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Used by jobs
Description
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Sp required

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Icon Name Type Target +/-
Icon Absorb Spirit Sphere Active Anyone expand
Element: None Levels: 1 Sp required: 5
Requires
Summon Spirit Spheres Lv 5
Required by
Zen, Fury, Assimilate Power
Description
Takes 5sp to inhale a sphere to recover 10sp. When used against another monk in pvp you steal their 10sp.
Icon Acid Demonstration Active Enemy expand
Element: Fire Levels: 10 Sp required: 30
Requires
Acid Terror Lv 5, Bomb Lv 5
Description
* Uses both flame bottle and acid bottle at the same time, to cause explosion. Of course, this skill uses 1 Flame Bottle and Acid Bottle. Skill level dictates how many times you hit in a row, for maximum of 10 consecutive hits. If this skill is used on a character instead of a monster, it deals only 50% of overall damage. Also, due to the explosion, target's weapon and armor has chance to be destroyed - each skill level provides 1% chance, for maximum of 10% at LV 10. Damage is increased by increasing your INT. Also, damage is increased if enemy's VIT is high.

Cast Time / After-Cast Delay: 1 Sec. / 1 Sec.
Icon Acid Terror Active Enemy expand
Element: None Levels: 5 Sp required: 15
Requires
Prepare Potion Lv 5
Required by
Acid Demonstration
Description
Requires:Acid Bottle
Attacks an enemy and has a slight chance to destroy enemies armor, dependent on its vit.
SP cost: 15

[Level 1] Atk:140% Armour Brk:3%
[Level 2] Atk:180% Armour Brk:7%
[Level 3] Atk:220% Armour Brk:10%
[Level 4] Atk:260% Armour Brk:12%
[Level 5] Atk:300% Armour Brk:13%
Icon Acoustic Rhythm (Duet) Active Area expand
Element: None Levels: 5 Sp required: 35
Requires
Magical Strings Lv 10
Required by
Mental Sensing (Duet)
Description
Duration:60[s]
AoE:9x9cells
Increases water/fire resitance. Takes 1sp every 3[s] after use.

[Level 1] +40% Resistance
[Level 2] +50% Resistance
[Level 3] +60% Resistance
[Level 4] +70% Resistance
[Level 5] +80% Resistance
Icon Acoustic Rhythm (Duet) Active Area expand
Element: None Levels: 5 Sp required: 35
Requires
Lady Luck Lv 10
Required by
Mental Sensing (Duet)
Description
Increases Water and Fire resistances within the 9x9 area.

30% + (Skill Level * 10%) = Resistance %

Duration: 1 Minute

(Description From Sularin)
Icon Adjustment expand
Levels: 1
Requires
Coin Flip Lv 4, Disarm Lv 5, Single Action Lv 5, Tracking Lv 7
Description
Uses 2 coins to decrease your HIT by 30, increase your FLEE by 30, and reduce all incoming ranged physical damage by 20%. Cannot be used in conjunction with Madness Canceller.
Icon Adoramus Active Enemy expand
Element: Holy Levels: 10
Requires
Ancilla Lv 1, Judex Lv 1
Description
Strikes a single target for damage with a powerful holy light that also causes blind and agility down effect. This skill consumes 1 blue gemstone. If the caster is standing next to another priest type character however, the gemstone requirement is negated, but the other priest incurs a portion of the SP casting cost.
Icon Adrenaline Rush Active Party expand
Element: None Levels: 5 Sp required: 17 + (Skill Level * 3)
Requires
Hammer Fall Lv 2
Required by
Power Thrust, Weapon Perfection
Description
Affects: mace/axe class weapon.

Increases attack speed of party members and caster, only with mace or axe class weapons.

Caster: +30% Aspd
Party: +25% Aspd

[Level 1] Duration 30[s]: SP cost 20
[Level 2] Duration 60[s]: SP cost 23
[Level 3] Duration 90[s]: SP cost 26
[Level 4] Duration 120[s]: SP cost 29
[Level 5] Duration 150[s]: SP cost 32
Icon Advanced Katar Research Passive None expand
Element: None Levels: 5
Requires
Double Attack Lv 5, Katar Mastery Lv 7
Description
Requirement: Double Attack LV 5, Katar Mastery LV 7

* Increase damage of Katar-related attacks by percentage (instead of set rate). Only affects Katar-type weapons.

LV | Bonus Rate
1 - 12%
2 - 14%
3 - 16%
4 - 18%
5 - 20%

(Description from Emperium.org)
Icon Aid Condensed Potion Active Ground expand
Element: None Levels: 5
Requires
Aid Potion Lv 5
Description
* Using a single Slim Potion, it will heal ALL party members within the 7x7 cells around where you click.
Icon Aid Potion Active Character expand
Element: None Levels: 5 Sp required: 10
Requires
Prepare Potion Lv 3
Required by
Aid Condensed Potion
Description
Throws a potion to your allies to recover their HP/SP (depending on potion used).

[Level 1] 110% heal/red pots
[Level 2] 120% heal/orange pots
[Level 3] 130% heal/yellow pots
[Level 4] 140% heal/white pots
[Level 5] 150% heal/blue pots
Icon Alchemical Weapon Active Character expand
Element: None Levels: 5 Sp required: 30
Requires
Synthetic Armor Lv 3
Required by
Full Chemical Protection
Description
Required Items: Glistening Coat
Protects Weapon from being damaged, broken, or stripped by a rogue.

[Level 1] Lasts 60[s]
[Level 2] Lasts 120[s]
[Level 3] Lasts 180[s]
[Level 4] Lasts 240[s]
[Level 5] Lasts 300[s]
Icon Alchemy Active Self expand
Element: None Levels: 6
Requires
Prepare Potion Lv 5
Required by
Potion Synthesis
Description
* You can create many items that are used for Pharmacy skill. You can easily create Empty Bottles, Empty Potion Bottles, and Test Tubes to help you with other skills that require those items.
Icon Amp Active Self expand
Element: None Levels: 1 Sp required: 1
Requires
Basic Skill Lv 9
Required by
Encore, Unchained Serenade
Description
Cancels the song currently being played.
Icon Amp Active Self expand
Element: none Levels: 1 Sp required: 1
Requires
Basic Skill Lv 9
Required by
Encore, Hip Shaker
Description
A skill shared by musical jobs, cancels the currently activated skill.

(Description From Sularin)
Icon Ancilla Active Character expand
Levels: 1
Requires
Clementia Lv 3
Required by
Adoramus, Epiclesis
Description
Allows creation of the magic stone known as an Ancilla. (Consumes 1 Blue Gemstone). Ancilla item recovers 15% of Max SP, Maximum of 3 can be held at a time.
Icon Angelus Active Party expand
Element: Holy Levels: 10 Sp required: 20 + (3 * Skill Level)
Requires
Divine Protection Lv 3
Required by
Assumptio, Kyrie Eleison
Description
Increase whole party?s Defense (including the caster) for a while. Note that the modifier is multiplied to the character's VIT Defense (example, a person with 100 vit using level 10 Angelus will have a total of 150 VIT Defense, not 250).

[Level 1] DEF modifier 105% for 30[s] Sp:23
[Level 2] DEF modifier 110% for 60[s] Sp:26
[Level 3] DEF modifier 115% for 90[s] Sp:29
[Level 4] DEF modifier 120% for 120[s] Sp:32
[Level 5] DEF modifier 125% for 150[s] Sp:35
[Level 6] DEF modifier 130% for 180[s] Sp:38
[Level 7] DEF modifier 135% for 210[s] Sp:41
[Level 8] DEF modifier 140% for 240[s] Sp:44
[Level 9] DEF modifier 145% for 270[s] Sp:47
[Level 10] DEF modifier 150% for 300[s] Sp:50
Icon Ankle Snare Active Ground expand
Element: None Levels: 5 Sp required: 12
Requires
Skid Trap Lv 1
Required by
Shockwave Trap, Aimed Bolt
Description
Trap Cost: 1 Trap
Hold time is affected by monsters agi and by casters lvl, but can't go under 3sec.

[Level 1]Lasting Time 250 Seconds
[Level 2]Lasting Time 200 Seconds
[Level 3]Lasting Time 150 Seconds
[Level 4]Lasting Time 100 Seconds
[Level 5]Lasting Time 50 Seconds

Description: Great trap for soloing. Note that Holding Time means the number of seconds the enemy is held with the snare. Once the fore steps on it they
Icon Aqua Benedicta Active Self expand
Element: Holy Levels: 1 Sp required: 10
Requires
Basic Skill Lv 9
Required by
Aspersio
Description
Create Holy Water with an Empty Bottle under the Water.
Cast delay: 2[s]
Icon Arrow Shower Active Enemy expand
Element: Weapon Levels: 10 Sp required: 15
Requires
Double Strafe Lv 5
Required by
Arrow Vulcan, Arrow Vulcan
Description
Attack one enemy with 9 shots giving Splashed Damages around at the same time. Has a range of 5*5 cells, and knocks back the targeted enemy by 2 cells.

[Level 1] : 80% ATK
[Level 2] : 85% ATK
[Level 3] : 90% ATK
[Level 4] : 95% ATK
[Level 5] : 100% ATK
[Level 6] : 105% ATK
[Level 7] : 110% ATK
[Level 8] : 115% ATK
[Level 9] : 120% ATK
[Level 10] : 125% ATK
Icon Arrow Vulcan Active Enemy expand
Element: Weapon Levels: 10 Sp required: 10 + (Skill Level * 2)
Requires
Arrow Shower Lv 5, Double Strafe Lv 5, Slinging Arrow Lv 1
Description
* Attack a single target with massive amounts of arrow. Basically, think of machine guns, but with bow and arrow. Regardless of the skill level, you will shoot 9 arrows quickly. You must have the Musical Instrument / Whip to have this skill working.

LV | Damage | Cast Time / After-Cast Delay | SP Used
1 - 300% - 2s / 0.8s - 12
2 - 400% - 2.2s / 0.8s - 14
3 - 500% - 2.4s / 0.8s - 16
4 - 600% - 2.6s / 0.8s - 18
5 - 700% - 2.8s / 0.8s - 20
6 - 800% - 3s / 1s - 22
7 - 900% - 3.2s / 1s - 24
8 - 1000% - 3.4s / 1s - 26
9 - 1100% - 3.6s / 1s - 28
10 - 1200% - 3.8s / 1s - 30
Icon Arrow Vulcan Active Enemy expand
Element: Weapon Levels: 10 Sp required: 10 + (Skill Level * 2)
Requires
Arrow Shower Lv 5, Double Strafe Lv 5, Melody Strike Lv 1
Description
* Attack a single target with massive amounts of arrow. Basically, think of machine guns, but with bow and arrow. Regardless of the skill level, you will shoot 9 arrows quickly. You must have the Musical Instrument / Whip to have this skill working.

LV | Damage | Cast Time / After-Cast Delay | SP Used
1 - 300% - 2s / 0.8s - 12
2 - 400% - 2.2s / 0.8s - 14
3 - 500% - 2.4s / 0.8s - 16
4 - 600% - 2.6s / 0.8s - 18
5 - 700% - 2.8s / 0.8s - 20
6 - 800% - 3s / 1s - 22
7 - 900% - 3.2s / 1s - 24
8 - 1000% - 3.4s / 1s - 26
9 - 1100% - 3.6s / 1s - 28
10 - 1200% - 3.8s / 1s - 30

(Description From RagnaInfo.net)
Icon Aspersio Active Character expand
Element: Holy Levels: 5 Sp required: 10 + (Skill Level * 2)
Requires
Aqua Benedicta Lv 1, Impositio Manus Lv 3
Required by
Meditatio, Benedictio Sanctissimi Sacrementi, Safety Wall, Duple Light
Description
Baptize target with Holy Water watering on the forehead. Endow a Weapon with the Holy Property for a Spell Duration. Requires one Holy Water.

[Level 1] : Lasting Time 1[m] SP cost 12
[Level 2] : Lasting Time 1:30[m] SP cost 14
[Level 3] : Lasting Time 2[m] SP cost 16
[Level 4] : Lasting Time 2:30[m] SP cost 18
[Level 5] : Lasting Time 3[m] SP cost 20
Icon Assumptio Active Character expand
Element: None Levels: 5 Sp required: 15 + (Skill Level * 5)
Requires
Angelus Lv 1, Impositio Manus Lv 3, SP Recovery Lv 3
Description
By the blessing of Virgin Mary, the persons who received this skill will receive all damage reduced by 1/2 for a limited time (or 2/3 in PvP). Casting Kyrie Eleison on this character will cancel this skill out however, or vice versa. This skill cannot be used in WoE AT ANY RATE NOW.

LV | Cast Time / After-Cast Delay | Last Time | SP Used
1 - 1s / 1.1s - 20s - 20
2 - 1.5s / 1.2s - 30s - 25
3 - 2s / 1.3s - 40s - 30
4 - 2.5s / 1.4s - 50s - 35
5 - 3s / 1.5s - 60s - 40

(Description From Inlustris)
Icon Aura Blade Active Self expand
Element: None Levels: 5 Sp required: 10 + (Skill Level * 8)
Requires
Bash Lv 5, Magnum Break Lv 5, Two-Handed Sword Mastery Lv 5
Description
* Add a special aura to your weapon, and add special damage that ignores enemy defense (like Sword Masteries do). If your attack should miss, then this does not work.

LV | ATK Bonus | Last Time | SP Used
1 - 20 - 40s - 18
2 - 40 - 60s - 26
3 - 60 - 80s - 34
4 - 80 - 100s - 42
5 - 100 - 120s - 50
Icon Auto Attack System Active Ground expand
Element: None Levels: 1
Requires
Weapon Perfection Lv 3, Weaponry Research Lv 10
Description
* Create a small tower that attacks enemy for you. You can install up to 3, and even if they didn't do any attack, they will disappear eventually. It has auto-Detect skill, and it will automatically attack all enemies within range. It does 100 to 300 random damage, and it ignores enemy DEF.
Icon Axe Kick active self expand
Element: weapon Levels: 7 Sp required: 14 / Skill Level
Requires
Basic Skill Lv 9
Required by
Axe Kick Preparation
Description
When you use this skill while you have Axe Kick Stance prepared, you hit a single enemy strongly for damage AND cause 3 second stun.

There is no casting time associated with this skill.

LV / Damage / SP Taken
1 - 180% - 14
2 - 200% - 12
3 - 220% - 10
4 - 240% - 8
5 - 260% - 6
6 - 280% - 4
7 - 300% - 2

(Description from RagnaInfo)
Icon Axe Kick Preparation active self expand
Element: none Levels: 1 Sp required: 1
Requires
Axe Kick Lv 1
Description
Turn preparation for doing an axe kick on or off. When in axe kick preparation, there is a 15% chance per hit that you will go into axe kick stance. From this stance you can activate Axe Kick.

LV / SP Taken
1 - 1
Icon Axe Mastery Active Self expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Description
Increases Atk with the axe class weapons.

[Level 1] +3 atk
[Level 2] +6 atk
[Level 3] +9 atk
[Level 4] +12 atk
[Level 5] +15 atk
[Level 6] +18 atk
[Level 7] +21 atk
[Level 8] +24 atk
[Level 9] +27 atk
[Level 10] +30 atk
Icon Backslide Active Self expand
Element: None Levels: 0 Sp required: 7
Description
Similar to a moonwalk, you instantly move 5 cells in reverse. You can change the direction in which you reverse by changing where your body is pointing. Very good for getting out of situations quickly.
Icon Backstab Active Enemy expand
Element: None Levels: 10 Sp required: 12
Requires
Mug Lv 4
Required by
Sightless Mind, Snatch
Description
Attack an enemy from behind. Always hits. Using with bow reduces damage bonus by half.

[Level 1] 340% Atk Sp:12
[Level 2] 380% Atk Sp:12
[Level 3] 420% Atk Sp:12
[Level 4] 460% Atk Sp:12
[Level 5] 500% Atk Sp:12
[Level 6] 540% Atk Sp:12
[Level 7] 580% Atk Sp:12
[Level 8] 620% Atk Sp:12
[Level 9] 660% Atk Sp:12
[Level 10] 700% Atk Sp:12
Icon Bash Active Enemy expand
Element: Weapon Levels: 10 Sp required: 8
Requires
Basic Skill Lv 9
Required by
Bowling Bash, Aura Blade, Magnum Break
Description
Hit the enemy with Great Might and better accuracy.

[Level 1] 130% damage.+5 Hit SP usage 8
[Level 2] 160% damage.+10 Hit SP usage 8
[Level 3] 190% damage.+15 Hit SP usage 8
[Level 4] 220% damage.+20 Hit SP usage 8
[Level 5] 250% damage.+25 Hit SP usage 8
[Level 6] 280% damage.+30 Hit SP usage 15
[Level 7] 310% damage.+35 Hit SP usage 15
[Level 8] 340% damage.+40 Hit SP usage 15
[Level 9] 370% damage.+45 Hit SP usage 15
[Level 10] 400% damage.+50 Hit SP usage 15
Icon Basic Skill passive None expand
Levels: 9
Required by
Aqua Benedicta, Divine Protection, Heal, Ruwach, Axe Mastery, Potion Research, Double Strafe, Owl's Eye, Katar Mastery, Right-Hand Mastery, Hilt Binding, Hammer Fall, Iron Tempering, Skin Tempering, Smith Dagger, Amp, Music Lesson, Faith, Guard, Spear Mastery, Plant Cultivation, Amp, Dance Lessons, Beastbane, Land Mine, Skid Trap, Mystical Amplification, Spear Mastery, Frenzy, Cold Bolt, Fire Bolt, Lightning Bolt, Napalm Beat, Sight, Increase SP Recovery, Stone Curse, Item Appraisal, Enlarge Weight Limit, Mammonite, Impositio Manus, Mace Mastery, Magnificat, Status Recovery, Slow Poison, SP Recovery, Sword Mastery, Vulture's Eye, Sense, Study, Bash, Increase HP Recovery, Provoke, Sword Mastery, Improved Dodge, Double Attack, Envenom, Steal, Sense, Running, Whirlwind Kick, Axe Kick, Roundhouse Kick, Counter Kick, Flying Side Kick, Peaceful Rest, Enjoyable Rest, Fighting Chant, High Jump, Feeling of the Sun, Moon, and Stars, Hatred of the Sun, Moon, and Stars, Demon of the Sun, Moon, and Stars, Friend of the Sun, Moon, and Stars, Knowledge of the Sun, Moon, and Stars, Spirit of the Alchemist, Spirit of the Monk, Spirit of the Star Knight, Spirit of the Sage, Spirit of the Crusader, Spirit of the Super Novice, Spirit of the Bard/Dancer, Spirit of the Assassin
Description
NV_BASIC#
Basic Skill
Max Level:^777777 9^000000
Type:^000099 Passive^000000
^777777Enable to apply Basic Interface Skills.^000000
[LV 1] Enable to initialize Trade.
^777777Allow to Trade items with another Character.^000000
[LV 2] Enable to express Emotions.
^777777Using Alt+0~9 keys, Allow to express one's emotions. For emotions list push Alt+M.^000000
[LV 3] Enable to Sit
^777777Allow to regenerate HP/SP two times faster with a sit gesture. To use type /sit or hit Insert.^000000
[LV 4] Enable to open one's own Chat Room
^777777Allow to open a Chat Room. Push Alt+C to create.^000000
[LV 5] Enable to join a Party
^777777Allow to join a party.^000000
^990000Command:/join [Party Name]^000000^777777 or wait for invitation.^000000
[LV 6] Enable to use Kafra Storage
^777777Allow to use an extra inventory that can hold 300 types of items. Talk to a Kafra to access it. All town Kafras offer this service, but some located in the wilderness may not.^000000
[LV 7] Enable to organize one's own Party
^777777Allow to organize a party.^000000
^990000Command:/organize [Party Name]^000000
[LV 9] Enable to Transform into the 1st profession
^777777Allow to change one's Job into the 1st profession.^000000
Icon Basilica Active Ground expand
Element: None Levels: 5 Sp required: 100 + (Skill Level * 20)
Requires
Gloria Lv 2, Kyrie Eleison Lv 3, SP Recovery Lv 1
Description
It creates absolutely perfect defense zone by 5x5 cells around you that blocks ALL type of attacks from harming people within this zone. Anyone can come in, but people who are in here cannot attack either. Also, until the skill is done, the Priest shouldn\'t move as well. If the Priest moves, or uses another skill, this defense zone will disappear at once. You cannot stack two of these at once (doing so doesn\'t give you any additional bonus because it then ignores the past Basilica area). This skill does not work vs. Bosses and in Siege Mode (WoE).

