Results
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Blast Mine |
Active |
Ground |
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| Element: Fire |
Levels: 5 |
Sp required: 10 |
Requires
Freezing Trap Lv 1, Land Mine Lv 1, Sandman Lv 1
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Required by
Claymore Trap
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Used by jobs
Hunter, Sniper
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Description
Trap Cost: 1 Trap
Lasting Time: 30 - 5(skill level) seconds
Damage Formula: (DEX/2 + INT + 49) * Skill Level
Description: Pretty darn powerful trap. Each level up supposedly adds one more hit to the trap. It also splashes to a 3 * 3 radius for fire elemental damage. It either explodes after the Lasting Time or after something steps on it igniting a
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Shockwave Trap |
Active |
Ground |
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| Element: None |
Levels: 5 |
Sp required: 45 |
Requires
Ankle Snare Lv 1
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Required by
Claymore Trap, Talkie Box, Electric Shocker
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Used by jobs
Hunter, Sniper
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Description
Trap Cost: 2 Traps
[Level 1] SP Drain 20%, Lasting Time 200 Seconds
[Level 2] SP Drain 35%, Lasting Time 160 Seconds
[Level 3] SP Drain 50%, Lasting Time 120 Seconds
[Level 4] SP Drain 65%, Lasting Time 80 Seconds
[Level 5] SP Drain 80%, Lasting Time 40 Seconds
Description: Any magic-based characters worst nightmare in PK. Once the foe steps on it the SP is sapped. This trap
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Results
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