Results
 |
Absorb Spirit Sphere |
Active |
Anyone |
|
|
|
 |
Flee |
Passive |
Self |
|
|
|
 |
Fury |
Active |
Self |
|
|
|
 |
Guillotine Fist |
Active |
Enemy |
|
| Element: None |
Levels: 5 |
Sp required: 1 |
Requires
Fury Lv 3, Throw Spirit Spheres Lv 3
|
Required by
Snap
|
Used by jobs
Champion, Monk
|
Description
Does insane damage to target, piercing flee, size, and defense. Must be in Fury status, and skill consumes five Spirit Spheres. Skill cancels Fury status, and caster does not naturally regen SP for five minutes after using skill. Guillotine Fist may be used after Raging Thrust, or during Level 5 Root. Damage is determined by ATK and current SP amount.
[Level 1] +400 Damage, 4[s] cast time, 3[s] delay
[Level 2] +550 Damage, 3.5[s] cast time, 2.5[s] delay
[Level 3] +700 Damage, 3[s] cast time, 2[s] delay
[Level 4] +850 Damage, 2.5[s] cast time, 1.5[s] delay
[Level 5] +1000 Damage, 2[s] cast time, 1[s] delay
|
|
|
 |
Iron Fists |
Passive |
Self |
|
|
|
 |
Mental Strength |
Active |
Self |
|
| Element: None |
Levels: 5 |
Sp required: 200 |
Requires
Raging Thrust Lv 3
|
Required by
Snap
|
Used by jobs
Champion, Monk
|
Description
Increases Def/MDef by 90% and decreses ASPD by 25%, Your moving speed is also slowed down while this is active, needs 5 spirit spheres active.
[Level 1] Lasts 30sec
[Level 2] Lasts 60sec
[Level 3] Lasts 90sec
[Level 4] Lasts 120sec
[Level 5] Lasts 150sec
|
|
|
 |
Occult Impaction |
Active |
Enemy |
|
|
|
 |
Raging Quadruple Blow |
Active |
Enemy |
|
| Element: Weapon |
Levels: 5 |
Sp required: 15 + (Skill Level * 2) |
Requires
Raging Trifecta Blow Lv 5
|
Required by
Raging Thrust
|
Used by jobs
Champion, Monk
|
Description
Can only be used during Triple blows delay period, attacks four times(counts as one) and has its own delay period, dex and agi reduce delay.
[Level 1] 200% Atk/Sp:17
[Level 2] 250% Atk/Sp:19
[Level 3] 300% Atk/Sp:21
[Level 4] 350% Atk/Sp:23
[Level 5] 400% Atk/Sp:25
|
|
|
 |
Raging Thrust |
Active |
Enemy |
|
| Element: Weapon |
Levels: 5 |
Sp required: 20 + (Skill Level * 3) |
Requires
Raging Quadruple Blow Lv 3
|
Required by
Glacier Fist, Mental Strength
|
Used by jobs
Champion, Monk
|
Description
The finish to this 3 part attack, requires 1 spirit sphere active, can only be cast during Combo Chains delay, Also pushes enemy back and has its own delay period, again agi/dex reduce it.
[Level 1] 300% Atk/Sp:23
[Level 2] 360% Atk/Sp:26
[level 3] 420% Atk/Sp:29
[Level 4] 480% Atk/Sp:32
[Level 5] 540% Atk/Sp:35
|
|
|
 |
Raging Trifecta Blow |
Passive |
Enemy |
|
| Element: Weapon |
Levels: 10 |
|
Requires
Flee Lv 5
|
Required by
Glacier Fist, Raging Quadruple Blow, Dragon Combo
|
Used by jobs
Champion, Monk
|
Description
A combo attack that happens by chance while you hit an enemy. Each level lowers the chance, but raises the damage done.
[Level 1] 29% Chance/120% Atk
[Level 2] 28% Chance/140% Atk
[Level 3] 27% Chance/160% Atk
[Level 4] 26% Chance/180% Atk
[Level 5] 25% Chance/200% Atk
[Level 6] 24% Chance/220% Atk
[Level 7] 23% Chance/240% Atk
[Level 8] 22% Chance/260% Atk
[Level 9] 21% Chance/280% Atk
[Level 10] 20% Chance 300% Atk
|
|
|
 |
Root |
Active |
Enemy |
|
| Element: Earth |
Levels: 5 |
|
Requires
Flee Lv 5
|
Required by
Spiritual Cadence, Cursed Circle
|
Used by jobs
Champion, Monk
|
Description
Consumes one Spirit Sphere. Freezes enemy and caster in place for skill's duration. Higher skill levels allows caster to use certain skills while they are paralyzed. When maxed, you can cast Guillotine Fist with four Spirit Spheres (Fury needed, of course).
[Level 1] 0.5[s] cast time, 20[s] duration, no skills available
[Level 2] 0.7[s] cast time, 30[s] duration, Throw Spirit Sphere
[Level 3] 0.9[s] cast time, 40[s] duration, Occult Impaction
[Level 4] 1.1[s] cast time, 50[s] duration, Raging Quadruple Blow
[Level 5] 1.3[s] cast time, 60[s] duration, Guillotine Fist
|
|
|
 |
Snap |
Active |
Gound |
|
|
|
 |
Spiritual Cadence |
Passive |
Self |
|
| Element: None |
Levels: 5 |
|
Requires
Root Lv 2
|
Required by
Snap
|
Used by jobs
Champion, Monk
|
Description
Restores hp and sp every 10 seconds, if you are over 50% weight its every 20 sec, vit and int increases recovery. Only works while your sitting.
[Level 1] 4hp/2sp
[Level 2] 8hp/4sp
[Level 3] 12hp/6sp
[Level 4] 16hp/8sp
[Level 5] 20hp/10sp
|
|
|
 |
Summon Spirit Spheres |
Active |
Self |
|
| Element: None |
Levels: 5 |
Sp required: 8 |
Requires
Iron Fists Lv 2
|
Required by
Chain Crush Combo, Zen, Raging Palm Strike, Glacier Fist, Absorb Spirit Sphere, Flee, Occult Impaction, Power Velocity
|
Used by jobs
Champion, Monk
|
Description
Summons a Spirit to follow and circle around you, needed for certain skills, Also for every spirit sphere you get a +5 Atk bonus. Has a 3[s] cast time, which is affected by dex, and cannot be interrupted.
[Level 1] 1 Spirit
[Level 2] 2 Spirits
[Level 3] 3 Spirits
[Level 4] 4 Spirits
[Level 5] 5 Spirits
|
|
|
 |
Throw Spirit Spheres |
Active |
Enemy |
|
| Element: None |
Levels: 5 |
Sp required: 6 + (Skill Level * 4) |
Requires
Occult Impaction Lv 3
|
Required by
Guillotine Fist, Ride in Lightning
|
Used by jobs
Champion, Monk
|
Description
Throws Spirit Spheres at enemies to do damage, number of spheres depends on skill level, 1sec + ( Number of Spirit Spheres x 1second)is the Formula for cast delay, Dex reduces it.
[Level 1] 150% Atk/1 Spirit/Sp:10
[Level 2] 200% Atk/2 Spirits/Sp:14
[Level 3] 250% Atk/3 Spirits/Sp:17
[Level 4] 300% Atk/4 Spirits/Sp:19
[Level 5] 350% Atk/5 Spirits/Sp:20
|
|
|
Results
|