You will need Blue Gemstone, Yellow Gemstone, and a Red Gemstone. Also, bring one Holy Water with you to use this skill.

Due to the patch, you can now cancel this by using the skill again (while the skill is already active).

LV | Last Time | Cast / After-Cast Delay | SP Used
1 - 20s - 5s / 2s - 120
2 - 25s - 6s / 3s - 140
3 - 30s - 7s / 4s - 160
4 - 35s - 8s / 5s - 180
5 - 40s - 9s / 6s - 200

(Description From Inlustris)
Icon Battle chant Active Self expand
Element: Holy Levels: 10 Sp required: 100
Requires
Demon Bane Lv 5, Divine Protection Lv 3, Faith Lv 8
Description
* Through gospel, you deal damage to enemies while at the same time, give your allies special attribute bonus. When a Paladin uses this skill, it will affect all enemies/allies within 7x7 cell around you. Even if you take damage, this skill will continue to work.

Note by using this skill, people within can't use potions; but you can receive healing type magic (Heal and Sanctuary). If an enemy uses Lex Divina against Paladin who's using this skill, Gospel will cancel.

You cannot overlap this skill with other skills. For example, if you were using Devotion, using Gospel will cancel it out. It also cancels out Auto-Guard and Reflect Shield, and doesn't work under Gospel area. Worse, all enchanting magic (commonly referred as buffs, such as Blessing, AGI Up) will cancel out too! However, it also kills off all negative status ailments such as Dark, Poison, etc. But, obviously, if you were Silenced, you can't use skills anyway in the first place.

That thing above, only affects the Paladin doing this skill. Rest will be left fine.

While using Gospel, it will periodically take some of the Paladin's HP and SP.

This skill affects only party members, not guild members.

LV | Chance Happening | HP Used / Per Sec | SP Used / Per Sec | SP Used
1 - 55% - 30 / 10s - 20 / 10s - 80
2 - 60% - 30 / 10s - 20 / 10s - 80
3 - 65% - 30 / 10s - 20 / 10s - 80
4 - 70% - 30 / 10s - 20 / 10s - 80
5 - 75% - 30 / 10s - 20 / 10s - 80
6 - 80% - 45 / 10s - 35 / 10s - 100
7 - 85% - 45 / 10s - 35 / 10s - 100
8 - 90% - 45 / 10s - 35 / 10s - 100
9 - 95% - 45 / 10s - 35 / 10s - 100
10 - 100% - 45 / 10s - 35 / 10s - 100

(Thanks, www.ragnainfo.net for description.)
Icon Battle Orders active expand
Levels: 1
Requires
Guild Approval Lv 1, Guild Extension Lv 2
Required by
Regeneration
Description
This skill can only be activated during War of Emperium.

The guild leader can give a 5 point boost to STR, INT and DEX for all of the guild mates on his screen for 1 minute. After using the skill, the leader may not use a guild skill for 5 minutes.
Icon Battle Theme Active Area expand
Element: None Levels: 5 Sp required: 35 + (Skill Level * 5)
Requires
Song of Lutie Lv 10
Required by
Harmonic Lick
Description
Duration:60[s]
AoE:9x9Cells (Party Only!)
Increases Atk and Def. Takes 1sp every 3[s] after use.

[Level 1] +50 Atk/+4 Def/Sp:40
[Level 2] +75 Atk/+6 Def/Sp:45
[Level 3] +100 Atk/+8 Def/Sp:50
[Level 4] +125 Atk/+10 Def/Sp:55
[Level 5] +150 Atk/+12 Def/Sp:60
Icon Battle Theme Active Area expand
Element: None Levels: 5 Sp required: 35 + (Skill Level * 5)
Requires
Gypsy Kiss Lv 10
Required by
Harmonic Lick
Description
[Party Only]

Increases the attack and defense of all party members within the 9x9 area.

Duration: 1 Minute

25 ATK + (Skill Level * 25 ATK) = + ATK
2 DEF + (Skill Level * 2 DEF) = + DEF

(Description From Sularin)
Icon Beastbane Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Falcon Mastery
Description
Increase Attack Strength when Fight with a Brute/Insect Monster.

[Level 1] Attack STR +4
[Level 2] Attack STR +8
[Level 3] Attack STR +12
[Level 4] Attack STR +16
[Level 5] Attack STR +20
[Level 6] Attack STR +24
[Level 7] Attack STR +28
[Level 8] Attack STR +32
[Level 9] Attack STR +36
[Level 10] Attack STR +40
Icon Benedictio Sanctissimi Sacrementi Active Character expand
Element: Holy Levels: 5 Sp required: 20
Requires
Aspersio Lv 5, Gloria Lv 3
Description
(Benediction of the Blessed Sacrament)

This blessing gives the armors of all party members the
Icon Berserk Passive Self expand
Element: None Levels: 0
Description
When your HP level drops below 25% you are placed under the effects of a provoke 10.

DEF: -60%, ATK +20%

Once your HP level goes above 25% your status is normalized.
Icon Biochemical Helm Active Character expand
Element: None Levels: 5 Sp required: 30
Requires
Prepare Potion Lv 5
Required by
Synthesized Shield, Full Chemical Protection
Description
Items Required: Glistening Coat
Makes it so that your helmet is unbreakable, undamagable, and rogue is unable to remove it.

[Level 1] Lasts 60[s]
[Level 2] Lasts 120[s]
[Level 3] Lasts 180[s]
[Level 4] Lasts 240[s]
[Level 5] Lasts 300[s]
Icon Blast Mine Active Ground expand
Element: Fire Levels: 5 Sp required: 10
Requires
Freezing Trap Lv 1, Land Mine Lv 1, Sandman Lv 1
Required by
Claymore Trap
Description
Trap Cost: 1 Trap
Lasting Time: 30 - 5(skill level) seconds

Damage Formula: (DEX/2 + INT + 49) * Skill Level

Description: Pretty darn powerful trap. Each level up supposedly adds one more hit to the trap. It also splashes to a 3 * 3 radius for fire elemental damage. It either explodes after the Lasting Time or after something steps on it igniting a
Icon Blessing Active Player expand
Element: Holy Levels: 10 Sp required: 24 + (4 * Skill Level)
Requires
Divine Protection Lv 5
Required by
Clementia
Description
Increase DEX, INT, STR of one player for a while, and cures Curse status. When used on undead, has a chance of cursing the target.

[Level 1] +1/Lasts 60sec/Sp:28
[Level 2] +2/Lasts 90sec/Sp:32
[Level 3] +3/Lasts 100sec/Sp:36
[Level 4] +4/Lasts 120sec/Sp:40
[Level 5] +5/Lasts 140sec/Sp:44
[Level 6] +6/Lasts 260sec/Sp:48
[Level 7] +7/Lasts 280sec/Sp:52
[Level 8] +8/Lasts 200sec/Sp:56
[Level 9] +9/Lasts 220sec/Sp:60
[Level 10] +10/Lasts 240sec/Sp:64
Icon Blessing of the Moon passive self expand
Element: none Levels: 5
Requires
Feeling of the Sun, Moon, and Stars Lv 2, Hatred of the Sun, Moon, and Stars Lv 2
Description
It is a passive skill that increase EXP given by Target of the Moon (monsters only) in the day of the Moon.

LV / EXP Bonus
1 - 10%
2 - 20%
3 - 30%
4 - 40%
5 - 50%
Icon Blessing of the Stars passive self expand
Element: none Levels: 5
Requires
Feeling of the Sun, Moon, and Stars Lv 3, Hatred of the Sun, Moon, and Stars Lv 3
Description
It is a passive skill that increase EXP given by Target of the Star (monsters only) in the day of the Star.

LV / EXP Bonus
1 - 20%
2 - 40%
3 - 60%
4 - 80%
5 - 100%
Icon Blessing of the Sun passive self expand
Element: none Levels: 5
Requires
Feeling of the Sun, Moon, and Stars Lv 1, Hatred of the Sun, Moon, and Stars Lv 1
Description
It is a passive skill that increase EXP given by Target of the Sun (monsters only) in the day of the Sun.

LV / EXP Bonus
1 - 10%
2 - 20%
3 - 30%
4 - 40%
5 - 50%
Icon Blinding Mist Active Ground expand
Element: Shadow Levels: 1 Sp required: 25
Requires
Deluge Lv 2, Whirlwind Lv 2
Description
* Makes a wall of fog around 5 x 3 cells on where you click on. It causes Dark status ailment for players or enemies, and it makes it difficult for enemies to attack you. Even if enemies or players leave the area of fog, they will be inflicted with Dark status ailment for 30 more seconds, but the time it lasts depends on the stat of the target. Any players in this fog attempting to do ranged attacks or magical attacks, there will be less damage as well as chance to miss.

In normal fields, this only affects monsters. In PvP zone, it works for players.

The wall lasts for 20 seconds, and cannot be installed on top of Sage's other ground based skills such as Volcano, Land Protector, and Violent Gale... but you may install this over Deluge. If this skill is installed over Deluge, it will last for 40 seconds. Players and enemies on top of Deluge + Fog combination may cure Dark status while in fog, and they will not be blind again until they go outside, then re-enter.

There are no casting time associated, and you can put maximum of 2 of this skill.

Exact value changes are as follows:
- Physical ranged attack receives 50% damage penalty, 75% hit rate penalty
- All magic has, 75% chance of missing
- There is no penalty for physical melee attack
- Same penalty applies to characters and monsters that try to attack players or enemies within the fog
Icon Blitz Beat Active Enemy expand
Element: Neutral Levels: 5 Sp required: 7 + (3 * Skill Level)
Requires
Falcon Mastery Lv 1
Required by
Steel Crow, Falcon Assault
Description
Range: 3 + Vultures eye level

Order your falcon to attack the enemy.

[Level 1] 1 Hit; SP usage 10
[Level 2] 2 Hits; SP usage 13
[Level 3] 3 Hits; SP usage 16
[Level 4] 4 Hits; SP usage 19
[Level 5] 5 Hits; SP usage 22

Blitz beat has a side skill called "Auto-blitz"

The chance of getting a auto blitz is LUK/1000, auto blitz is free of charge.

[Job level 0-10] 1 Hit.
[Job level 11-20] 2 Hit.
[Job level 21-30] 3 Hit.
[Job level 31-40] 4 Hit.
[Job level 41-50] 5 Hit.
Icon Bomb Active Area expand
Element: Fire Levels: 5 Sp required: 10
Requires
Prepare Potion Lv 4
Required by
Acid Demonstration
Description
Requires:Flaming Bottle/Grenade Bottle
AoE:3x3 cells
Lasting Time: 35sec+5(Skill LvL)
Range is 1 cell, it throws the bottle on the ground setting 3x3 cells on fire which cause fire damage(duh!), any enemy that walks throw it is hurt, in PvP/WoE, everyone will get hurt. Also has a slight chance to destroy weapons(might be affected on enemies str or dex).

[Level 1] Atk:120% Weapon Brk:1%
[Level 2] Atk:140% Weapon Brk:2%
[Level 3] Atk:160% Weapon Brk:3%
[Level 4] Atk:180% Weapon Brk:4%
[Level 5] Atk:200% Weapon Brk:5%
Icon Bowling Bash Active Enemy expand
Element: Weapon Levels: 10 Sp required: 12 + Skill Level
Requires
Bash Lv 10, Counter Attack Lv 5, Magnum Break Lv 3, Two-Handed Quicken Lv 10, Two-Handed Sword Mastery Lv 5
Description
Damages enemies around. Also has Knock Back effect. 1 sec Delay after use of this skill. Even if the caster is hit the skill will still be casted, but def is reduced by 2/3s.

[Level 1] 150% damage, 1 cell knockback/Sp:13
[Level 2] 200% damage, 1 cell knockback/Sp:14
[Level 3] 250% damage, 2 cell knockback/Sp:15
[Level 4] 300% damage, 2 cell knockback/Sp:16
[Level 5] 350% damage, 3 cell knockback/Sp:17
[Level 6] 400% damage, 3 cell knockback/Sp:18
[Level 7] 450% damage, 4 cell knockback/Sp:19
[Level 8] 500% damage, 4 cell knockback/Sp:20
[Level 9] 550% damage, 5 cell knockback/Sp:21
[Level 10] 600% damage, 5 cell knockback/Sp:22
Icon Brandish Spear Active Enemy expand
Element: Weapon Levels: 10 Sp required: 12
Requires
Peco Peco Ride Lv 1, Spear Stab Lv 3
Required by
Phantom Thrust
Description
The spear using knights strongest skill. Does a lot of damage, on a large area. 1 sec Delay after use of this skill. Even if the caster is hit the skill will still be casted, but def is reduced by 2/3s.

[Level 1] 120% damage: Range 1
[Level 2] 140% damage: Range 1
[Level 3] 160% damage: Range 1
[Level 4] 180% damage: Range 1+2
[Level 5] 200% damage: Range 1+2
[Level 6] 220% damage: Range 1+2
[Level 7] 240% damage: Range 1+2+3
[Level 8] 260% damage: Range 1+2+3
[Level 9] 280% damage: Range 1+2+3
[Level 10] 300% damage: Range 1+2+3+4
Icon Break Fall active self expand
Element: none Levels: 1 Sp required: 1
Requires
Flying Side Kick Lv 7
Description
This is same in principle as Prepare Whirlwind skill. However, this does not prepare any specific stance. Instead, when this is turned on, you have 20% chance of dodging enemy ranged physical attacks.

There is no casting time associated with this skill.

LV / SP Taken
1 - 1
Icon Bulls Eye expand
Levels: 1
Requires
Coin Flip Lv 5, Single Action Lv 5, Tracking Lv 10
Description
Causes a powerful damage against humanoid / beast type monsters. Uses 5 coins to deal 500% of damage, and has 0.1% chance to put the target into Coma state. Boss monsters are invulnerable to Coma state effect of this ability.
Icon Cart Boost Active Self expand
Element: None Levels: 1 Sp required: 20
Requires
Cart Change Lv 0, Cart Revolution Lv 0, Hilt Binding Lv 1, Pushcart Lv 5
Required by
High Speed Cart Ram
Description
* Use the cart to temporarily increase your movement speed. Doesn't affect any of your normal stats however. You have to have your cart to use this skill, and when you do, you will move 20% faster than normal for 60 seconds. If you have status ailment Curse, or receive AGI Down skill, this skill will cancel out, and using this skill doesn't cancel those ailments either. This means, you can only use this skill if there's nothing wrong with your character status-wise. It takes about 20 SP, lasts 30 seconds. It can be used in WoE.
Icon Cart Change Active Self expand
Element: None Levels: 0
Required by
Cart Boost
Description
Change the appearance of your cart based upon your level.

Level 90-99 PANDA!
Icon Cart Revolution Active Enemy expand
Element: Fire Levels: 0
Required by
Cart Boost
Description
Splash damage (fire?) based upon your cart's weight.
Icon Cast Cancel Active Self expand
Element: None Levels: 5 Sp required: Unknown
Requires
Study Lv 2
Required by
Soul Siphon, Free Cast
Description
Allows you to cancel YOUR OWN casted skill, and only saves some of the sp.

[Level 1] 10% Sp Kept
[Level 2] 30% Sp Kept
[Level 3] 50% Sp Kept
[Level 4] 70% Sp Kept
[Level 5] 90% Sp Kept
Icon Cavalier Mastery Passive None expand
Element: None Levels: 5
Requires
Peco Peco Riding Lv 1
Description
Enables you to attack as fast on a Grand Peco as on foot.

[Level 1] Aspd = 60%
[Level 2] Aspd = 70%
[Level 3] Aspd = 80%
[Level 4] Aspd = 90%
[Level 5] Aspd = 100%
Icon Cavalier Mastery Passive None expand
Element: None Levels: 5
Requires
Peco Peco Ride Lv 1
Required by
Joint Beat, Dragon Training
Description
Enables you to attack as fast on a Peco Peco as on foot.

[Level 1] Aspd = 60%
[Level 2] Aspd = 70%
[Level 3] Aspd = 80%
[Level 4] Aspd = 90%
[Level 5] Aspd = 100%
Icon Chain Action expand
Levels: 10
Requires
Single Action Lv 1
Required by
Triple Action, Madness Canceller, Rapid Shower
Description
When you shoot, there's a chance of shooting twice in single go. Increasing this skill's level increases chance of that.
Icon Chain Crush Combo Active Enemy expand
Element: Weapon Levels: 10 Sp required: 2 + (Skill Level * 2)
Requires
Glacier Fist Lv 2, Iron Fists Lv 5, Summon Spirit Spheres Lv 5
Description
* Also part of that combination skill, after usage of Tiger Knuckle Fist, use this skill to attack an enemy mercilessly. As you level this skill up, amount of hits you'll do, as well as overall damage, will increase. It takes 2 sphere. You can use Ashura Strike (Guillotine Fist) even if there's only 1 Spirit Sphere left. You cannot use Tiger Knuckle Fist to continue after this skill combo.

LV | Damage | Combo Hits | After-Cast Delay | SP Used
1 - 500% - 1 - 0.8s - 4
2 - 600% - 1 - 0.8s - 6
3 - 700% - 2 - 0.8s - 8
4 - 800% - 2 - 0.8s - 10
5 - 900% - 3 - 0.8s - 12
6 - 1000% - 3 - 1s - 14
7 - 1100% - 4 - 1s - 16
8 - 1200% - 4 - 1s - 18
9 - 1300% - 5 - 1s - 20
10 - 1400% - 5 - 1s - 22
Icon Charge Arrow Active Enemy expand
Element: Weapon Levels: 0 Sp required: 15
Description
Shoot an arrow that repels an enemy!

Damage: 150%
Icon Classical Pluck (Duet) Active Area expand
Element: None Levels: 1 Sp required: 15
Requires
Impressive Riff Lv 10
Required by
Down Tempo (Duet)
Description
Duration:60[s]
AoE:9x9 area(all players and enemies 'cept bosses)
No skills or magic may be used within AoE. Takes 1sp every 4[s] after cast.
Icon Classical Pluck (Duet) Active Area expand
Element: None Levels: 1 Sp required: 15
Requires
Slow Grace Lv 10
Required by
Down Tempo
Description
No skills or magic may be used within the area by anyone except Boss Type Monsters.

Duration: 1 Minute

(Description From Sularin)
Icon Claymore Trap Active Ground expand
Element: Fire Levels: 5 Sp required: 15
Requires
Blast Mine Lv 1, Shockwave Trap Lv 1
Required by
Research Trap
Description
Lasting Time: 20(skill level) seconds
Area Diagram:

O O O O O
O O O O O
O O X O O
O O O O O
O O O O O

X : The Claymore Trap
O : The land cells that if enemies are on, take damage.

