Results
 |
Endow Tsunami |
Active |
Character |
|
| Element: Water |
Levels: 5 |
Sp required: 40 |
Requires
Cold Bolt Lv 1, Study Lv 5
|
Required by
Deluge, Striking
|
Used by jobs
Sage, Scholar
|
Description
Requires: 1 Crystal Blue
Duration: 20min
Changes a Players Weapon Property to Ice, if Spell Fails Weapon Will be Damaged.
[Level 1] 80% Chance to Work
[Level 2] 85% Chance to Work
[Level 3] 90% Chance to Work
[Level 4] 95% Chance to Work
[Level 5] 100% Chance to Work
|
|
|
 |
Frost Diver |
offensive |
enemy |
|
|
|
 |
Quagmire |
Active |
Ground |
|
| Element: Earth |
Levels: 5 |
Sp required: 15 |
Requires
Cold Bolt Lv 1, Heavens Drive Lv 1
|
Required by
Gravitational Field, Marsh of Abyss
|
Used by jobs
High Wizard, Wizard
|
Description
O O O O O
O O O O O
O O X O O
O O O O O
O O O O O
X = chosen location
O = affected area
SP cost: 15
Everybody inside the area looses 50% DEX & AGI, and walks in half speed. This goes fore enemies and friends alike.
[Level 1] Lasting time 5[s]
[Level 2] Lasting time 10[s]
[Level 3] Lasting time 15[s]
[Level 4] Lasting time 20[s]
[Level 5] Lasting time 25[s]
Important note: In the future, Quagmire will be changed, so that there will be a maximum of 3 quagmires at a time (similar to the 3 firewall limit), and the AGI/DEX reduced will be based on level, with level 5 reducing AGI and DEX by 50 points (not percent). This change will make level 5 Quagmire better for WoE builds, but will make it more beneficial for PvM and MVP builds to leave it at level 2 or 3 so the shorter duration will allow them to recast more quickly. The walking speed reduction will not be affected by level.
|
|
|
 |
Water Ball |
Active |
Enemy |
|
| Element: Water |
Levels: 5 |
Sp required: (5 * this.level) |
Requires
Cold Bolt Lv 1, Lightning Bolt Lv 1
|
Used by jobs
High Wizard, Wizard
|
Description
Waterball is -the- strongest single target attack spell in the game, but requires you to be in or near water to use.
Higher levels of Waterball take water from a larger area around the caster, and the number of hits is based on how many tiles in that area contain water. For example, level 4 and 5 take water from a 5x5 area around the caster, providing up to 25 hits. However, if you are at the edge of the water or in a small puddle, and only 6 tiles of that 5x5 area are water, you will only do 6 hits. Also, when used in a Deluge (cast by Sage), waterball dries up the water tiles that are used for casting.
Waterball level 4 provides the best damage per minute when used repeatedly, but level 5 is usually better when used in Deluge, to make the most of the water tiles that are dried up.
[Level 1] : 1x1 water used, 130% mATK, 5sp, 1[s] cast time
[Level 2] : 3x3 water used, 160% mATK, 10sp, 2[s] cast time
[Level 3] : 3x3 water used, 190% mATK, 15sp, 3[s] cast time
[Level 4] : 5x5 water used, 220% mATK, 20sp, 4[s] cast time
[Level 5] : 5x5 water used, 250% mATK, 25sp, 5[s] cast time
|
|
|
Results
|