Results
 |
Hip Shaker |
Active |
Area |
|
|
|
 |
Longing for Freedom (Duet) |
Active |
Area |
|
| Element: None |
Levels: 5 |
Sp required: 15 |
Requires
Dance Lessons Lv 10, Focus Ballet Lv 3, Marionette Control Lv 1
|
Used by jobs
Gypsy
|
Description
* During duet combination skill of Gypsy and a Clown, when this skill is used, this allows the user of this skill to move around in the area affected by the duet skill. Note this is seperate cast - Gypsy and Clown must use this skill on their own in order to move. Every time skill level goes up, it recovers movement speed and attack speed bit by bit, to 100% at LV 5. The duet combination skill area will be fixed to the area that it started, and if either Gypsy or Clown moves out of the duet area, cancel it manually, or either one of them die, the duet skill will cancel as well as this skill. This means, if anything happens that results in cancelling the duet skill, it'll also cancel this skill. User of this skill will suffer 3 SP removed every 3 second instead of 1 SP every 3 second normally taken when using a duet skill. While under effect of this skill, Gypsy and Clown can attack and use skills as normal. Do note however, you cannot use other singing skills or other duet skills. If skill, A Moonlit Water Mill, a Falling Petal, is in effect, Longing for Freedom will not work.
Requires that you are currently in duet mode.
Skill LV | Attack / Move Speed Set To
1 - 60%
2 - 70%
3 - 80%
4 - 90%
5 - 100%
|
|
|
 |
Marionette Control |
Active |
Character |
|
| Element: None |
Levels: 1 |
Sp required: 100 |
Requires
Dance Lessons Lv 5, Improved Concentration Lv 10
|
Required by
Longing for Freedom (Duet)
|
Used by jobs
Gypsy
|
Description
* Target a party member with this skill, and half of your stats will be given to that character as a bonus points (like 10+60 DEX).
However, the normal stat/stat bonus/etc. cannot go beyond 99, as if it does, the overflow points will simply not affect that character (so no use for Wizards and Priests who already have over 99 INT, DEX/VIT).
There's a restriction to item/skill usage, and only skill you can use is Marionette Control. Using it again breaks the link between you and that character, and you will be free to move around, mess around, do whatever, while that character will lose the bonus stat points gained from you.
A character cannot receive more than one Marionette Control session, and doesn't affect other Clown/Gypsy. This skill will only work if that character under this skill is within 7 cells around you, and if this character goes beyond that, the skill will automatically cancel. Also, if the character target's LV is + or - 5 levels from you, and this character must be in your party.
Note your character can still move around even when you have used this skill.
|
|
|
 |
Moonlit Water Mill, Falling Petal (Duet) |
Active |
Area |
|
| Element: None |
Levels: 5 |
Sp required: 20 + (Skill Level * 10) |
Requires
Dance Lessons Lv 7, Improved Concentration Lv 5
|
Used by jobs
Gypsy
|
Description
* This is Clown/Gypsy combination skill. It creates 9x9 cell around the Clown/Gypsy that NO ONE can enter. However, it just prevents entry, and doesn't protect against ranged attacks or magic. Once this skill is being used, SP of both Clown and Gypsy will go down, just like any other good combination skill does. You cannot use this skill in Siege Mode (WoE).
LV | Last Time | SP Used / Per 10 Sec | Initial SP Usage
1 - 20s - 4 - 30
2 - 20s - 8 - 40
3 - 25s - 12 - 50
4 - 30s - 16 - 60
5 - 35s - 20 - 70
|
|
|
 |
Slinging Arrow |
Active |
Enemy |
|
|
|
 |
Wand of Hermod |
Active |
Party |
|
| Element: None |
Levels: 5 |
Sp required: 10 + (Skill Level * 10) |
Requires
Dance Lessons Lv 10, Improved Concentration Lv 10
|
Used by jobs
Gypsy
|
Description
* All friendly units in this skill will have all their buffs (except Berserk) removed, and they will become invulnerable to magic. Going out of this skill will cancel out the effect. In this skill, other than the user of this skill, no skill can be used. Do note caster of this skill is not affected, and those that are not in your guild or your party.
It can only be used in Siege Mode (WoE).
Target: 7x7 Cell by you, but it requires that there's map warp point inside that 7x7 cell.
SP Taken: 5 SP every 5 second.
Skill LV | Lasting Time | SP Taken
1 - 10 Sec. - 20
2 - 15 Sec. - 30
3 - 20 Sec. - 40
4 - 25 Sec. - 50
5 - 30 Sec. - 60
|
|
|
Results
|