Damage Formula: (DEX/2 + INT + 75) * Skill Level

Trap Cost: 2 Traps

Description: And now for the big daddy of the trap world. This thing is LOUD and hits in a BIG area. To be specific a 5 * 5, hitting anything exactly 1 or 2 tiles from the trap itself! It explodes for good damage once something steps foot on it. Gives Fire Damage which
Icon Clementia Active expand
Levels: 3
Requires
Blessing Lv 1
Required by
Ancilla
Description
Casts the skill 'Blessing' on the target and any party members within a radius of that target.
Icon Cloaking Active Self expand
Element: None Levels: 10 Sp required: 15
Requires
Hide Lv 2
Required by
Grimtooth, Soul Breaker, Cloaking Exceed
Description
Become invisible near a wall.
Breaks when you move away from the wall again. Cannot be used on wall edges.
Costs 15sp to cast, and drains sp continuously until you uncloak.

[Level 1] 1 SP/4[s]
[Level 2] 1 SP/5[s]
[Level 3] 1 SP/6[s]
[Level 4] 1 SP/7[s]
[Level 5] 1 SP/8[s]
[Level 6] 1 SP/9[s]
[Level 7] 1 SP/10[s]
[Level 8] 1 SP/11[s]
[Level 9] 1 SP/12[s]
[Level 10] 1 SP/13[s]
Icon Coin Create Active Self expand
Element: None Levels: 3
Requires
Enchanted Stonecraft Lv 3, Iron Tempering Lv 5, Oridecon Research Lv 2, Steel Tempering Lv 5
Description
* Create a coin that gives you random Zeny when you double click. You can receive many different coins depending on the item you use to create. Sometimes, you can even receive a Money Pouch!
Icon Coin Flip Active Self expand
Levels: 5 Sp required: 2
Required by
Fling, Triple Action, Bulls Eye, Madness Canceller, Adjustment, Increase Accuracy, Magical Bullet, Cracker
Description
Costs 1 Zeny.

Flips one zeny coin. If the coin comes up heads, you gain one golden coin. If it comes up tails, you lose one gold coin. Each cast takes 1z, has no cast time and no delay and can be cast as fast as your attack speed. Coins collected show up circling around your character in a way similar to that of a monks spirit spheres, and one can gather up to 10 coins. Each coin gives a mastery style bonus attack of +3 atk per coin. Coins last a total of 10 minutes or until consumed by skills, and cannot be removed via dispell.

Level 1: 30%
Level 2: 40%
Level 3: 50%
Level 4: 60%
Level 5: 70%
Icon Cold Bolt active monster expand
Levels: 10
Requires
Basic Skill Lv 9
Required by
Frost Diver, Endow Tsunami, Quagmire, Water Ball
Description
Bolts of ice.
Icon Comfort of the Moon active self expand
Element: none Levels: 4 Sp required: 80 - (Skill Level * 10)
Requires
Feeling of the Sun, Moon, and Stars Lv 2
Description
It can be used anytime when you are in the day of the Moon in the map that is memorized as Place of the Moon. This skill increases your FLEE by (Lv+Dex+Luk) / 10%.

There is no casting time associated with this skill.

LV / Lasting Time / SP Taken
1 - 80 Sec. - 70
2 - 160 Sec. - 60
3 - 240 Sec. - 50
4 - 320 Sec. - 40
Icon Comfort of the Stars active self expand
Element: none Levels: 4 Sp required: 80 - (Skill Level * 10)
Requires
Feeling of the Sun, Moon, and Stars Lv 3
Description
It can be used anytime when you are in the day of the Star in the map that is memorized as Place of the Star. This skill increases your ASPD by (Lv+Dex+Luk) / 10%.

There is no casting time associated with this skill.

LV / Lasting Time / SP Taken
1 - 80 Sec. - 70
2 - 160 Sec. - 60
3 - 240 Sec. - 50
4 - 320 Sec. - 40
Icon Comfort of the Sun active self expand
Element: none Levels: 4 Sp required: 80 - (Skill Level * 10)
Requires
Feeling of the Sun, Moon, and Stars Lv 1
Description
It can be used anytime when you are in the day of the Sun in the map that is memorized as Place of the Sun. This skill increases your DEF by (Lv+Dex+Luk) / 10.

There is no casting time associated with this skill.

LV / Lasting Time / SP Taken
1 - 80 Sec. - 70
2 - 160 Sec. - 60
3 - 240 Sec. - 50
4 - 320 Sec. - 40
Icon Contract with Kafra passive expand
Levels: 1
Requires
Guild Approval Lv 1
Description
Spawns a Kafra in the guild fort allowing for cheaper warps and free storage use.
Icon Counter Attack Active Self expand
Element: Weapon Levels: 5 Sp required: 2
Requires
Two-Handed Sword Mastery Lv 1
Required by
Bowling Bash, Death Bound
Description
Counters an enemies Atk. During skill duration you stand Still. Must Be Facing enemy. Atk Pierces Def of the enemy, its a normal attack so enemies can dodge, +20 accuracyand 2x critical is added when skill is active.

[Level 1] duration 0.4[s]
[Level 2] duration 0.8[s]
[Level 3] duration 1.2[s]
[Level 4] duration 1.6[s]
[Level 5] duration 2.0[s]
Icon Counter Instinct Active Self expand
Element: None Levels: 5 Sp required: 5 + (Skill Level * 5)
Requires
Divest Weapon Lv 1
Description
* If the enemy has a dagger, one hand sword, or a two hand sword, you will randomly reflect the attack for a reduced damage. For 3 times, you will only receive half the damage. Same goes for the monsters as well.

LV | Reflect Chance | SP Used
1 - 15% - 10
2 - 30% - 15
3 - 45% - 20
4 - 60% - 25
5 - 75% - 30
Icon Counter Kick active self expand
Element: weapon Levels: 7 Sp required: 14 / Skill Level
Requires
Basic Skill Lv 9
Required by
Counter Kick Preparation
Description
When you use this skill while you have Counter Kick Stance prepared, it will hit the single enemy target at 100% accuracy.

There is no casting time associated with this skill.

LV / Damage / SP Taken
1 - 220% - 14
2 - 250% - 12
3 - 280% - 10
4 - 310% - 8
5 - 340% - 6
6 - 370% - 4
7 - 400% - 2
Icon Counter Kick Preparation active self expand
Element: none Levels: 1 Sp required: 1
Requires
Counter Kick Lv 1
Description
This is same in principle as Prepare Whirlwind skill, except this one prepares Counter Kick stance. However, this stance has 20% chance of happening instead of 15%. It also procs (processes, or happens) only when enemy hits you, not when you are hitting them, unlike other prepare skills.
Icon Cracker expand
Levels: 1
Requires
Coin Flip Lv 1
Description
Uses 1 coin to shoot a gun suddenly at the enemy, attempting to stun him. Chance of stun increases if he's closer to you.
Icon Crazy Uproar Active Self expand
Element: None Levels: 0
Description
A merchant, in all their vending glory, shouts out a powerful yell that allows all to hear the prices of their wares.

Adds STR + 4 for 5 minutes.
Icon Create Arrow Active Item expand
Element: None Levels: 0 Sp required: 10
Description
Create arrows based upon the item you choose.

** INSERT GUIDE FROM A WEBSITE ON WHICH ITEMS MAKE WHAT, CONTACT GN0ME TO SUBMIT ONE **
Icon Create Deadly Poison Active Self expand
Element: Poison Levels: 1 Sp required: 50
Requires
Detoxify Lv 1, Enchant Poison Lv 5, Envenom Lv 10
Required by
Enchant Deadly Poison
Description
* Combine some items to create very strong, and deadly poison. Collect Poison Needle, Cactus's Needle, Bee's Sting, Poison Spore, Karvodil, Berserk Potion, and an Empty Bottle.

Final Calculation of Chance:
Base Rate + {(Base Rate * DEX / 50) + (Base Rate * LUK / 100)}

DEX and LUK will help you succeessfully create this item, and upon failure, it reduces your HP by 25% of your MaxHP. If an Assassin Cross drinks this item, they will be poisoned and lose HP steadly, but upgrade their ASPD by 25% for 30 seconds. If any other character drinks this item, they will die on the spot.

SP used is 50, and there is a set 5 After-Cast Delay.

(Description from Emperium.org)
Icon Cure Active Anyone expand
Element: None Levels: 1 Sp required: 15
Requires
Heal Lv 2
Description
Used on a player, cures Silence, Chaos, and Blindness.
Inflict `Chaos
Icon Cure Active Anyone expand
Element: Holy Levels: 1 Sp required: 15
Requires
Faith Lv 5
Required by
Divine Protection
Description
Used on a player, cures Silence, Chaos, and Blindness. Inflict `Chaos
Icon Dance Lessons Passive Self expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Hip Shaker, Slinging Arrow, Longing for Freedom (Duet), Marionette Control, Moonlit Water Mill, Falling Petal (Duet), Wand of Hermod
Description
Increases damaged caused by whip type weapons.

(Skill Level * 3) = + Atk
Example: (Level 10 * 3) = +30 Atk

(Description From Sularin)
Icon Dazzler Active Area expand
Element: None Levels: 5 Sp required: 10 + (Skill Level * 2)
Requires
Encore Lv 1
Description
A Dance that stuns all viewers in sight

25% + (Skill level * 5)
Chance to Stun

(Description From Sularin)
Icon Decrease Agility Active Enemy expand
Element: None Levels: 10 Sp required: 12 + (Skill Level * 3)
Requires
Increase Agility Lv 1
Description
Decrease Moving/Attack Speed & flee of an Enemy for a while.

[Level 1] : 15sp, -3 AGI, 53% success chance, 40[s] duration
[Level 2] : 17sp, -4 AGI, 56% success chance, 50[s] duration
[Level 3] : 19sp, -5 AGI, 59% success chance, 60[s] duration
[Level 4] : 21sp, -6 AGI, 62% success chance, 70[s] duration
[Level 5] : 23sp, -7 AGI, 65% success chance, 80[s] duration
[Level 6] : 25sp, -8 AGI, 68% success chance, 90[s] duration
[Level 7] : 27sp, -9 AGI, 71% success chance, 100[s] duration
[Level 8] : 29sp, -10 AGI, 74% success chance, 110[s] duration
[Level 9] : 31sp, -11 AGI, 77% success chance, 120[s] duration
[Level 10] : 33sp, -12 AGI, 80% success chance, 130[s] duration
Icon Defending Aura Active Party Member expand
Element: None Levels: 5 Sp required: 30
Requires
Shield Boomerang Lv 1
Description
Increases Defence to ranged physical attacks, movment speed is slowed. Lasts 180sec, Sp:30.(Requires Shield) Can be used on a party member that has sacrifice casted on them.

[Level 1] -20%
[Level 2] -35%
[Level 3] -50%
[Level 4] -65%
[Level 5] -80%
Icon Deluge Active Ground expand
Element: Water Levels: 5 Sp required: 50 - (Skill Level * 2)
Requires
Endow Tsunami Lv 2
Required by
Blinding Mist, Magnetic Earth, Diamond Dust
Description
Duration: 3min
Requires: Yellow Gemstone
Turns an area into water type property allowing water skills to be casted and increases water type weapons increased damage and people with water properties(sword fish card)increased HP.

[Level 1] +10% Damage/+5% MHP/5x5 Area
[Level 2] +14% Damage/+9% MHP/5x5 Area
[Level 3] +17% Damage/+12% MHP/7x7 Area
[Level 4] +19% Damage/+14% MHP/7x7 Area
[Level 5] +20% Damage/+15% MHP/9x9 Are
Icon Demon Bane Passive None expand
Element: Holy Levels: 10
Requires
Divine Protection Lv 5
Required by
Signum Crucis, Mana Recharge, Iron Fists
Description
Increase Attack Strength against "Undead" & "Demon".

[Level 1] : Attack STR +3
[Level 2] : Attack STR +6
[Level 3] : Attack STR +9
[Level 4] : Attack STR +12
[Level 5] : Attack STR +15
[Level 6] : Attack STR +18
[Level 7] : Attack STR +21
[Level 8] : Attack STR +24
[Level 9] : Attack STR +27
[Level 10] : Attack STR +30
Icon Demon Bane Passive None expand
Element: Holy Levels: 10
Requires
Divine Protection Lv 3
Required by
Heal, Battle chant
Description
Increase Attack Strength against "Undead" & "Demon".

[Level 1] : Attack STR +3
[Level 2] : Attack STR +6
[Level 3] : Attack STR +9
[Level 4] : Attack STR +12
[Level 5] : Attack STR +15
[Level 6] : Attack STR +18
[Level 7] : Attack STR +21
[Level 8] : Attack STR +24
[Level 9] : Attack STR +27
[Level 10] : Attack STR +30
Icon Demon of the Sun, Moon, and Stars passive self expand
Element: none Levels: 10
Requires
Basic Skill Lv 9
Description
Sacrifices your sight in return for increasing your ASPD. The sight of your character will be restricted like Blind status effect. Do note, the moment you put even 1 skill level into this, you will be blind... forever.

(Editor's Note: I'm not joking btw, you DO receive pernament Blind-like effect if you put even just 1 skill level into this.)

(Editor's 2nd Note: This skill gives graphical effect of Blind ailment only. Star Knight's FLEE and HIT rate are not affected at all.)

LV / ASPD bonus
1 - 3%
2 - 6%
3 - 9%
4 - 12%
5 - 16%
6 - 18%
7 - 21%
8 - 24%
9 - 27%
10 - 30%
Icon Desperado expand
Levels: 10
Requires
Rapid Shower Lv 5
Required by
Madness Canceller, Gatling Fever
Description
Attacks all enemies within 7x7 cells around you. Deals up to 7 attacks to all enemies nearby.

LV / Damage
1 - 100%
2 - 150%
3 - 200%
4 - 250%
5 - 300%
6 - 350%
7 - 400%
8 - 450%
9 - 500%
10 - 550%
Icon Detect Active Ground expand
Element: None Levels: 4 Sp required: 8
Requires
Falcon Mastery Lv 1, Improved Concentration Lv 1
Description
Order you
Icon Detoxify Active Anyone expand
Element: None Levels: 1 Sp required: 10
Requires
Envenom Lv 3
Required by
Create Deadly Poison
Description
Cure Poisoned Status
Icon Disarm expand
Levels: 5
Requires
Tracking Lv 7
Required by
Adjustment
Description
Aims at enemy's hand in order to make him drop the weapon he has. If it is used on a monster, it has ATK -25% effect instead. Increasing skill's level increases chance of success. This skill does not work vs. Boss monsters.
Icon Discount Passive None expand
Element: None Levels: 10
Requires
Enlarge Weight Limit Lv 3
Required by
Overcharge
Description
Enable to purchase items at a Lower Price in a NPC Shop.

[Level 1] : Margin Rate 7%
[Level 2] : Margin Rate 9%
[Level 3] : Margin Rate 11%
[Level 4] : Margin Rate 13%
[Level 5] : Margin Rate 15%
[Level 6] : Margin Rate 17%
[Level 7] : Margin Rate 19%
[Level 8] : Margin Rate 21%
[Level 9] : Margin Rate 23%
[Level 10] : Margin Rate 24%
Icon Dispell Active Anyone expand
Element: None Levels: 5 Sp required: Unknown
Requires
Spell Breaker Lv 3
Required by
Soul Siphon, Hocus-Pocus, Psychic Wave
Description
Requires:Red and Yellow Gemstone
Removes all buffs from a target, success chance depends on skill level and targets MDEF.

[Level 1] : 60% Chance
[Level 2] : 70% Chance
[Level 3] : 80% Chance
[Level 4] : 90% Chance
[Level 5] : 100% Chance
Icon Divest Armor Active Enemy expand
Element: None Levels: 5 Sp required: 15 + (Skill Level * 2)
Requires
Divest Shield Lv 5
Required by
Divest Weapon, Full Strip
Description
Remove Enemies armor for a duration of time, or reduce monsters def by 10%, Dex increase Chances.

[Level 1] 7% Chance Sp:17
[Level 2] 9% Chance Sp:19
[Level 3] 11% Chance Sp:21
[Level 4] 13% Chance Sp:23
[Level 5] 15% Chance Sp:25
Icon Divest Helm Active Enemy expand
Element: None Levels: 5 Sp required: 15 + (Skill Level * 2)
Requires
Mug Lv 2
Required by
Divest Shield
Description
Makes a players headgear de-equip and can't be put on for a period of time, or reduce a monsters def by 10%, Dex affects chance.

[Level 1] 7% Chance Sp:17
[Level 2] 9% Chance Sp:19
[Level 3] 11% Chance Sp:21
[Level 4] 13% Chance Sp:23
[Level 5] 15% Chance Sp:25
Icon Divest Shield Active Enemy expand
Element: None Levels: 5 Sp required: 15 + (Skill Level * 2)
Requires
Divest Helm Lv 5
Required by
Divest Armor, Slyness, Full Strip
Description
Removes a players shield in pvp/GW for a period of time, reduces monsters def by 10%, Dex increases Chances.

[Level 1] 7% Chance Sp:17
[Level 2] 9% Chance Sp:19
[Level 3] 11% Chance Sp:21
[Level 4] 13% Chance Sp:23
[Level 5] 15% Chance Sp:25
Icon Divest Weapon Active Enemy expand
Element: None Levels: 5 Sp required: 15 + (Skill Level * 2)
Requires
Divest Armor Lv 5
Required by
Full Strip, Counter Instinct, Divest Accessory
Description
Remove a Players weapon for a duration of time, reduce monsters atk by 10%, Dex increases Chances.

[Level 1]: 7% Chance Sp:17
[Level 2]: 9% Chance Sp:19
[Level 3]: 11% Chance Sp:21
[Level 4]: 13% Chance Sp:23
[Level 5]: 15% Chance Sp:25
Icon Divine Protection Passive None expand
Element: Holy Levels: 10
Requires
Basic Skill Lv 9
Required by
Angelus, Blessing, Demon Bane, Iron Fists
Description
Increase Defence against "Undead" & "Demon".

[Level 1] : DEF +3
[Level 2] : DEF +6
[Level 3] : DEF +9
[Level 4] : DEF +12
[Level 5] : DEF +15
[Level 6] : DEF +18
[Level 7] : DEF +21
[Level 8] : DEF +24
[Level 9] : DEF +27
[Level 10] : DEF +30
Icon Divine Protection Passive None expand
Element: Holy Levels: 10
Requires
Cure Lv 1
Required by
Demon Bane, Resistant Souls, Battle chant
Description
Increase Defence against "Undead" & "Demon".

[Level 1] : DEF +3
[Level 2] : DEF +6
[Level 3] : DEF +9
[Level 4] : DEF +12
[Level 5] : DEF +15
[Level 6] : DEF +18
[Level 7] : DEF +21
[Level 8] : DEF +24
[Level 9] : DEF +27
[Level 10] : DEF +30
Icon Double Attack Passive Enemy expand
Element: Weapon Levels: 10
Requires
Basic Skill Lv 9
Required by
Advanced Katar Research, Soul Breaker
Description
Chance of doing two attacks at once.

