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Magic Crasher |
Active |
Enemy |
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| Element: Neutral |
Levels: 1 |
Sp required: 12 |
Requires
Increase SP Recovery Lv 1
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Required by
Gravitational Field
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Used by jobs
High Wizard
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Description
* Very strange skill. This non-elemental attack calculates like this: The damage will be based on your magic attack, but it CAN miss - which means it depends on your DEX for success rate. Once it hits the enemy, your damage is reduced by enemy's PHYSICAL defense, not magical defense. The total damage of this skill DOES factor in your cards and enemy size. Note that well. The cast time is 0.3 seconds, and after-cast delay is 0.3 seconds. SP taken is 12.
(Description from Emperium.org)
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Mystical Amplification |
Active |
Self |
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| Element: None |
Levels: 10 |
Sp required: 10 + (Skill Level * 4) |
Requires
Basic Skill Lv 9
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Required by
Gravitational Field
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Used by jobs
High Wizard
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Description
* This skill finally got fixed. Upon usage, it increases MATK bonus of the next magical skill you use. This boost is seprate from your wand's MATK bonus.
Lasting time is 40 seconds or until a skill is used.
Casting time is fixed (unaffected by DEX) at 0.7s.
LV | MATK Bonus | SP Taken
1 - 5% - 14
2 - 10% - 18
3 - 15% - 22
4 - 20% - 26
5 - 25% - 30
6 - 30% - 34
7 - 35% - 38
8 - 40% - 42
9 - 45% - 46
10 - 50% - 50
(Description from Emperium.org)
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Quagmire |
Active |
Ground |
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| Element: Earth |
Levels: 5 |
Sp required: 15 |
Requires
Cold Bolt Lv 1, Heavens Drive Lv 1
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Required by
Gravitational Field, Marsh of Abyss
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Used by jobs
High Wizard, Wizard
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Description
O O O O O
O O O O O
O O X O O
O O O O O
O O O O O
X = chosen location
O = affected area
SP cost: 15
Everybody inside the area looses 50% DEX & AGI, and walks in half speed. This goes fore enemies and friends alike.
[Level 1] Lasting time 5[s]
[Level 2] Lasting time 10[s]
[Level 3] Lasting time 15[s]
[Level 4] Lasting time 20[s]
[Level 5] Lasting time 25[s]
Important note: In the future, Quagmire will be changed, so that there will be a maximum of 3 quagmires at a time (similar to the 3 firewall limit), and the AGI/DEX reduced will be based on level, with level 5 reducing AGI and DEX by 50 points (not percent). This change will make level 5 Quagmire better for WoE builds, but will make it more beneficial for PvM and MVP builds to leave it at level 2 or 3 so the shorter duration will allow them to recast more quickly. The walking speed reduction will not be affected by level.
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Results
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