical Helm Active Character expand
Element: None Levels: 5 Sp required: 30
Requires
Prepare Potion Lv 5
Required by
Synthesized Shield, Full Chemical Protection
Used by jobs
Alchemist, Biochemist
Description
Items Required: Glistening Coat
Makes it so that your helmet is unbreakable, undamagable, and rogue is unable to remove it.

[Level 1] Lasts 60[s]
[Level 2] Lasts 120[s]
[Level 3] Lasts 180[s]
[Level 4] Lasts 240[s]
[Level 5] Lasts 300[s]
Icon Bomb Active Area expand
Element: Fire Levels: 5 Sp required: 10
Requires
Prepare Potion Lv 4
Required by
Acid Demonstration
Used by jobs
Alchemist, Biochemist
Description
Requires:Flaming Bottle/Grenade Bottle
AoE:3x3 cells
Lasting Time: 35sec+5(Skill LvL)
Range is 1 cell, it throws the bottle on the ground setting 3x3 cells on fire which cause fire damage(duh!), any enemy that walks throw it is hurt, in PvP/WoE, everyone will get hurt. Also has a slight chance to destroy weapons(might be affected on enemies str or dex).

[Level 1] Atk:120% Weapon Brk:1%
[Level 2] Atk:140% Weapon Brk:2%
[Level 3] Atk:160% Weapon Brk:3%
[Level 4] Atk:180% Weapon Brk:4%
[Level 5] Atk:200% Weapon Brk:5%
Icon Potion Research Active Self expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Prepare Potion
Used by jobs
Alchemist, Biochemist
Description
Increases chance to make potions, and how much a potion heals you.

[Level 1] 5% Increase Heal
[Level 2] 10% Increase Heal
[Level 3] 15% Increase Heal
[Level 4] 20% Increase Heal
[Level 5] 25% Increase Heal
[Level 6] 30% Increase Heal
[Level 7] 35% Increase Heal
[Level 8] 40% Increase Heal
[Level 9] 45% Increase Heal
[Level 10] 50% Increase Heal
Icon Prepare Potion Active Item expand
Element: None Levels: 10 Sp required: 5
Requires
Potion Research Lv 5
Required by
Acid Terror, Aid Potion, Bomb, Biochemical Helm, Summon Flora, Summon Marine Sphere, Alchemy, Potion Synthesis
Used by jobs
Alchemist, Biochemist
Description
Allow you to create potions. You will need one Medicine Bowl, and the Creation Guide for the potion you wish to make. I believe dex/int increases success chances.
Icon Summon Flora Active Ground expand
Element: Earth Levels: 5 Sp required: 15
Requires
Prepare Potion Lv 6
Used by jobs
Alchemist, Biochemist
Description
Summons a Flora (total of 3 at a time) to fight for you. Flora's hp and duration is dependent on skill level. Requires one Plant Bottle to cast.
Cast time: 2[s]

[Level 1] 40[s]
[Level 2] 50[s]
[Level 3] 60[s]
[Level 4] 70[s]
[Level 5] 80[s]
Icon Summon Marine Sphere Active Ground expand
Element: Water Levels: 5 Sp required: 10
Requires
Prepare Potion Lv 2
Used by jobs
Alchemist, Biochemist
Description
Item Needed: Mine Bottle
Cast Time: 2[s]
Summons a Marin Sphere (max of 3 can be summoned at one time) to self destruct when an enemy comes within its radius.
Icon Synthesized Shield Active Character expand
Element: None Levels: 5 Sp required: 30
Requires
Biochemical Helm Lv 3
Required by
Synthetic Armor, Full Chemical Protection
Used by jobs
Alchemist, Biochemist
Description
Items Required: Glistening Coat
Protects your shield from being damaged, broken, or removed.

[Level 1] Lasts 60[s]
[Level 2] Lasts 120[s]
[Level 3] Lasts 180[s]
[Level 4] Lasts 240[s]
[Level 5] Lasts 300[s]
Icon Synthetic Armor Active Character expand
Element: None Levels: 5 Sp required: 30
Requires
Synthesized Shield Lv 3
Required by
Alchemical Weapon, Full Chemical Protection
Used by jobs
Alchemist, Biochemist
Description
Required Items: Glistening Coat
Protects your armor from being damaged, broken, or striped by a rogue.

[Level 1] Lasts 60[s]
[Level 2] Lasts 120[s]
[Level 3] Lasts 180[s]
[Level 4] Lasts 240[s]
[Level 5] Lasts 300[s]
Page: 1

Results