[Level 1] Chance 5%. [+2% Katar Damage]
[Level 2] Chance 10%. [+4% Katar Damage]
[Level 3] Chance 15%. [+6% Katar Damage]
[Level 4] Chance 20%. [+8% Katar Damage]
[Level 5] Chance 25%. [+10% Katar Damage]
[Level 6] Chance 30%. [+12% Katar Damage]
[Level 7] Chance 35%. [+14% Katar Damage]
[Level 8] Chance 40%. [+16% Katar Damage]
[Level 9] Chance 45%. [+18% Katar Damage]
[Level 10] Chance 50%. [+20% Katar Damage]
Icon Double Casting Active Self expand
Element: None Levels: 5 Sp required: 35 + (Skill Level * 5)
Requires
Hindsight Lv 1
Description
* When you use this skill, you will see the icon for this skill on right side of your window. Under this effect, when you use bolt-type skills (including bolts that happen from Auto-Spell), there's a small chance of the skill happening one more time without casting after casting first one normally.

Target: Yourself
Casting: 2 Sec (not affected by DEX) / No After-Cast Delay.

Skill LV - Chance - Lasting Time - SP Taken
1 - 40% - 90 Sec. - 40
2 - 50% - 90 Sec. - 45
3 - 60% - 90 Sec. - 50
4 - 70% - 90 Sec. - 55
5 - 80% - 90 Sec. - 60
Icon Double Strafe Active Enemy expand
Element: Weapon Levels: 10 Sp required: 12
Requires
Basic Skill Lv 9
Required by
Arrow Shower, Arrow Vulcan, Arrow Vulcan, Focused Arrow Strike
Description
Gives massive Damages to an Enemy with 2 shots but dosent consume any arrows.

[level 1] Atk: 100%*2
[level 2] Atk: 110%*2
[level 3] Atk: 120%*2
[level 4] Atk: 130%*2
[level 5] Atk: 140%*2
[level 6] Atk: 150%*2
[level 7] Atk: 160%*2
[level 8] Atk: 170%*2
[level 9] Atk: 180%*2
[level 10] Atk: 190%*2
Icon Double Strafe Active Enemy expand
Element: Weapon Levels: 10 Sp required: 12
Requires
Vulture's Eye Lv 10
Required by
Remove Trap, Triangle Shot
Description
Gives massive Damages to an Enemy with 2 shots but dosent consume any arrows.

[level 1] Atk: 100%*2
[level 2] Atk: 110%*2
[level 3] Atk: 120%*2
[level 4] Atk: 130%*2
[level 5] Atk: 140%*2
[level 6] Atk: 150%*2
[level 7] Atk: 160%*2
[level 8] Atk: 170%*2
[level 9] Atk: 180%*2
[level 10] Atk: 190%*2
Icon Down Tempo Active Area expand
Element: None Levels: 1 Sp required: 30
Requires
Classical Pluck (Duet) Lv 1
Description
Makes all things within the area\'s defense drop to 0.

Duration: 1 Minute

(Description From Sularin)
Icon Down Tempo (Duet) Active Area expand
Element: None Levels: 1 Sp required: 30
Requires
Classical Pluck (Duet) Lv 1
Description
Durtaion:60[s]
AoE:9x9cells Everything
Makes everythings def turn to 0. Takes 1sp every 4[s] after use.
Icon Dragonology Passive None expand
Element: None Levels: 5
Requires
Study Lv 9
Required by
Fiber Lock
Description
Increases Damage and Resistance to Dragon Type creatures.

[Level 1] 4% Atk/Def
[Level 2] 8% Atk/Def
[Level 3] 12% Atk/Def
[Level 4] 16% Atk/Def
[Level 5] 20% Atk/Def
Icon Dust expand
Levels: 10
Requires
Single Action Lv 5
Required by
Full Buster
Description
Attacks a single enemy to deal a large damage in single blow.

LV / Damage
1 - 150%
2 - 200%
3 - 250%
4 - 300%
5 - 350%
6 - 400%
7 - 450%
8 - 500%
9 - 550%
10 - 600%
Icon Earth Spike Active Enemy expand
Element: Earth Levels: 5 Sp required: 10 + (Skill Level * 2)
Requires
Endow Quake Lv 1
Required by
Heaven's Drive, Earth Grave
Description
Target: Enemy
Element: Earth

Raise the ground under the feet of the enemy.

[level 1] 1 Hit: SP cost 12: cast time 1[s]
[level 2] 2 Hit: SP cost 14: cast time 2[s]
[level 3] 3 Hit: SP cost 16: cast time 3[s]
[level 4] 4 Hit: SP cost 18: cast time 4[s]
[level 5] 5 Hit: SP cost 20: cast time 5[s]
Icon Earth Spike Active Enemy expand
Element: Earth Levels: 5 Sp required: 10 + (this.level * 2)
Requires
Stone Curse Lv 1
Required by
Heavens Drive
Description
Raise the ground under the feet of the enemy.

[level 1] 1 Hit: SP cost 12: cast time 1[s]
[level 2] 2 Hit: SP cost 14: cast time 2[s]
[level 3] 3 Hit: SP cost 16: cast time 3[s]
[level 4] 4 Hit: SP cost 18: cast time 4[s]
[level 5] 5 Hit: SP cost 20: cast time 5[s]
Icon Emergency Call active expand
Levels: 1
Requires
Guardian Research Lv 1, Regeneration Lv 1
Description
This skill can only be activated during War of Emperium.

The guild leader can summon all online members of the guild. After using the skill, the leader may not use a guild skill for 5 minutes.
Icon Enchant Deadly Poison Active Self expand
Element: Poison Levels: 5 Sp required: 50 + (10 * Skill Level)
Requires
Create Deadly Poison Lv 1
Description
* Use the Deadly Poison Bottle you created with the previous skill I listed, to enchant your weapon. Enemies that got hit by weapon enchanted by deadly weapon will randomly receive poison status ailment. The poison it does is very deadly - once poisoned, it'll reduce enemy's HP by % rate, and will continue killing the enemy's HP at very fast rate. The chance of poisoning is equal to Assassin's Enchant Poison's poison chance. This poison property does not work vs. Boss types, but it works in Siege Mode (WoE). After-cast delay is set to 2 seconds regardless of skill level.

Final Damage Calculation:
Base Damage % Upgrade + 25% of full damage you would have done if the weapon was Poison Elemental.

LV | ATK % | Last Time | SP Used
1 - 200% - 40s - 60
2 - 250% - 45s - 70
3 - 300% - 50s - 80
4 - 350% - 55s - 90
5 - 400% - 60s - 100

Note that this skill is NOT a poison-elemental attack. Wearing Argiope armor doesn't do anything against this.

Example damage (as shown in kRO screenshots)
Normal Attack would do 327 right / 68 left.
LV 1 would do 992 right / 208 left.
LV 5 would do 1667 right / 355 left.

... There used to be a bug with this skill when it was first released. This skill + Sonic Blow dealt 999999 damage. -_^

(Description from Emperium.org)
Icon Enchant Poison Active Anyone expand
Element: Poison Levels: 10 Sp required: 20
Requires
Envenom Lv 1
Required by
Poison React, Venom Dust, Create Deadly Poison, Soul Breaker, Venom Impress
Description
Gives your weapon the
Icon Enchanted Stonecraft Active Item expand
Element: Fire Levels: 5
Requires
Iron Tempering Lv 1
Required by
Oridecon Research, Coin Create
Description
Enables you to change elemental ores into elements.
Consumes 10 Elemental Ores and 1 Mini-Furnace.

[Level 1] chance 15%
[Level 2] chance 20%
[Level 3] chance 25%
[Level 4] chance 30%
[Level 5] chance 35%
Icon Encore Active Self expand
Element: None Levels: 1 Sp required: 1
Requires
Amp Lv 1
Required by
Unbarring Octave
Description
Play the previous song you played again for half the sp.
Icon Encore Active Self expand
Element: None Levels: 1 Sp required: 1
Requires
Amp Lv 1
Required by
Dazzler
Description
As all all great musicians and dancers do, an Encore is an extended preformance. In this case, you repeat the previous dance for half the SP cost.

(Description From Sularin)
Icon Endow Blaze Active Character expand
Element: Fire Levels: 5 Sp required: 40
Requires
Fire Bolt Lv 1, Study Lv 5
Required by
Volcano, Striking
Description
Requires: 1 red blood
Duration: 20min
Gives Weapon Fire Property, if spell fails weapon will be damaged.

[Level 1] 80% Chance to Work
[Level 2] 85% Chance to Work
[Level 3] 90% Chance to Work
[Level 4] 95% Chance to Work
[Level 5] 100% Chance to Work
Icon Endow Quake Active Character expand
Element: Earth Levels: 5 Sp required: 40
Requires
Stone Curse Lv 1, Study Lv 5
Required by
Earth Spike, Striking, Varetyr Spear
Description
Requires: 1 Green Live
Sp: 40
Duration: 20min
Give a players weapon the earth property, if cast fails weapon will be damaged.

[Level 1] 80% Chance to Work
[Level 2] 85% Chance to Work
[Level 3] 90% Chance to Work
[Level 4] 95% Chance to Work
[Level 5] 100% Chance to Work
Icon Endow Tornado Active Character expand
Element: Wind Levels: 5 Sp required: 40
Requires
Lightning Bolt Lv 1, Study Lv 5
Required by
Whirlwind, Striking
Description
Requires: 1 Wind of Verdure
Duration: 20min

[Level 1] 80% Chance to Work
[Level 2] 85% Chance to Work
[Level 3] 90% Chance to Work
[Level 4] 95% Chance to Work
[Level 5] 100% Chance to Work
Icon Endow Tsunami Active Character expand
Element: Water Levels: 5 Sp required: 40
Requires
Cold Bolt Lv 1, Study Lv 5
Required by
Deluge, Striking
Description
Requires: 1 Crystal Blue
Duration: 20min
Changes a Players Weapon Property to Ice, if Spell Fails Weapon Will be Damaged.

[Level 1] 80% Chance to Work
[Level 2] 85% Chance to Work
[Level 3] 90% Chance to Work
[Level 4] 95% Chance to Work
[Level 5] 100% Chance to Work
Icon Endure Active Self expand
Element: None Levels: 10
Requires
Provoke Lv 5
Required by
Peco Peco Riding, Peco Peco Ride, Relax, Gloria Domini, Matyr's Reckoning
Description
When you are attack you flinch for a split second rendering you useless of moving or attacking, this skill allows you to remove that delay for an alloted time period.

[Level 1] 10[s]
[Level 2] 13[s]
[Level 3] 16[s]
[Level 4] 19[s]
[Level 5] 22[s]
[Level 6] 25[s]
[Level 7] 28[s]
[Level 8] 31[s]
[Level 9] 34[s]
[Level 10] 37[s]

Will also give +1 MDEF per level in a future patch.
Icon Energy Coat Active Self expand
Element: Holy Levels: 0 Sp required: 30
Description
Wrap one's self in spiritual energy. Lessens the blows of physical damage, but you lose a bit of SP each time you get hit.

Damage reduction is based upon your SP's percent of fullness.
Icon Enjoyable Rest passive self expand
Element: none Levels: 10
Requires
Basic Skill Lv 9
Required by
Warm Wind, Kaina
Description
Same in principle as Peaceful Rest. However, this recovers SP, as you can see. Doing /doridori emote gives you bonus +3 SP, and its base recovery rate is increased if you have higher INT.

LV / SP Recovered
1 - 3
2 - 6
3 - 9
4 - 12
5 - 16
6 - 18
7 - 21
8 - 24
9 - 27
10 - 30
Icon Enlarge Weight Limit Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Discount, Pushcart
Description
Improve Maximum Weight Limit.

[Level 1] : Enlarge Weight +100
[Level 2] : Enlarge Weight +200
[Level 3] : Enlarge Weight +300
[Level 4] : Enlarge Weight +400
[Level 5] : Enlarge Weight +500
[Level 6] : Enlarge Weight +600
[Level 7] : Enlarge Weight +700
[Level 8] : Enlarge Weight +800
[Level 9] : Enlarge Weight +900
[Level 10] : Enlarge Weight +1000
Icon Envenom Active Enemy expand
Element: Poison Levels: 10 Sp required: 12
Requires
Basic Skill Lv 9
Required by
Enchant Poison, Create Deadly Poison, Soul Breaker, Detoxify
Description
Does damage and poisons an enemy. Chance of poisoning the enemy is increased by skill level and base level.

[Level 1] 14% chance, +15 atk
[Level 2] 18% chance, +30 atk
[Level 3] 22% chance, +45 atk
[Level 4] 26% chance, +60 atk
[Level 5] 30% chance, +75 atk
[Level 6] 34% chance, +90 atk
[Level 7] 38% chance, +105 atk
[Level 8] 42% chance, +120 atk
[Level 9] 46% chance, +135 atk
[Level 10] 50% chance, +150 atk
Icon Esk active monster expand
Element: none Levels: 3 Sp required: 90 - (Skill Level * 20)
Requires
Spirit of the Knight Lv 1
Description
Increases monster's ATK by 4x, but decreases their DEF by half.

There is after-cast delay of 0.5 seconds.

LV / Lasting Time / Casting Time / SP Taken
1 - 10 Sec. - 3 Sec. - 70
2 - 20 Sec. - 2 Sec. - 50
3 - 30 Sec. - 1 Sec. - 30
Icon Eska active monster expand
Element: none Levels: 3 Sp required: 120 - (Skill Level * 20)
Requires
Spirit of the Monk Lv 1
Description
Forces the monster to have a state similar to Monk's Mental Strength.

There is after-cast delay of 0.5 seconds.

LV / Lasting Time / Casting Time / SP Taken
1 - 10 Sec. - 3 Sec. - 100
2 - 20 Sec. - 2 Sec. - 80
3 - 30 Sec. - 1 Sec. - 60
Icon Esma active monster expand
Element: none Levels: 10 Sp required: 10 * Skill Level
Requires
Estern Lv 7, Estin Lv 7
Description
This is a very strong magic that changes element of its attack depending on Warm Wind.

This skill is affected by Warm Wind.
There is after-cast delay of 0.5 seconds.
Casting time is fixed to 2 seconds.

LV / Damage / SP Taken
1 - 100% x 1 Missile - 10
2 - 100% x 2 Missiles - 20
3 - 100% x 3 Missiles - 30
4 - 100% x 4 Missiles - 40
5 - 100% x 5 Missiles - 50
6 - 100% x 6 Missiles - 60
7 - 100% x 7 Missiles - 70
8 - 100% x 8 Missiles - 80
9 - 100% x 9 Missiles - 90
10 - 100% x 10 Missiles - 100
Icon Estern active monster expand
Element: none Levels: 7 Sp required: 16 + (Skill Level * 2)
Requires
Spirit of the Wizard Lv 1
Required by
Esma
Description
This one deals damage to Medium-sized monsters, and cause 2 second of stun. While this deals full damage to both Small and Large monsters, but it will not stun them. When LV 7 version of this skill is used, you can use Esma for next 3 seconds.

This skill is affected by Warm Wind.
There is after-cast delay of 0.5 seconds.
Casting time is fixed to 0.1 seconds.

LV / Damage / SP Taken
1 - 5% - 18
2 - 10% - 20
3 - 15% - 22
4 - 20% - 24
5 - 25% - 26
6 - 30% - 28
7 - 35% - 30
Icon Estin active monster expand
Element: none Levels: 7
Requires
Spirit of the Wizard Lv 1
Required by
Esma
Description
This is a magical skill that attacks only Small monsters. The affected monster is pushed back by 2 cells. When this is used on monsters that are not Small, it will do nearly no damage, but it will push them back. When LV 7 version of this skill is used, you can use Esma for next 3 seconds.

This skill is affected by Warm Wind.
There is after-cast delay of 0.5 seconds.
Casting time is fixed to 0.1 seconds.

LV / Damage / SP Taken
1 - 10% - 18
2 - 20% - 20
3 - 30% - 22
4 - 40% - 24
5 - 50% - 26
6 - 60% - 28
7 - 70% - 30
Icon Esu active monster expand
Element: none Levels: 7 Sp required: 85 - (Skill Level * 10)
Requires
Spirit of the Priest Lv 1
Description
Makes the monster small, making their MoveSpeed very slow. If this is used on a Boss-type monster, this skill only lasts 1/5 of normal time.

There is after-cast delay of 0.5 seconds.
Casting time is fixed to 1 second.

LV / Lasting Time / SP Taken
1 - 1 Sec. - 75
2 - 2 Sec. - 65
3 - 3 Sec. - 55
4 - 4 Sec. - 45
5 - 5 Sec. - 35
6 - 6 Sec. - 25
7 - 7 Sec. - 15
Icon Faith Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Cure, Grand Cross, Heal, Holy Cross, Battle chant, Gloria Domini, Matyr's Reckoning, Piety
Description
Increases Max HP and Holy Resistance

[Level 1] +200 hp/+5% Holy Resistance
[Level 2] +400 hp/+10% Holy Resistance
[Level 3] +600 hp/+15% Holy Resistance
[Level 4] +800 hp/+20% Holy Resistance
[Level 5] +1000 hp/+25% Holy Resistance
[Level 6] +1200 hp/+30% Holy Resistance
[Level 7] +1400 hp/+35% Holy Resistance
[Level 8] +1600 hp/+40% Holy Resistance
[Level 9] +1800 hp/+45% Holy Resistance
[Level 10] +2000 hp/+50% Holy Resistance
Icon Falcon Assault Enemy Active expand
Element: None Levels: 5 Sp required: 30 to 46
Requires
Blitz Beat Lv 5, Falcon Mastery Lv 1, Steel Crow Lv 3, Vulture's Eye Lv 5
Description
* Uses your falcon to attack a single target, non-splash damage for massive damage. The bonus ATK % shown here is added to the Blitz Beat damage of same level.

LV | Damage % | Cast / After-Cast Delay | SP Used
1 - 220% - 1s / 1.2s - 30
2 - 290% - 2s / 1.2s - 34
3 - 360% - 3s / 1.2s - 38
4 - 430% - 4s / 1.2s - 42
5 - 500% - 5s / 1.2s - 46
Icon Falcon Eyes Active Self expand
Element: None Levels: 10 Sp required: 20 to 40
Requires
Falcon Mastery Lv 1, Improved Concentration Lv 10, Owl's Eye Lv 10, Vulture's Eye Lv 10
Description
* Increase all your stats by +5 for a bit. When you do use, it also increases your HIT rate, damage, and CRIT rate. You can use lower level of this skill, and can be used together with Increase Concentration.

Lasting time is fixed to 30 seconds.

LV | HIT Bonus / Damage Bonus / CRIT Bonus | SP Used
1 - 3% / 2% / 1% - 20
2 - 6% / 4% / 2% - 20
3 - 9% / 6% / 3% - 25
4 - 12% / 8% / 4% - 25
5 - 15% / 10% / 5% - 30
6 - 18% / 12% / 6% - 30
7 - 21% / 14% / 7% - 35
8 - 24% / 16% / 8% - 35
9 - 27% / 18% / 9% - 40
10 - 30% / 20% / 10% - 40
Icon Falcon Mastery Passive None expand
Element: None Levels: 1
Requires
Beastbane Lv 1
Required by
Blitz Beat, Detect, Spring Trap, Falcon Assault, Falcon Eyes
Description
Enable to Hire a Falcon out from the Hunter Guild.
Icon Fatal Blow Passive None expand
Element: None Levels: 0
Description
Gives the chance to strike a fatal blow when you bash that stuns your enemies. Stun chance is based upon your bash skill level.

Bash Skill Level:
[Level 6] 6% chance to stun.
[Level 7] 12% chance to stun.
[Level 8] 18% chance to stun.
[Level 9] 24% chance to stun.
[Level 10] 30% chance to stun.
Icon Feeling of the Sun, Moon, and Stars active self expand
Element: none Levels: 3 Sp required: 100
Requires
Basic Skill Lv 9
Required by
Warmth of the Sun, Warmth of the Moon, Warmth of the Star, Comfort of the Sun, Comfort of the Moon, Comfort of the Stars, Blessing of the Sun, Blessing of the Moon, Blessing of the Stars
Description
After 'memorizing' a place, when you use this again, it will show you where you 'memorized' the place. Do note, that you can use this only ONCE. Yes, only ONCE. You cannot assign a new place to memorize by using this skill again.

SP taken is fixed to 100.

LV / Effect
1 - The map you are standing in is memorized as "Place of the Sun".
2 - The map you are standing in is memorized as "Place of the Moon".
3 - The map you are standing in is memorized as "Place of the Star".
Icon Fiber Lock Active Ground expand
Element: None Levels: 1 Sp required: 50
Requires
Dragonology Lv 4
Description
* Summon the green spider web on a single target to make them unable to move, and create web on 3x3 the area of the target. This skill lasts for 8 seconds. Any target caught in the web will receive 50% penalty to FLEE rate. However, this skill only makes target unable to move, but they can still attack you if you are in their range, or if they use magic. If this web is hit by Alchemist's Demonstration skill, then the web will burn away, and cause 2.5x more damage to everyone within the web (with nice explosion effect) than what Demonstration itself alone would have done.

In PvP / Siege Mode (WoE), this skill only lasts as half as long. Normal lasting time for this web is 8 seconds on normal fields.

You cannot install more than 2 of this at once.

Requires Spider Web 1 EA
Icon Fighting Chant passive self expand
Element: none Levels: 5
Requires
Basic Skill Lv 9
Required by
Warm Wind, Taekwon Mission
Description
It increases your ATK power depending on current number of party members in the same map. For example, if there are 10 party members, and you have LV 5 of this skill, your ATK is increased by 100%. The increase is based upon your BASE ATK rate, not counting in any other buffs that may have increased your ATK rate, and for skills that go 500% in terms of damage, the calculation is fixed to (100 * Bonus%) + 500%.

LV / ATK Bonus
1 - 2% per person in party
2 - 4% per person in party
3 - 6% per person in party
4 - 8% per person in party
5 - 10% per person in party
Icon Find Stone Active Self expand
Element: None Levels: 0 Sp required: 2
Description
Find a stone on the ground.
Icon Fire Ball Active Enemy expand
Element: Fire Levels: 10
Requires
Fire Bolt Lv 4
Required by
Fire Wall
Description
A ball of flame.. splash damage too!
Icon Fire Bolt active monster expand
Element: fire Levels: 10
Requires
Basic Skill Lv 9
Required by
Fire Ball, Fire Wall, Endow Blaze
Description
Cast firebolt!
Icon Fire Pillar Active Ground expand
Element: Fire Levels: 10 Sp required: 30
Requires
Fire Wall Lv 1
Description
Duration: 30[s]
Requires 1 Blue Gemstone
Damage per hit: (mATK / 5) + 50

This spell works like a trap. When an enemy steps on it, it explodes. If nobody steps on it during the lasting time it
Icon Fire Wall Offensive Ground expand
Element: Fire Levels: 10 Sp required: 40
Requires
Fire Ball Lv 5, Fire Bolt Lv 4, Sight Lv 1
Required by
Fire Pillar
Description
Cast three pillars of fire in front of yourself. There is a technique known as vertical firewall.

To view the guide, click here.
Icon First Aid self expand
Levels: 0
Description
Max level:^777777 1^000000
Type: ^33cc00Active^000000
Sp Cost: ^7777773^000000
Target:^777777 Self^000000
Cast Time: ^7777770^000000
Cool Down: ^777777Length of Animation^000000
Duration:^777777 instant^000000
Effect:^777777 Heal yourself for 5 hps. Not a crazy powerful skill, but mages seem to like it for saving money on healing items. ^000000
Icon Flasher Active Ground expand
Element: None Levels: 5 Sp required: 12
Requires
Skid Trap Lv 1
Required by
Freezing Trap, Sandman
Description
Trap Cost: 2 Traps

[Level 1] Lasting time 150 Seconds
[Level 2] Lasting time 120 Seconds
[Level 3] Lasting time 90 Seconds
[Level 4] Lasting time 60 Seconds
[Level 5] Lasting time 30 Seconds

Description: Well, at the moment this trap doesn
Icon Flee Passive Self expand
Element: None Levels: 10
Requires
Iron Fists Lv 5, Summon Spirit Spheres Lv 5
Required by
Root, Raging Trifecta Blow
Description
Increases Flee Rate.

[Level 1] +1 Flee
[Level 2] +3 Flee
[Level 3] +4 Flee
[Level 4] +6 Flee
[Level 5] +7 Flee
[Level 6] +9 Flee
[Level 7] +10 Flee
[Level 8] +12 Flee
[Level 9] +13 Flee
[Level 10] +15 Flee
Icon Fling expand
Levels: 1
Requires
Coin Flip Lv 1
Description
Uses the coin you have to attack and reduce enemy's DEF at the same time. It uses up to 5 coins at once, and more coins you use, the reduction of enemy DEF increases.
Icon Flying Side Kick active self expand
Element: weapon Levels: 7 Sp required: 70 - (Skill Level * 10)
Requires
Basic Skill Lv 9
Required by
Break Fall
Description
Attack an enemy who is away from you by jumping toward the enemy at once. Normally, you give the target manually to attack, but if this skill is used while doing Break Fall, you will automatically attack that specific target. The power of this skill, if used right after using Break Fall, becomes stronger as your BLV goes up.

There is no casting time associated with this skill.

LV / Damage / SP Taken
1 - 40% - 70
2 - 50% - 60
3 - 60% - 50
4 - 70% - 40
5 - 80% - 30
6 - 90% - 20
7 - 100% - 10
Icon Focus Ballet Active Area expand
Element: None Levels: 10 Sp required: 20 + (Skill Level * 2)
Requires
Hip Shaker Lv 3
Required by
Lullaby, Longing for Freedom (Duet), Tarot Card of Fate
Description
Increases Accuracy (Hit Rate) in a 9x9 area.
Duration: 60 Seconds

DEX and "Dance Lessons" improve accuracy bonus.

(Skill Level * 2) = Hit %


(Description From Sularin)
Icon Focused Arrow Strike Enemy Active expand
Element: Weapon Levels: 5 Sp required: 15 + (3 * Skill Level)
Requires
Double Strafe Lv 5, Improved Concentration Lv 10
Description
* Select a single area to cause a critical damage! This attack brings you +20 CRIT rate for usage of this skill. The arrow will go straight to the target (except if there's an obstacle in between), and any poor soul happened to be in its way will also take damage. Max range is 14 cells, and cast time and after-cast delay is set to 2 seconds / 0.5 seconds. Uses 1 arrow.

LV | ATK % | SP Used
1 - 150% - 18
2 - 200% - 21
3 - 250% - 24
4 - 300% - 27
5 - 350% - 30
Icon Foresight Active Self expand
Element: None Levels: 1 Sp required: 1
Requires
Free Cast Lv 5, Hindsight Lv 1, Study Lv 5
Description
* It cuts casting time to half for any single skill for 5 times. This effect will last as long as you don't use that skill, but will lose effect of this skill upon your death. Memorize's casting time is 5 seconds regardless of DEX.
Icon Free Cast Passive None expand
Element: None Levels: 10
Requires
Cast Cancel Lv 1
Required by
Foresight, Hindsight
Description
Allows you to move and atk while a skill is being casted.

[Level 1] 30% Move Speed/55% Atk Speed
[Level 2] 35% Move Speed/60% Atk Speed
[Level 3] 40% Move Speed/65% Atk Speed
[Level 4] 45% Move Speed/70% Atk Speed
[Level 5] 50% Move Speed/75% Atk Speed
[Level 6] 55% Move Speed/80% Atk Speed
[Level 7] 60% Move Speed/85% Atk Speed
[Level 8] 65% Move Speed/90% Atk Speed
[Level 9] 70% Move Speed/95% Atk Speed
[Level 10] 75% Move Speed/100% Atk Speed
Icon Freezing Trap Active Ground expand
Element: Water Levels: 5 Sp required: 20
Requires
Flasher Lv 1
Required by
Blast Mine
Description
Trap Cost: 1 Trap

[Level 1] Lasting Time 150 Seconds
[Level 2] Lasting Time 120 Seconds
[Level 3] Lasting Time 90 Seconds
[Level 4] Lasting Time 60 Seconds
[Level 5] Lasting Time 30 Seconds

Well... from what I
Icon Frenzy Active Self expand
Element: None Levels: 1 Sp required: 100
Requires
Basic Skill Lv 9
Description
Requirement: Lord Knight on JLV 50+

* Truly scary skill, rendering the user bloodthirsty... Upon usage, you can't use any items and can't even receive Heal! However, your HP will jump by large as well as receiving very nice attack / ASPD upgrade.

Exactly, you will receive the following when you use the skill.
- maxHP x3, and HP is fully recovered, but SP is all gone
- You cannot regain HP/SP via natural means for 5 minutes afterwards of the skill
- ATK + 200%
- ASPD + 30%
- Pernament move speed bonus during skill
- ALL DEF (equip def/mdef, stat def/mdef) set to 0
- Halves FLEE rate
- Receives Endure effect
- 5% HP reduced every 15 seconds
- Cannot chat, cannot use items, cannot receive Heals (when you do, the Heal amount you receive, you will see 0... yes, 0)
- Cannot change equipments
- Skill will automatically cancel when HP below 100
- Available in War of Emperium
Icon Friend of the Sun, Moon, and Stars passive party expand
Element: none Levels: 3
Requires
Basic Skill Lv 9
Description
When Star Knight uses counter Kick, all Monks who are in the same party as Star Knight will have their Raging Trifecta Blow chance increased. If the Monks who are in same party as Star Knight activates Raging Thrust, Star Knight's chance of proccing (processing, happening) Counter Kick increases.

LV - Proc Chance Increased By
1 - 20%
2 - 50%
3 - 100%

Editor's Note: It is increased by, not set to, as such, LV 3 does not give you guaranteed proc of said skills that are benefitted by this skill.
Icon Frost Diver offensive enemy expand
Element: water Levels: 10 Sp required: 16
Requires
Cold Bolt Lv 5
Required by
Frost Nova, Ice Wall, Storm Gust
Description
This spell damages the chosen enemy while freezing them for a while. The chance of the enemy being frozen increases by skill level and the enemy
Icon Frost Nova Active Enemy expand
Element: Water Levels: 10 Sp required: 47 - (this.level * 2)
Requires
Frost Diver Lv 1, Ice Wall Lv 1
Description
Freezes enemies around the target, but does not freeze target. Freeze chances and duration are the same as those of Frost Diver.

[level 1] casting time 5[s]: SP cost 45
[level 2] casting time 4.7[s]: SP cost 43
[level 3] casting time 4.4[s]: SP cost 41
[level 4] casting time 4.1[s]: SP cost 39
[level 5] casting time 3.8[s]: SP cost 37
[level 6] casting time 3.5[s]: SP cost 35
[level 7] casting time 3.2[s]: SP cost 33
[level 8] casting time 2.9[s]: SP cost 31
[level 9] casting time 2.7[s]: SP cost 29
[level 10] casting time 2.5[s]: SP cost 27

Note: In the future, it is likely that Frost Nova will be changed to work more like the Diablo 2 version of it, where it freezes enemies around the caster. It is not known whether this will include improvements to freeze chances to make it more reliable.
Icon Full Buster expand
Levels: 5
Requires
Dust Lv 3
Required by
Spread Attack, Ground Drift
Description
Shoots multiple shells at the same time to deal large damage. After using this ability, you won't be able to attack, use skills, or use items for some time.

LV / Damage / Attack/Skill/Item Disable Time
1 - 500% - 1.5 sec.
2 - 750% - 2 sec.
3 - 1000% - 2.5 sec.
4 - 1250% - 3 sec.
5 - 1500% - 3.5 sec.
Icon Full Chemical Protection Active Character expand
Element: None Levels: 5 Sp required: 40
Requires
Alchemical Weapon Lv 5, Biochemical Helm Lv 5, Synthesized Shield Lv 5, Synthetic Armor Lv 5
Description
Fully Coats (Head, armor, shield and weapon) a single user while only using one coating bottle. Sp Always at 40.

Level 1: 120[s]
Level 2: 240[s]
Level 3: 360[s]
Level 4: 480[s]
Level 5: 600[s]
Icon Full Strip Active Enemy expand
Element: None Levels: 5 Sp required: 30
Requires
Divest Armor Lv 5, Divest Shield Lv 5, Divest Weapon Lv 5
Description
* Allows Stalker to do Strip Armor, Helm, Shield, and Weapon in one convenient single skill.

LV | Strip Chance
1 - 7%
2 - 9%
3 - 11%
4 - 13%
5 - 15%
Icon Fury Active Self expand
Element: None Levels: 5 Sp required: 15
Requires
Absorb Spirit Sphere Lv 1
Required by
Zen, Guillotine Fist
Description
Increases Critical Rate for awhile, during this time sp wont restore naturally.

5 Spirits spheres must be active.

[Level 1] +10% Critical Rate
[Level 2] +12.5% Critical Rate
[Level 3] +15% Critical Rate
[Level 4] +17.5% Critical Rate
[Level 5] +20% Critical Rate
Icon Ganbantein Active Ground expand
Element: None Levels: 1 Sp required: 40
Requires
Ice Wall Lv 1, Sense Lv 1
Description
Maximizes your magical potential, you cast a small AoE spell that cancels all other ground-targeted AoE spells around 1 cell of where you targeted. It takes one Blue Gemstone and Yellow Gemstone. When this skill is used on top of Land Protection, 3x3 cells around where it is cast will cancel out Land Protection but rest will still be in effect. This skill is not affected by skills that removes gemstone requirement from your casting.

Range: 3x3 cell around the target, where C is your target.
***
*C*
***

Casting / After-Cast Delay: 5 Sec. / 2 Sec.
Success Rate: 80%

(Description from Emperium.org)
Icon Gank Passive Enemy expand
Element: None Levels: 10
Requires
Steal Lv 3
Required by
Mug
Description
Chance of Automatic steal, level of thief skill affect auto-steal.

[Level 1] 7% Chance of Auto Steal
[Level 2] 8% Chance of Auto Steal
[Level 3] 10% Chance of Auto Steal
[Level 4] 11% Chance of Auto Steal
[Level 5] 13% Chance of Auto Steal
[Level 6] 14% Chance of Auto Steal
[Level 7] 16% Chance of Auto Steal
[Level 8] 17% Chance of Auto Steal
[Level 9] 19% Chance of Auto Steal
[Level 10] 20% Chance of Auto Steal
Icon Gatling Fever expand
Levels: 10
Requires
Desperado Lv 5, Rapid Shower Lv 7
Required by
Madness Canceller
Description
During the skill, it increases ASPD and damage, but decreases your FLEE and MoveSpeed. Using the skill again when you are under its effect will cancel the ability.

LV / Damage / ASPD / FLEE / Lasting Time
1 - +30 - +2% - -5% - 30 sec.
2 - +40 - +4% - -10% - 45 sec.
3 - +50 - +6% - -15% - 60 sec.
4 - +60 - +8% - -20% - 75 sec.
5 - +70 - +10% - -25% - 90 sec.
6 - +80 - +12% - -30% - 105 sec.
7 - +90 - +14% - -35% - 120 sec.
8 - +100 - +16% - -40% - 135 sec.
9 - +110 - +18% - -45% - 150 sec.
10 - +120 - +20% - -50% - 160 sec.
Icon Glacier Fist Active Enemy expand
Element: Water Levels: 5 Sp required: 2 + (Skill Level * 2)
Requires
Iron Fists Lv 5, Raging Thrust Lv 3, Raging Trifecta Blow Lv 5, Summon Spirit Spheres Lv 5
Required by
Chain Crush Combo
Description
A combo skill that can be used after using Raging Thrust. Initiate Glacier Fist after Raging Thrust to inflict additional damage. Afterwards, the enemy will be frozen for a short period of time. Consumes 1 Spirit Sphere.

LV | Damage | Stun Chance | SP Used
1 - 140% - 20% - 4
2 - 240% - 30% - 6
3 - 340% - 40% - 8
4 - 440% - 50% - 10
5 - 540% - 60% - 12

(Thanks Catherine for requirements help.)
Icon Gloria Active Party expand
Element: None Levels: 5 Sp required: 20
Requires
Kyrie Eleison Lv 4, Magnificat Lv 3
Required by
Basilica, Benedictio Sanctissimi Sacrementi
Description
Increase the party members
Icon Gloria Domini Active Enemy expand
Element: Holy Levels: 5 Sp required: 50
Requires
Endure Lv 5, Faith Lv 5, Smite Lv 2
Description
* (Monty Python reference) Calls upon a huge feet from the sky, and crush your enemy. Enemies that has been attacked by this giant foot will either be stunned for a bit, or have their life sapped out as time passed for a bit... and also will lose slight bit of their SP. This is a one-person area attack, and Magic Rod skill will not be able to cancel out this skill. Reflect Shield also won't protect against this skill. This skill is an attack by the holy God himself, therefore it ignores all enemy defense. It works vs. Boss type monsters.

LV | Damage | Cast / After-Cast Delay | Enemy SP Removed | SP Used
1 - 800 - 2s / 2s - 30 - 50
2 - 1100 - 2.5s / 3s - 35 - 50
3 - 1400 - 3s / 4s - 40 - 50
4 - 1700 - 3.5s / 5s - 45 - 50
5 - 2000 - 4s / 6s - 50 - 50

(Thanks, www.ragnainfo.net for description.)
Icon Grand Cross Active Self expand
Element: Holy Levels: 10 Sp required: 30 + (Skill Level * 7)
Requires
Faith Lv 10, Holy Cross Lv 6
Required by
Sacrifice, Ray of Genesis
Description
Takes 3 seconds to cast the skill. You Will Recive Half the damage, and the skill lasts .9 secs Atking three times, after its done you cant move for 1sec, It cannot be cannceled but your def drops by 1/3rd, But Undead/Demon/Ghost will be blinded by chance(not bosses tho), Damage formula is (Atk*MATK)Skill Level.

[Level 1] 140% Atk/Sp:37
[Level 2] 180% Atk/Sp:44
[Level 3] 220% Atk/Sp:51
[Level 4] 260% Atk/Sp:58
[Level 5] 300% Atk/Sp:65
[Level 6] 340% Atk/Sp:72
[Level 7] 380% Atk/Sp:79
[Level 8] 420% Atk/Sp:86
[Level 9] 480% Atk/Sp:93
[Level 10] 500% Atk/Sp:100
Icon Gravitational Field Active Ground expand
Element: None Levels: 5 Sp required: 20 * Skill Level
Requires
Magic Crasher Lv 1, Mystical Amplification Lv 10, Quagmire Lv 1
Description
Around 5x5 cell of where you targeted, it will greately increase the effect of gravity in that area. As a result, all enemies in this skill will receive DEF-ignoring set damage every second, and movement and attack speed will be decreased. Because this skill is very high-level difficult spell, until this skill disappears, the caster of this spell cannot do anything else. When you get attacked while channeling this skill, the skill will cancel and you are free to do other things. This skill cannot be overwritten over another existing Gravitation Field. Of course, the movement speed / attack speed penalty does not apply to Boss Monsters, but they will still receive DEF-ignoring damage.

This skill uses 1 Blue Gemstone.
This skill requires High Wizard Magic Crasher LV 1, High Wizard Amplify Magical Power LV 10, Wizard Quagmire LV 1.

Casting / After-Cast Delay: 5 Sec. / 2 Sec.

Skill LV | Damage Per Second | ASPD Penalty | Lasting Time | SP Taken
1 - 400 - 5% - 5 sec. - 20
2 - 600 - 10% - 6 sec. - 40
3 - 800 - 15% - 7 sec. - 60
4 - 1000 - 20% - 8 sec. - 80
5 - 1200 - 25% - 9 sec. - 100

(Description from Emperium.org)
Icon Great Leadership passive expand
Levels: 5
Description
A 5x5 area around the guild leader gives the members a STR bonus.

Level | STR Bonus
1 | +1
2 | +2
3 | +3
4 | +4
5 | +5
Icon Grimtooth Active Enemy expand
Element: None Levels: 5 Sp required: 2
Requires
Cloaking Lv 2, Sonic Blow Lv 5
Description
Attack a enemy from
Icon Ground Drift expand
Levels: 10
Requires
Full Buster Lv 5, Spread Attack Lv 7
Description
Using the launcher, spreads multiple grenade all around the ground. If the enemy approaches the grenade, it explodes to deal damage. It has special effect depending on the grenades you used.

LV / Damage / Lasting Time (before forced explosion)
1 - +50 - 3 sec.
2 - +100 - 6 sec.
3 - +150 - 9 sec.
4 - +200 - 12 sec.
5 - +250 - 15 sec.
6 - +300 - 18 sec.
7 - +350 - 21 sec.
8 - +400 - 24 sec.
9 - +450 - 27 sec.
10 - +500 - 30 sec.
Icon Guard Active Self expand
Element: None Levels: 10 Sp required: 10 + (Skill Level * 2)
Requires
Basic Skill Lv 9
Required by
Smite
Description
Protects you from an Attack, after block caster can't move for 0.3sec. Requires Shield.

[Level 1] 5% Chance to Block Atk/300sec Sp:12
[Level 2] 10% Chance to Block Atk/300sec Sp:14
[Level 3] 14% Chance to Block Atk/300sec Sp:16
[Level 4] 18% Chance to Block Atk/300sec Sp:18
[Level 5] 21% Chance to Block Atk/300sec Sp:20
[Level 6] 24% Chance to Block Atk/300sec Sp:22
[Level 7] 26% Chance to Block Atk/300sec Sp:24
[Level 8] 28% Chance to Block Atk/300sec Sp:26
[Level 9] 29% Chance to Block Atk/300sec Sp:28
[Level 10] 30% Chance to Block Atk/300sec Sp:30
Icon Guardian Research passive expand
Levels: 1
Requires
Guild Approval Lv 1
Required by
Emergency Call
Description
Allows the guild leader to place guardians inside of the fort during siege.
Icon Guild Approval passive expand
Levels: 1
Required by
Contract with Kafra, Guild Extension, Guardian Research, Battle Orders
Description
Allows the ability to be active in War of Emperium.
Icon Guild Extension passive expand
Levels: 10
Requires
Guild Approval Lv 1
Required by
Battle Orders, Regeneration
Description
Increase the amount of members allowed in the guild from the base 14.

Level | Amount
1 | +4
2 | +8
3 | +12
4 | +16
5 | +20
6 | +24
7 | +28
8 | +32
9 | +36
10 | +40
Icon Guillotine Fist Active Enemy expand
Element: None Levels: 5 Sp required: 1
Requires
Fury Lv 3, Throw Spirit Spheres Lv 3
Required by
Snap
Description
Does insane damage to target, piercing flee, size, and defense. Must be in Fury status, and skill consumes five Spirit Spheres. Skill cancels Fury status, and caster does not naturally regen SP for five minutes after using skill. Guillotine Fist may be used after Raging Thrust, or during Level 5 Root. Damage is determined by ATK and current SP amount.

[Level 1] +400 Damage, 4[s] cast time, 3[s] delay
[Level 2] +550 Damage, 3.5[s] cast time, 2.5[s] delay
[Level 3] +700 Damage, 3[s] cast time, 2[s] delay
[Level 4] +850 Damage, 2.5[s] cast time, 1.5[s] delay
[Level 5] +1000 Damage, 2[s] cast time, 1[s] delay
Icon Gypsy Kiss Active Area expand
Element: None Levels: 10 Sp required: 35 + (Skill Level * 5)
Requires
Hip Shaker Lv 3
Required by
Battle Theme
Description
Increases Max SP and decreases Sp usage for all skills used in the 9x9 area.

Duration: 3 Minutes

INT and "Dance Lessons" improve bonuses.

10% Max SP + (Skill Level * 1) = Max SP

-10% SP Cost + (Skill Level * 3) = -SP Cost %

(Description From Sularin)
Icon Haggle Passive None expand
Element: None Levels: 5
Requires
Slyness Lv 1
Description
Like merchants D/C, you get a certain % d/c at NPCs

[Level 1] 9% d/c
[Level 2] 13% d/c
[Level 3] 17% d/c
[Level 4] 21% d/c
[Level 5] 25% d/c
Icon Hammer Fall Active Ground expand
Element: None Levels: 5 Sp required: 10
Requires
Basic Skill Lv 9
Required by
Adrenaline Rush, High Speed Cart Ram
Description
Requires: mace/axe class weapon.
Area: Slams your weapon stunning enemies in a 5x5 area around you.

O O O O O
O O O O O
O O X O O
O O O O O
O O O O O

X - Target
O - Affected Tiles

Target Stun Chances:

[Level 1] 30% Stun
[Level 2] 40% Stun
[Level 3] 50% Stun
[Level 4] 60% Stun
[Level 5] 70% Stun

Splash Area Stun Chances:

[Level 1] Stun chance 14%
[Level 2] Stun chance 18%
[Level 3] Stun chance 22%
[Level 4] Stun chance 26%
[Level 5] Stun chance 30%
Icon Harmonic Lick Active Area expand
Element: None Levels: 5 Sp required: 35
Requires
Battle Theme Lv 3
Description
Duration:60[s]
AoE:9x9cells (Party Only)
Increases all lvl4 weapons damage. Takes 1sp every 3[s] after cast

[Level 1] +150 Atk
[Level 2] +200 Atk
[Level 3] +250 Atk
[Level 4] +300 Atk
[Level 5] +350 Atk
Icon Harmonic Lick Active Area expand
Element: None Levels: 5 Sp required: 35
Requires
Battle Theme Lv 3
Description
[Party Only]

Increases damage done by party members wielding Level 4 weapons within the 9x9 area.

Duration: 1 Minute

100 ATK + (Skill Level * 50 ATK) = + ATK

(Description From Sularin)
Icon Hatred of the Sun, Moon, and Stars active self expand
Element: none Levels: 3 Sp required: 100
Requires
Basic Skill Lv 9
Required by
Wrath of the Sun, Wrath of the Moon, Wrath of the Stars, Blessing of the Sun, Blessing of the Moon, Blessing of the Stars
Description
When you use this skill, it will show the name of the monster whom you just marked by using this skill. You can also use this on a player character, and they will be categorized by class, ignoring size and HP.

Example: It will show above the player characters, Champion, if target player was a Champion character, and on all other characters who are of Champion class.

SP taken is fixed at 100.

LV / Effect
1 - When used, the target is categorized as Target of the Sun. On a monster character, it can only be used on Small monsters.

2 - When used, the target is categorized as Target of the Moon. On a monster character, it can only be used on monsters who are of Medium size, and has Maximum HP of higher than 6000.

3 - When used, the target is categorized as Target of the Star. On a monster character, it can only be used on monsters who are of Large size, and has Maximum HP of higher than 20,000.
Icon Heal Active Anyone expand
Element: None Levels: 10 Sp required: 10 + (Skill Level * 3)
Requires
Basic Skill Lv 9
Required by
Cure, Increase Agility, Sanctuary, Coluceo Heal
Description
Used on a player, recovers HP. Used on undead, does damage.
Heal amount is affected by base level, skill\'s level, and INT of caster.
Heal Formula: [(INT + Base LV) / 8] Ã
Icon Heal Active Anyone expand
Element: Holy Levels: 10 Sp required: 10 + (Skill Level * 3)
Requires
Demon Bane Lv 5, Faith Lv 10
Required by
Resistant Souls
Description
Used on a player, recovers HP. Used on undead, does damage.
Heal amount is affected by base level, skill's level, and INT of caster.
Heal Formula: [(INT + Base LV) / 8]
Icon Heaven's Drive Active Ground expand
Element: Earth Levels: 5 Sp required: 24 + (Skill Level * 4)
Requires
Earth Spike Lv 1
Required by
Cloud Kill
Description
Raises the ground in a large area. Dealing out massive damage around.

Area:

O O O O O
O O O O O
O O X O O
O O O O O
O O O O O

X = Chosen target
O = Area damage

[level 1] 1 Hit: SP cost 28: cast time 1[s]
[level 2] 2 Hit: SP cost 32: cast time 2[s]
[level 3] 3 Hit: SP cost 36: cast time 3[s]
[level 4] 4 Hit: SP cost 40: cast time 4[s]
[level 5] 5 Hit: SP cost 44: cast time 5[s]
Icon Heavens Drive Active Ground expand
Element: Earth Levels: 5 Sp required: 24 + (this.level * 4)
Requires
Earth Spike Lv 3
Required by
Quagmire, Summon Stone
Description
Raises the ground in a large area. Dealing out massive damage around.

Area:

O O O O O
O O O O O
O O X O O
O O O O O
O O O O O

X = Chosen target
O = Area damage

[level 1] 1 Hit: SP cost 28: cast time 1[s]
[level 2] 2 Hit: SP cost 32: cast time 2[s]
[level 3] 3 Hit: SP cost 36: cast time 3[s]
[level 4] 4 Hit: SP cost 40: cast time 4[s]
[level 5] 5 Hit: SP cost 44: cast time 5[s]
Icon Hide Active Self expand
Element: None Levels: 10 Sp required: 10
Requires
Steal Lv 5
Required by
Cloaking, Stalk, Stealth
Description
Basically dig a hole and hide in it. You can still be seen by demon, insect, and boss monsters and other players using a skill like that (Improved concentration, detect etc.)
You
Icon High Jump active self expand
Element: none Levels: 5 Sp required: 50
Requires
Basic Skill Lv 9
Description
You jump over skill's specified amount of cells as indicated from where you are facing. If the cell where you will be landing is a red cell, you will just jump on the spot you are standing on and do not move. Take that literally. For clarification, skill doesn't work ONLY if the cell you are going to land when using this skill is a red cell. Otherwise, it always works.

SP taken is fixed to 50.

LV / Casting Time / Cells Jumped Over
1 - 5 Sec. - 2
2 - 4 Sec. - 4
3 - 3 Sec. - 6
4 - 2 Sec. - 8
5 - 1 Sec. - 10
Icon High Speed Cart Ram Active Enemy expand
Element: None Levels: 10 Sp required: 15
Requires
Cart Boost Lv 1, Hammer Fall Lv 5, Mammonite Lv 10
Description
* Can only be used while in Cart Boost state. Using the power of the money, you strike a single target with your cart. It uses some Zeny, and has small chance of stunning the target. The damage depends on weight taken by items inside the cart.

Target: Single Enemy
No casting time, or after-cast delay.

Skill LV | Attack Power | Zeny Taken | Stun Chance
1 - (Weight / 15) % - 600Z - 5%
2 - (Weight / 14) % - 700Z - 10%
3 - (Weight / 13) % - 800Z - 15%
4 - (Weight / 12) % - 900Z - 20%
5 - (Weight / 11) % - 1000Z - 25%
6 - (Weight / 10) % - 1100Z - 30%
7 - (Weight / 9) % - 1200Z - 35%
8 - (Weight / 8) % - 1300Z - 40%
9 - (Weight / 7) % - 1400Z - 45%
10 - (Weight / 6) % - 1500Z - 50%

Admin Note:
Yeah... dunno who decided to name it such in iRO... but yeah...
Icon Hilt Binding Passive Self expand
Element: None Levels: 1
Requires
Basic Skill Lv 9
Required by
Ore Discovery, Weaponry Research, Cart Boost, Melt Down
Description
Prevents user from dropping equipped weapon on death.
Icon Hindsight Active Self expand
Element: None Levels: 10 Sp required: 35
Requires
Free Cast Lv 4
Required by
Double Casting, Foresight, Hocus-Pocus, Spell Fist
Description
Allows a player to auto cast a certain skill while this is active, skill that is casted take 2/3 of normal sp, and skills not learned may not be auto casted.

Duration: (90 + 30(skill level))[s]

[Level 1] lvl 3 Napalm Beat/7% Chance to Cast
[Level 2] lvl 1 'Bolt'/8% Chance to Cast
[Level 3] lvl 2 'Bolt'/9% Chance to Cast
[Level 4] lvl 3 'Bolt'/10% Chance to Cast
[Level 5] lvl 1 Soul Strike/11% Chance to Cast
[Level 6] lvl 2 Soul Strike/12% Chance to Cast
[Level 7] lvl 3 Soul Strike/13% Chance to Cast
[Level 8] lvl 1 Fire Ball/14% Chance to Cast
[Level 9] lvl 2 Fire Ball/15% Chance to Cast
[Level 10] lvl 1 Frost Diver/16% Chance to Cast
Icon Hip Shaker Active Area expand
Element: None Levels: 5 Sp required: 20 + (Skill Level * 3)
Requires
Amp Lv 1, Dance Lessons Lv 1
Required by
Focus Ballet, Gypsy Kiss, Lady Luck, Slow Grace, Reverberation
Description
Reduces enemies SP in a 9x9 area, a maximum of 11 rounds.


(Skill Level * 10) = SP Drained per Round


(Description From Sularin)
Icon Hocus-Pocus Active None expand
Element: None Levels: 10 Sp required: 50
Requires
Dispell Lv 1, Hindsight Lv 5, Magnetic Earth Lv 1
Description
Activates random skill of the user, skill level indicates level of skill that will be casted. Uses two yellow gemstones.

Through one of the patches, even if you have Power Cord active, I believe it still takes one yellow gem.
Icon Holy Cross Active Enemy expand
Element: Holy Levels: 10 Sp required: 10 + Skill Level
Requires
Faith Lv 7
Required by
Grand Cross
Description
Attacks with holy power and has a chance to blind, Damage Formula is (Atk*MATK)Skill Lvl.

[Level 1] 135%Atk/+3%chance to Blind/Sp:11
[Level 2] 170%Atk/+6%chance to Blind/Sp:12
[Level 3] 205%Atk/+9%chance to Blind/Sp:13
[Level 4] 240%Atk/+12%chance to Blind/Sp:14
[Level 5] 275%Atk/+15%chance to Blind/Sp:15
[Level 6] 310%Atk/+18%chance to Blind/Sp:16
[Level 7] 345%Atk/+21%chance to Blind/Sp:17
[Level 8] 380%Atk/+24%chance to Blind/Sp:18
[Level 9] 415%Atk/+27%chance to Blind/Sp:19
[Level 10] 450%Atk/+30%chance to Blind/Sp:20
Icon Holy Light Active Enemy expand
Element: Holy Levels: 0 Sp required: 15
Description
Use the power of God to strike at your enemies.

MATK: 125%
Cast-Time: 2 seconds
Icon HP Recovery while Moving Passive Self expand
Element: None Levels: 0
Description
Recover HP while moving, not just while sitting.
Icon Ice Wall Active Ground expand
Element: Water Levels: 10 Sp required: 20
Requires
Frost Diver Lv 1, Stone Curse Lv 1
Required by
Ganbantein, Frost Nova
Description
This spell makes icicles form a wall where the user wishes. Wall tiles lose 50hp per second, until they disappear.

[level 1] 400 hp
[level 2] 600 hp
[level 3] 800 hp
[level 4] 1000 hp
[level 5] 1200 hp
[level 6] 1400 hp
[level 7] 1600 hp
[level 8] 1800 hp
[level 9] 2000 hp
[level 10] 2200 hp
Icon Impositio Manus Active Character expand
Element: Holy Levels: 5 Sp required: 10 + (Skill Level * 3)
Requires
Basic Skill Lv 9
Required by
Assumptio, Aspersio, Suffragium
Description
Bless a person with the Laying on of the Hands. Increase Weapon Damage for 60[s].

[Level 1] : Attack STR +5/Sp:13
[Level 2] : Attack STR +10/Sp:16
[Level 3] : Attack STR +15/Sp:19
[Level 4] : Attack STR +20/Sp:22
[Level 5] : Attack STR +25/Sp:25
Icon Impressive Riff Active Area expand
Element: None Levels: 10 Sp required: 35 + (Skill Level * 3)
Requires
Unchained Serenade Lv 3
Required by
Classical Pluck (Duet)
Description
Duration:120sec
Increases atk speed of players(party only i think) in a 9x9 area. Takes 1 sp every 3sec after the cast.

AGI and Music Lessons improve bonus.

[Level 1] 11% Atk.S/Sp:38
[Level 2] 12% Atk.S/Sp:41
[Level 3] 13% Atk.S/Sp:44
[Level 4] 14% Atk.S/Sp:47
[Level 5] 15% Atk.S/Sp:50
[Level 6] 16% Atk.S/Sp:53
[Level 7] 17% Atk.S/Sp:56
[Level 8] 18% Atk.S/Sp:59
[Level 9] 19% Atk.S/Sp:62
[Level 10] 20% Atk.S/Sp:65
Icon Improved Concentration Active Self expand
Element: None Levels: 10 Sp required: 20 + (5 * Skill Level)
Requires
Vulture's Eye Lv 1
Required by
Marionette Control, Moonlit Water Mill, Falling Petal (Duet), Tarot Card of Fate, Wand of Hermod, Detect, Marionette Control, Moonlit Water Mill, Falling Petal (Duet), Tarot Card of Fate, Wand of Hermod, Focused Arrow Strike, Falcon Eyes, Wind Walker
Description
Increase DEX and AGI temporarily,Detect Hidden Enemies around.

[Level 1] Agi & Dex up 3% duration 60[s] Sp=25
[Level 2] Agi & Dex up 4% duration 80[s] Sp=30
[Level 3] Agi & Dex up 5% duration 100[s] Sp=35
[Level 4] Agi & Dex up 6% duration 120[s] Sp=40
[Level 5] Agi & Dex up 7% duration 140[s] Sp=45
[Level 6] Agi & Dex up 8% duration 160[s] Sp=50
[Level 7] Agi & Dex up 9% duration 180[s] Sp=55
[Level 8] Agi & Dex up 10% duration 200[s] Sp=60
[Level 9] Agi & Dex up 11% duration 220[s] Sp=65
[Level 10] Agi & Dex up 12% duration 240[s] Sp=70
Icon Improved Dodge Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Description
Increase Evasion Rate.

[Level 1] Flee +3
[Level 2] Flee +6
[Level 3] Flee +9
[Level 4] Flee +12
[Level 5] Flee +15
[Level 6] Flee +18
[Level 7] Flee +21
[Level 8] Flee +24
[Level 9] Flee +27
[Level 10] Flee +30
Icon Increase Accuracy expand
Levels: 1
Requires
Coin Flip Lv 2, Snake Eye Lv 10
Description
Uses 2 coins to increase your HIT rate by 50 for next 1 minute.
Icon Increase Agility Active Anyone expand
Element: None Levels: 10 Sp required: 15 + (Skill Level * 3)
Requires
Heal Lv 3
Required by
Decrease Agility, Canto Candidus
Description
Increase Moving/Attack Speed & flee of a character for a while.

[Level 1] HP -15 & AGI +3 for 60[s] (SP=18)
[Level 2] HP -15 & AGI +4 for 80[s] (SP=21)
[Level 3] HP -15 & AGI +5 for 100[s] (SP=24)
[Level 4] HP -15 & AGI +6 for 120[s] (SP=27)
[Level 5] HP -15 & AGI +7 for 140[s] (SP=30)
[Level 6] HP -15 & AGI +8 for 160[s] (SP=33)
[Level 7] HP -15 & AGI +9 for 180[s] (SP=36)
[Level 8] HP -15 & AGI +10 for 200[s] (SP=39)
[Level 9] HP -15 & AGI +11 for 220[s] (SP=42)
[Level 10] HP -15 & AGI +12 for 240[s] (SP=45)
Icon Increase HP Recovery Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Spear Dynamo, Relax
Description
Every 10[s] the character sits or stands still s/he gets an amount of HP. The amount is influenced by VIT and base level.
This skill also increases the amount of HP regained from potions.

[Level 1] + 5HP +10% HP from potions [MHP*0.2%]+HP Regen
[Level 2] + 10HP +20% HP from potions [MHP*0.4%]+Hp Regen
[Level 3] + 15HP +30% HP from potions [MHP*0.6%]+Hp Regen
[Level 4] + 20HP +40% HP from potions [MHP*0.8%]+Hp Regen
[Level 5] + 25HP +50% HP from potions [MHP*1.0%]+Hp Regen
[Level 6] + 30HP +60% HP from potions [MHP*1.2%]+Hp Regen
[Level 7] + 35HP +70% HP from potions [MHP*1.4%]+Hp Regen
[Level 8] + 40HP +80% HP from potions [MHP*1.6%]+Hp Regen
[Level 9] + 45HP +90% HP from potions [MHP*1.8%]+Hp Regen
[Level 10]+ 50HP +100% HP from potions [MHP*2.0%]+Hp Regen
Icon Increase SP Recovery passive none expand
Levels: 10
Requires
Basic Skill Lv 9
Required by
Magic Crasher, Soul Drain, Indulge, Mind Breaker
Description
Increase the rate at which you recover SP!
Icon Indulge Active Self expand
Element: None Levels: 5
Requires
Increase SP Recovery Lv 1, Magic Rod Lv 1
Description
* Transform some of your HP to SP. As you increase level of this skill, efficiency increases as well. The HP used is set to 10% at all levels.

Due to the patch, this increased the after-skill usage effect.

LV | Converted SP from HP | After-Cast Delay | SP Used
1 - 10% - 2s - 1
2 - 20% - 2.5s - 2
3 - 30% - 3s - 3
4 - 40% - 3.5s - 4
5 - 50% - 4s - 5
Icon Intimidate Passive Self expand
Element: None Levels: 10
Requires
Snatch Lv 5
Required by
Preserve, Reproduce
Description
Remember the last skill casted at you(not the ground i.e. LoV),

[Level 1] Remember lvl 1 Skill
[Level 2] Remember lvl 2 Skill
[Level 3] Remember lvl 3 Skill
[Level 4] Remember lvl 4 Skill
[Level 5] Remember lvl 5 Skill
[Level 6] Remember lvl 6 Skill
[Level 7] Remember lvl 7 Skill
[Level 8] Remember lvl 8 Skill
[Level 9] Remember lvl 9 Skill
[Level 10] Remember lvl 10 skill
Icon Iron Fists Passive Self expand
Element: None Levels: 10
Requires
Demon Bane Lv 10, Divine Protection Lv 10
Required by
Chain Crush Combo, Raging Palm Strike, Glacier Fist, Flee, Summon Spirit Spheres
Description
Increases damage with fist class weapons and bare fists.

[Level 1] Atk +3
[Level 2] Atk +6
[Level 3] Atk +9
[Level 4] Atk +12
[Level 5] Atk +15
[Level 6] Atk +18
[Level 7] Atk +21
[Level 8] Atk +24
[Level 9] Atk +27
[Level 10] Atk +30
Icon Iron Tempering Active Item expand
Element: Fire Levels: 5
Requires
Basic Skill Lv 9
Required by
Steel Tempering, Enchanted Stonecraft, Coin Create
Description
Enables you to change Iron Ore into Iron.
Consumes 1 Iron Ore and 1 Mini-Furnace.

[Level 1] chance 26%
[Level 2] chance 32%
[Level 3] chance 38%
[Level 4] chance 44%
[Level 5] chance 50%
Icon Item Appraisal Active Item expand
Element: None Levels: 1 Sp required: 10
Requires
Basic Skill Lv 9
Description
Appraise unidentified item.
Icon Joint Beat Active Enemy expand
Element: Weapon Levels: 10 Sp required: 10 + (floor(Skill Level / 2) * 2)
Requires
Cavalier Mastery Lv 3, Peco Peco Ride Lv 1, Spear Mastery Lv 9, Traumatic Blow Lv 3
Description
Requirements: Spear Mastery LV 9, Riding LV 1, Cavalier Mastery LV 3, Head Crusher LV 3

* You can only use this skill with a Spear-type weapon. You will strike at joints of the enemy's body, causing various status ailments as well as damage. Higher level increases the damage and chance to cause status ailment to the enemy. You cannot choose where to strike however - If you have attacked the joint of the legs, enemy's movement speed would drop. If you have attacked the joint of the arms, enemy's attack speed would drop, and more...

Ailment Listing:

1. Ankle Break: MoveSpeed reduced by 50%.
2. Wrist Break: ASPD reduced by 25%.
3. Knee Break: MoveSpeed reduced by 30%, ASPD reduced by 10%.
4. Shoulder Break: DEF reduced by 50%.
5. Waist Break: DEF reduced by 25%, ATK reduced by 25%.
6. Neck Break: Increase your damage by 2x, Crit effect, and 30 second forced 'bleeding' status ailment.

LV | Damage | Ailment Chance | After-Cast Delay | SP Used
1 - 60% - 10% - 0.8s - 12
2 - 70% - 15% - 0.8s - 12
3 - 80% - 20% - 0.8s - 14
4 - 90% - 25% - 0.8s - 14
5 - 100% - 30% - 0.8s - 16
6 - 110% - 35% - 1s - 16
7 - 120% - 40% - 1s - 18
8 - 130% - 45% - 1s - 18
9 - 140% - 50% - 1s - 20
10 - 150% - 55% - 1s - 20
Icon Judex Active Area expand
Element: Holy Levels: 5
Requires
Turn Undead Lv 1
Required by
Adoramus
Description
A magic attack that deals holy attribute damage to a target and all targets in the surounding 3 cells.
Icon Jupitel Thunder Active Enemy expand
Element: Wind Levels: 10
Requires
Lightning Bolt Lv 1, Napalm Beat Lv 1
Required by
Lord of Vermillion, Storm Gust
Description
Lightning ball
Icon Kahai active character expand
Element: none Levels: 7 Sp required: 5 * Skill Level
Requires
Spirit of the Crusader Lv 1, Spirit of the Monk Lv 1, Spirit of the Priest Lv 1
Description
While this buff lasts, every time you get attacked (skill attacks are not affected), it takes your SP and heals your HP.

There is no casting time associated with this skill.

LV / SP Taken / HP Healed
1 - 5 - 200
2 - 10 - 400
3 - 15 - 600
4 - 20 - 800
5 - 25 - 1000
6 - 30 - 1200
7 - 35 - 1400
Icon Kaina passive self expand
Element: none Levels: 7
Requires
Enjoyable Rest Lv 1
Description
Increases the power of Enjoyable Rest and increase your Max SP.

LV / Enjoyable Rest Increase / Max SP Bonus
1 - 40% - +30
2 - 50% - +60
3 - 60% - +90
4 - 70% - +120
5 - 80% - +150
6 - 90% - +180
7 - 100% - +210
Icon Kaite active character expand
Element: none Levels: 7 Sp required: 70
Requires
Spirit of the Sage Lv 5, Spirit of the Wizard Lv 5
Description
It will reflect most of the offensive magic and heal back to the caster. When it has reflected certain amount, it will disappear. If the heal skill used on you gets reflected, the amount of healing done to the caster will be decreased.

SP taken is fixed to 70.

LV / Casting Time / No. of Reflect / Lasting Time
1 - 5 Sec. - 1 - 1 Min.
2 - 4.5 Sec. - 1 - 2 Min.
3 - 4 Sec. - 1 - 3 Min.
4 - 3.5 Sec. - 2 - 4 Min.
5 - 3 Sec. - 2 - 5 Min.
6 - 2.5 Sec. - 2 - 6 Min.
7 - 2 Sec. - 3 - 10 Min.
Icon Kaizel active character expand
Element: none Levels: 7 Sp required: 130 - (Skill Level * 10)
Requires
Spirit of the Priest Lv 1
Description
As long as this skill lasts (30 minutes), when you die, you are immediately ressurected. After being ressurected, you have 10 second of Kyrie Eleison, and Kaizel buff disappears. This skill has no effect in guild siege / WoE.

LV / Casting Time / SP Taken / HP Recovered from Rez
1 - 6 Sec. - 120 - 10%
2 - 5.5 Sec. - 110 - 20%
3 - 5 Sec. - 100 - 30%
4 - 4.5 Sec. - 90 - 40%
5 - 4 Sec. - 80 - 50%
6 - 3.5 Sec. - 70 - 60%
7 - 3 Sec. - 60 - 70%
Icon Katar Mastery Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Sonic Blow, Advanced Katar Research, Meteor Assault
Description
Increase damage while using katar class weapons.

[Level 1] +3 ATK
[Level 2] +6 ATK
[Level 3] +9 ATK
[Level 4] +12 ATK
[Level 5] +15 ATK
[Level 6] +18 ATK
[Level 7] +21 ATK
[Level 8] +24 ATK
[Level 9] +27 ATK
[Level 10] +30 ATK
Icon Kauf active character expand
Levels: 3
Requires
Spirit of the Assassin Lv 1, Spirit of the Rogue Lv 1
Description
Allows you to absolutely dodge an enemy attack randomly. When you dodge even once, the effect disappears.

Lasting time is fixed to 10 minutes.
Casting time is fixed to 0.5 seconds.

LV / Flee Chance / SP Taken
1 - 33% - 10
2 - 66% - 20
3 - 100% - 30
Icon Knowledge of the Sun, Moon, and Stars passive self expand
Element: none Levels: 10
Requires
Basic Skill Lv 9
Required by
Union of the Sun, Moon, and Stars
Description
When you start the game in a map that is designated as Place of the Sun, or Moon, or Star, this passive skill kicks in. If you go outside the Place of the Sun, or Moon, or Star for too long, this effect disappears.

LV - Bonus Carrying Amount
1 - 10%
2 - 20%
3 - 30%
4 - 40%
5 - 50%
6 - 60%
7 - 70%
8 - 80%
9 - 90%
10 - 100%
Icon Kyrie Eleison Active Character expand
Element: None Levels: 10 Sp required: 20
Requires
Angelus Lv 2
Required by
Basilica, Gloria, Praefatio
Description
Create a perfect Barrier around the target to block incoming attacks. Barrier lasts until the 120 second duration is over, it takes the maximum number of hits, or it runs out of barrier hp (whichever comes first). Barrier hp is a percentage of the target's max hp, and that percentage is based on the skill's level.

[Level 1] 5 attacks, 20sp
[Level 2] 6 attacks, 20sp
[Level 3] 6 attacks, 20sp
[Level 4] 7 attacks, 25sp
[Level 5] 7 attacks, 25sp
[Level 6] 8 attacks, 25sp
[Level 7] 8 attacks, 30sp
[Level 8] 9 attacks, 30sp
[Level 9] 9 attacks, 30sp
[Level 10] 10 attacks, 40sp
Icon Lady Luck Active Area expand
Element: None Levels: 10 Sp required: 40 + (Skill Level * 3) + 1 / 4 Seconds
Requires
Hip Shaker Lv 3
Required by
Acoustic Rhythm (Duet)
Description
Increase critical rate in a 9x9 area.

Duration: 3 Minutes

LUK and "Dance Lessons" improve critical bonus.

(Skill Level * 1) = Critical % Increase

(Description From Sularin)
Icon Land Mine Active Ground expand
Element: None Levels: 5 Sp required: 10
Requires
Basic Skill Lv 9
Required by
Blast Mine, Remove Trap
Description
Trap Cost: 1 Trap

[Level 1] Lasting Time 200 Seconds
[Level 2] Lasting Time 160 Seconds
[Level 3] Lasting Time 120 Seconds
[Level 4] Lasting Time 80 Seconds
[Level 5] Lasting Time 40 Seconds

Damage Formula: (DEX + 75) * (1 + INT / 100) * Skill Level

Description: Very good trap for it
Icon Left-Hand Mastery Passive None expand
Element: None Levels: 5
Requires
Right-Hand Mastery Lv 1
Required by
Weapon Blocking
Description
Increase Left-Handed Weapon Damage when Equip Two Weapons.
In this case the Left-Handed Weapn Gives 30% of Attack Damages in the first place.

[Level 1] +10% (40%)
[Level 1] +20% (50%)
[Level 1] +30% (60%)
[Level 1] +40% (70%)
[Level 1] +50% (80%)
Icon Lex Aeterna Active Enemy expand
Element: None Levels: 1 Sp required: 10
Requires
Lex Divina Lv 5
Required by
Magnus Exorcismus
Description
Used on an enemy, causes next attack on that enemy to do double damage.
Icon Lex Divina Active Enemy expand
Element: None Levels: 10 Sp required: 20
Requires
Ruwach Lv 1
Required by
Meditatio, Lex Aeterna, Turn Undead
Description
Makes the target unable to use skills for a while. If someone is already affected by silence, this skill will cancel it out.

[Level 1] Silenced 30[s]: SP cost 20
[Level 2] Silenced 35[s]: SP cost 20
[Level 3] Silenced 40[s]: SP cost 20
[Level 4] Silenced 45[s]: SP cost 20
[Level 5] Silenced 50[s]: SP cost 20
[Level 6] Silenced 60[s]: SP cost 18
[Level 7] Silenced 60[s]: SP cost 16
[Level 8] Silenced 60[s]: SP cost 14
[Level 9] Silenced 60[s]: SP cost 12
[Level 10] Silenced 60[s]: SP cost 10
Icon Lightning Bolt Active Enemy expand
Element: Wind Levels: 10
Requires
Basic Skill Lv 9
Required by
Thunderstorm, Endow Tornado, Jupitel Thunder, Sightrasher, Water Ball
Icon Longing for Freedom (Duet) Active Area expand
Element: None Levels: 5 Sp required: 15
Requires
Dance Lessons Lv 10, Focus Ballet Lv 3, Marionette Control Lv 1
Description
* During duet combination skill of Gypsy and a Clown, when this skill is used, this allows the user of this skill to move around in the area affected by the duet skill. Note this is seperate cast - Gypsy and Clown must use this skill on their own in order to move. Every time skill level goes up, it recovers movement speed and attack speed bit by bit, to 100% at LV 5. The duet combination skill area will be fixed to the area that it started, and if either Gypsy or Clown moves out of the duet area, cancel it manually, or either one of them die, the duet skill will cancel as well as this skill. This means, if anything happens that results in cancelling the duet skill, it'll also cancel this skill. User of this skill will suffer 3 SP removed every 3 second instead of 1 SP every 3 second normally taken when using a duet skill. While under effect of this skill, Gypsy and Clown can attack and use skills as normal. Do note however, you cannot use other singing skills or other duet skills. If skill, A Moonlit Water Mill, a Falling Petal, is in effect, Longing for Freedom will not work.

Requires that you are currently in duet mode.

Skill LV | Attack / Move Speed Set To
1 - 60%
2 - 70%
3 - 80%
4 - 90%
5 - 100%
Icon Longing for Freedom (Duet) Active Area expand
Element: None Levels: 5 Sp required: 15
Requires
Marionette Control Lv 1, Music Lesson Lv 10, Unchained Serenade Lv 3
Description
* During duet combination skill of Gypsy and a Clown, when this skill is used, this allows the user of this skill to move around in the area affected by the duet skill. Note this is seperate cast - Gypsy and Clown must use this skill on their own in order to move. Every time skill level goes up, it recovers movement speed and attack speed bit by bit, to 100% at LV 5. The duet combination skill area will be fixed to the area that it started, and if either Gypsy or Clown moves out of the duet area, cancel it manually, or either one of them die, the duet skill will cancel as well as this skill. This means, if anything happens that results in cancelling the duet skill, it'll also cancel this skill. User of this skill will suffer 3 SP removed every 3 second instead of 1 SP every 3 second normally taken when using a duet skill. While under effect of this skill, Gypsy and Clown can attack and use skills as normal. Do note however, you cannot use other singing skills or other duet skills. If skill, A Moonlit Water Mill, a Falling Petal, is in effect, Longing for Freedom will not work.

Requires that you are currently in duet mode.

Skill LV | Attack / Move Speed Set To
1 - 60%
2 - 70%
3 - 80%
4 - 90%
5 - 100%

(Description From RagnaInfo.net)
Icon Lord of Vermillion Active Ground expand
Element: Wind Levels: 10 Sp required: 42 + (this.level * 3)
Requires
Jupitel Thunder Lv 5, Thunderstorm Lv 1
Required by
Summon Lightning Ball
Description
Hits a large area, with each lvl it atks a larger area, cast times reduced. and skill is more powerful. Also it atks 4 times.

[level 1] 100%MAtk:Casting Time 15[s]: SP cost 45
[level 2] 120%MAtk:Casting Time 14.5[s]: SP cost 48
[level 3] 140%MAtk:Casting Time 14[s]: SP cost 51
[level 4] 160%MAtk:Casting Time 13.5[s]: SP cost 54
[level 5] 180%MAtk:Casting Time 13[s]: SP cost 57
[level 6] 200%MAtk:Casting Time 12.5[s]: SP cost 60
[level 7] 220%MAtk:Casting Time 12[s]: SP cost 63
[level 8] 240%MAtk:Casting Time 11.5[s]: SP cost 66
[level 9] 260%MAtk:Casting Time 11[s]: SP cost 69
[level 10] 280%MAtk:Casting Time 10.5[s]: SP cost 72
Icon Loving Touch Active Spouse expand
Element: None Levels: 0 Sp required: 1
Description
Must be wearing wedding ring.

Give 15% of your HP to your spouse.
Works only in line of sight.
Icon Lullaby Active Area expand
Element: None Levels: 1 Sp required: 20
Requires
Focus Ballet Lv 10
Required by
Power Cord (Duet)
Description
Chance to cast sleep on enemies in the 9x9 area.

Chance is increased with INT.

Duration: 1 Minute

(Description From Sularin)
Icon Lullaby (Duet) Active Area expand
Element: None Levels: 1 Sp required: 20
Requires
Perfect Tablature Lv 10
Required by
Power Cord (Duet)
Description
Duration:60[s]
May put enemies in a 9x9 area to sleep. Chance is increased with int. Takes 1sp every 4[s] after cast.
Icon Mace Mastery Passive Self expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Mana Recharge
Description
Increase Mace Damage.

[Level 1] Attack STR +3
[Level 2] Attack STR +6
[Level 3] Attack STR +9
[Level 4] Attack STR +12
[Level 5] Attack STR +15
[Level 6] Attack STR +18
[Level 7] Attack STR +21
[Level 8] Attack STR +24
[Level 9] Attack STR +27
[Level 10] Attack STR +30
Icon Madness Canceller expand
Levels: 1
Requires
Chain Action Lv 3, Coin Flip Lv 4, Desperado Lv 5, Gatling Fever Lv 1, Rapid Shower Lv 7, Single Action Lv 1
Description
Description: Uses 4 coins to increase your ATK by 100, increase ASPD by 20% but makes you unable to move. Effect is gone after 15 seconds. Cannot be used in conjunction with Adjustment.
Icon Magic Crasher Active Enemy expand
Element: Neutral Levels: 1 Sp required: 12
Requires
Increase SP Recovery Lv 1
Required by
Gravitational Field
Description
* Very strange skill. This non-elemental attack calculates like this: The damage will be based on your magic attack, but it CAN miss - which means it depends on your DEX for success rate. Once it hits the enemy, your damage is reduced by enemy's PHYSICAL defense, not magical defense. The total damage of this skill DOES factor in your cards and enemy size. Note that well. The cast time is 0.3 seconds, and after-cast delay is 0.3 seconds. SP taken is 12.

(Description from Emperium.org)
Icon Magic Rod Active Self expand
Element: None Levels: 5 Sp required: 2
Requires
Study Lv 4
Required by
Indulge, Soul Siphon, Soul Exhale, Spell Breaker
Description
Like Counter or Poison React, if a skill is casted on you you cancel it and take some of the sp used for the skill from the caster, Skill must be active for it to work!

[Level 1] .4[s] Active/20% Sp Taken
[Level 2] .6[s] Active/40% Sp Taken
[Level 3] 0.8[s] Active/60% Sp Taken
[Level 4] 1[s] Active/80% Sp Taken
[Level 5] 1.2[s] Active/100% Sp taken
Icon Magical Bullet expand
Levels: 1
Requires
Coin Flip Lv 1
Description
Uses 1 coin to fire a magical bullet that does not actually use up your bullet. This magical bullet's damage is calculated by ATK+MATK, and its element will be Shadow.
Icon Magical Strings Active Area expand
Element: None Levels: 10 Sp required: 35 + (Skill Level * 5)
Requires
Unchained Serenade Lv 3
Required by
Acoustic Rhythm (Duet)
Description
Duration:180sec

Increases players cast speed, and decreases delays after the skill. Works in 9x9 radius and takes 1 sp every 5sec after the cast.

DEX and Music Lessons improve cast time bonus
INT and Music Lessons improve cast delay bonus

[Level 1] 3%Inc/3%Dec/Sp:40
[Level 2] 6%Inc/6%Dec/Sp:45
[Level 3] 9%Inc/9%Dec/Sp:50
[Level 4] 12%Inc/12%Dec/Sp:55
[Level 5] 15%Inc/15%Dec/Sp:60
[Level 6] 18%Inc/18%Dec/Sp:65
[Level 7] 21%Inc/21%Dec/Sp:70
[Level 8] 25%Inc/25%Dec/Sp:75
[Level 9] 27%Inc/27%Dec/Sp:80
[Level 10] 30%Inc/30%Dec/Sp:85
Icon Magnetic Earth Active Ground expand
Element: None Levels: 5 Sp required: 70 - (Skill Level * 4)
Requires
Deluge Lv 3, Volcano Lv 3, Whirlwind Lv 3
Required by
Hocus-Pocus, Vacuum Extreme
Description
Requires: Blue and Yellow Gemstone
Makes an Anti Magic Barrier.

[Level 1] 7x7 Area/2min
[Level 2] 7x7 Area/2.75min
[Level 3] 9x9 Area/3.5min
[Level 4] 9x9 Area/4.25min
[Level 5] 11x11 Area/5min
Icon Magnificat Active Party expand
Element: None Levels: 5 Sp required: 40
Requires
Basic Skill Lv 9
Required by
Gloria
Description
Speed Up the Party Members
Icon Magnum Break Active Enemy expand
Element: Fire Levels: 10 Sp required: 15
Requires
Bash Lv 5
Required by
Bowling Bash, Aura Blade
Description
Sp Used: 15

An area of effect move, you target one enemy and every other enemy by a 5*5 area is also effected with additional damage, pushes the target back 2 cells and deals fire damage regardless of the weapons elemental properties.

[Level 1] 115% Attack
[Level 2] 130% Attack
[Level 3] 145% Attack
[Level 4] 160% Attack
[Level 5] 175% Attack
[Level 6] 190% Attack
[Level 7] 205% Attack
[Level 8] 220% Attack
[Level 9] 235% Attack
[Level 10] 250% Attack
Icon Magnus Exorcismus Active Ground expand
Element: Holy Levels: 10 Sp required: 38 + (Skill Level * 2)
Requires
Lex Aeterna Lv 1, Safety Wall Lv 1, Turn Undead Lv 3
Description
Summon a Grand Cross to give Damages on the Undead and the Ghost on a Colossal Scale. Requires one Blue Gemstone to cast.

[Level 1] 1 hit: SP cost 40
[Level 2] 2 hit: SP cost 42
[Level 3] 3 hit: SP cost 44
[Level 4] 4 hit: SP cost 46
[Level 5] 5 hit: SP cost 48
[Level 6] 6 hit: SP cost 50
[Level 7] 7 hit: SP cost 52
[Level 8] 8 hit: SP cost 54
[Level 9] 9 hit: SP cost 56
[Level 10] 10 hit: SP cost 58
Icon Mammonite Active Enemy expand
Element: Weapon Levels: 10 Sp required: 5
Requires
Basic Skill Lv 9
Required by
High Speed Cart Ram
Description
Give an Enemy Surprising Damages with Money.

[Level 1] : Attack STR 150%, 100Z spent
[Level 2] : Attack STR 200%, 200Z spent
[Level 3] : Attack STR 250%, 300Z spent
[Level 4] : Attack STR 300%, 400Z spent
[Level 5] : Attack STR 350%, 500Z spent
[Level 6] : Attack STR 400%, 600Z spent
[Level 7] : Attack STR 450%, 700Z spent
[Level 8] : Attack STR 500%, 800Z spent
[Level 9] : Attack STR 550%, 900Z spent
[Level 10] : Attack STR 600%, 1000Z spent
Icon Mana Recharge Passive Self expand
Element: None Levels: 5
Requires
Demon Bane Lv 10, Mace Mastery Lv 10
Description
* Decrease SP usage of your skills. At LV 5, it decreases SP usage of all of your skills by 20%.

Skill LV | SP Taken Decreased
1 - 4%
2 - 8%
3 - 12%
4 - 16%
5 - 20%
Icon Marionette Control Active Character expand
Element: None Levels: 1 Sp required: 100
Requires
Dance Lessons Lv 5, Improved Concentration Lv 10
Required by
Longing for Freedom (Duet)
Description
* Target a party member with this skill, and half of your stats will be given to that character as a bonus points (like 10+60 DEX).

However, the normal stat/stat bonus/etc. cannot go beyond 99, as if it does, the overflow points will simply not affect that character (so no use for Wizards and Priests who already have over 99 INT, DEX/VIT).

There's a restriction to item/skill usage, and only skill you can use is Marionette Control. Using it again breaks the link between you and that character, and you will be free to move around, mess around, do whatever, while that character will lose the bonus stat points gained from you.

A character cannot receive more than one Marionette Control session, and doesn't affect other Clown/Gypsy. This skill will only work if that character under this skill is within 7 cells around you, and if this character goes beyond that, the skill will automatically cancel. Also, if the character target's LV is + or - 5 levels from you, and this character must be in your party.

Note your character can still move around even when you have used this skill.
Icon Marionette Control Active Party Member expand
Element: None Levels: 1 Sp required: 100
Requires
Improved Concentration Lv 10, Music Lesson Lv 5
Required by
Longing for Freedom (Duet)
Description
* Target a party member with this skill, and half of your stats will be given to that character as a bonus points (like 10+60 DEX).

However, the normal stat/stat bonus/etc. cannot go beyond 99, as if it does, the overflow points will simply not affect that character (so no use for Wizards and Priests who already have over 99 INT, DEX/VIT).

There's a restriction to item/skill usage, and only skill you can use is Marionette Control. Using it again breaks the link between you and that character, and you will be free to move around, mess around, do whatever, while that character will lose the bonus stat points gained from you.

A character cannot receive more than one Marionette Control session, and doesn't affect other Clown/Gypsy. This skill will only work if that character under this skill is within 7 cells around you, and if this character goes beyond that, the skill will automatically cancel. Also, if the character target's LV is + or - 5 levels from you, and this character must be in your party.

Note your character can still move around even when you have used this skill.

(Description From RagnaInfo.net)
Icon Matyr's Reckoning Active Enemy expand
Element: Holy Levels: 5 Sp required: 10
Requires
Endure Lv 1, Faith Lv 5, Sacrifice Lv 3
Description
* Sacrifice some of your HP to cause massive damage against an enemy. You will sacrifice up to 3% of your max HP, and can cause up to x1.65 damage of sacrificed HP. However, this skill will NOT consider your current HP state. Continued usage of this skill WILL eventually lead you to your death if you don't pay close attention to your HP gauge! This skill has no effect against Boss monsters. SP usage is fixed to 100 for all levels.

LV | Your HP Used | Damage %
1 - 9% - 100%
2 - 9% - 110%
3 - 9% - 120%
4 - 9% - 130%
5 - 9% - 140%

(Thanks, www.ragnainfo.net for description.)
Icon Meditatio Passive Self expand
Element: None Levels: 10
Requires
Aspersio Lv 3, Lex Divina Lv 5, SP Recovery Lv 5
Description
* Like it says, through meditation, you will receive better SP recovery rate as well as increase your max SP.

LV | SP Recovery % / SP Increase % / Heal Bonus %
1 - 3% / 1% / 2%
2 - 6% / 2% / 4%
3 - 9% / 3% / 6%
4 - 12% / 4% / 8%
5 - 15% / 5% / 10%
6 - 18% / 6% / 12%
7 - 21% / 7% / 14%
8 - 24% / 8% / 16%
9 - 27% / 9% / 18%
10 - 30% / 10% / 20%
Icon Melody Strike Active Enemy expand
Element: Weapon Levels: 5 Sp required: 8
Requires
Music Lesson Lv 3
Required by
Arrow Vulcan, Severe Rainstorm
Description
Cast Time:1.5sec
Attacks using an arrow with a musical class insturnment.

[Level 1] 150% Damage
[Level 2] 175% Damage
[Level 3] 200% Damage
[Level 4] 225% Damage
[Level 5] 250% Damage
Icon Melt Down Active Self expand
Element: None Levels: 10 Sp required: 40 + (floor(Skill Level / 2) * 10)
Requires
Hilt Binding Lv 1, Power Thrust Lv 3, Skin Tempering Lv 3, Weaponry Research Lv 5
Description
* This is self-usage skill (like Overthrust). During the skill's lasting time, every time you hit an enemy, they will have their equipment randomly destroyed. For monsters, when their "weapon" or "armor" is destroyed, its ATK / DEF will go down by 25% for approximately 5 seconds. This skill will stop working after the target has no more equipments on, disappear, or die.

The "destroyed" weapons / armors can be repaired by fellow Blacksmith or Weapon Repair NPC.

This skill does not affect Boss monsters.

LV | WPN Destroy % / ARM Destroy % | Cast Time | Last Time | SP Used
1 - 1% / 0.7% - 5s - 15 - 50
2 - 2% / 1.4% - 5s - 20 - 50
3 - 3% / 2.1% - 6s - 25 - 60
4 - 4% / 2.8% - 6s - 30 - 60
5 - 5% / 3.5% - 7s - 35 - 70
6 - 6% / 4.2% - 7s - 40 - 70
7 - 7% / 4.9% - 8s - 45 - 80
8 - 8% / 5.6% - 8s - 50 - 80
9 - 9% / 6.3% - 9s - 55 - 90
10 - 10% / 7% - 10s - 60 - 90
Icon Mental Sensing (Duet) Active Area expand
Element: None Levels: 5 Sp required: 35
Requires
Acoustic Rhythm (Duet) Lv 3
Description
Duration:60[s]
AoE:9x9cells
Increases exp earned. Takes 1sp every 3[s] after use.

[Level 1] 136% EXP
[Level 2] 147% EXP
[Level 3] 158% EXP
[Level 4] 169% EXP
[Level 5] 180% EXP
Icon Mental Sensing (Duet) Active Area expand
Element: None Levels: 5 Sp required: 35
Requires
Acoustic Rhythm (Duet) Lv 3
Description
Increases experienced earned by all characters within the 9x9 area.

Duration: 1 Minute

125% + (Skill Level * 11%) = Experience gained %

(Description From Sularin)
Icon Mental Strength Active Self expand
Element: None Levels: 5 Sp required: 200
Requires
Raging Thrust Lv 3
Required by
Snap
Description
Increases Def/MDef by 90% and decreses ASPD by 25%, Your moving speed is also slowed down while this is active, needs 5 spirit spheres active.

[Level 1] Lasts 30sec
[Level 2] Lasts 60sec
[Level 3] Lasts 90sec
[Level 4] Lasts 120sec
[Level 5] Lasts 150sec
Icon Meteor Assault Active Enemy expand
Element: None Levels: 10 Sp required: 8 + (2 * Skill Level)
Requires
Katar Mastery Lv 5, Right-Hand Mastery Lv 3, Sonic Blow Lv 5, Soul Breaker Lv 1
Description
* Same skill that Loki in Ragnarok manga uses. It causes mass damage to all enemies within 5x5 cells around you. Any enemies hit by this skill will receive Stun, Darkness, or external bleeding status ailment randomly. There is a set 0.5 seconds of After-Cast Delay.

LV | ATK Power | Ailment Chance | SP Used
1 - 80% - 10% - 10
2 - 120% - 15% - 12
3 - 160% - 20% - 14
4 - 200% - 25% - 16
5 - 240% - 30% - 18
6 - 280% - 35% - 20
7 - 320% - 40% - 22
8 - 360% - 45% - 24
9 - 400% - 50% - 26
10 - 440% - 55% - 28

(Description from Emperium.org)
Icon Meteor Storm Active Ground expand
Element: Fire Levels: 10 Sp required: 20
Requires
Sightrasher Lv 2, Thunderstorm Lv 1
Required by
Summon Fire Ball
Description
Cast time: 15[s]

Summons meteors from the sky. Dealing out lethal damage to a large area.

[Level 1] 2 Meteor, 1 hit each: SP cost 20
[Level 2] 3 Meteor, 1 hit each: SP cost 24
[Level 3] 3 Meteor, 2 hit each: SP cost 30
[Level 4] 4 Meteor, 2 hit each: SP cost 34
[Level 5] 4 Meteor, 3 hit each: SP cost 40
[Level 6] 5 Meteor, 3 hit each: SP cost 44
[Level 7] 5 Meteor, 4 hit each: SP cost 50
[Level 8] 6 Meteor, 4 hit each: SP cost 54
[Level 9] 6 Meteor, 5 hit each: SP cost 60
[Level 10] 7 Meteor, 5 hit each: SP cost 64
Icon Mind Breaker Active Enemy expand
Element: None Levels: 5 Sp required: 9 + (Skill Level * 3)
Requires
Increase SP Recovery Lv 3, Soul Siphon Lv 2
Description
- Mind Breaker (Active Skill), LV 5
Requirements: SP Recovery LV 3, Soul Burn LV 1

* Attack the mind of the enemy to cause mental breakdown. This decreases enemy's MDEF, but it ups their MATK. Success rate goes up when you level this skill up. Just like Provoke skill, any monsters who got this cast on regardless of success rate will turn hostile toward you.

This is basically Provoke for Magicians.

LV | Effect | Success Rate | After-Cast Delay | SP Used
1 - MATK +20% MDEF -12% - 60% - 0.8s - 12
2 - MATK +40% MDEF -24% - 65% - 0.9s - 15
3 - MATK +60% MDEF -36% - 70% - 1s - 18
4 - MATK +80% MDEF -48% - 75% - 1.1s - 21
5 - MATK +100% MDEF -60% - 80% - 1.2s - 24
Icon Moonlit Water Mill, Falling Petal (Duet) Active Area expand
Element: None Levels: 5 Sp required: 20 + (Skill Level * 10)
Requires
Dance Lessons Lv 7, Improved Concentration Lv 5
Description
* This is Clown/Gypsy combination skill. It creates 9x9 cell around the Clown/Gypsy that NO ONE can enter. However, it just prevents entry, and doesn't protect against ranged attacks or magic. Once this skill is being used, SP of both Clown and Gypsy will go down, just like any other good combination skill does. You cannot use this skill in Siege Mode (WoE).

LV | Last Time | SP Used / Per 10 Sec | Initial SP Usage
1 - 20s - 4 - 30
2 - 20s - 8 - 40
3 - 25s - 12 - 50
4 - 30s - 16 - 60
5 - 35s - 20 - 70
Icon Moonlit Water Mill, Falling Petal (Duet) Active Area expand
Element: None Levels: 5 Sp required: 20 + (Skill Level * 10)
Requires
Improved Concentration Lv 5, Music Lesson Lv 7
Description
* This is Clown/Gypsy combination skill. It creates 9x9 cell around the Clown/Gypsy that NO ONE can enter. However, it just prevents entry, and doesn't protect against ranged attacks or magic. Once this skill is being used, SP of both Clown and Gypsy will go down, just like any other good combination skill does. You cannot use this skill in Siege Mode (WoE).

LV | Last Time | SP Used / Per 10 Sec | Initial SP Usage
1 - 20s - 4 - 30
2 - 20s - 8 - 40
3 - 25s - 12 - 50
4 - 30s - 16 - 60
5 - 35s - 20 - 70
Icon Mug Active Enemy expand
Element: None Levels: 10 Sp required: 15
Requires
Gank Lv 4
Required by
Backstab, Divest Helm
Description
Steals zeny, affected by Dex, luk, and skill level, amount stolen based on monsters level.

[Level 1] 1% Chance to Steal Zeny
[Level 2] 2% Chance to Steal Zeny
[Level 3] 3% Chance to Steal Zeny
[Level 4] 4% Chance to Steal Zeny
[Level 5] 5% Chance to Steal Zeny
[Level 6] 6% Chance to Steal Zeny
[Level 7] 7% Chance to Steal Zeny
[Level 8] 8% Chance to Steal Zeny
[Level 9] 9% Chance to Steal Zeny
[Level 10] 10% Chance to Steal Zeny
Icon Music Lesson Passive Self expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Melody Strike, Unchained Serenade, Longing for Freedom (Duet), Marionette Control, Moonlit Water Mill, Falling Petal (Duet), Wand of Hermod
Description
Increases atk with musical class weapons.

[Level 1] +3 Atk
[Level 2] +6 Atk
[Level 3] +9 Atk
[Level 4] +12 Atk
[Level 5] +15 Atk
[Level 6] +18 Atk
[Level 7] +21 Atk
[Level 8] +24 Atk
[Level 9] +27 Atk
[Level 10] +30 Atk
Icon Mystical Amplification Active Self expand
Element: None Levels: 10 Sp required: 10 + (Skill Level * 4)
Requires
Basic Skill Lv 9
Required by
Gravitational Field
Description
* This skill finally got fixed. Upon usage, it increases MATK bonus of the next magical skill you use. This boost is seprate from your wand's MATK bonus.

Lasting time is 40 seconds or until a skill is used.
Casting time is fixed (unaffected by DEX) at 0.7s.

LV | MATK Bonus | SP Taken
1 - 5% - 14
2 - 10% - 18
3 - 15% - 22
4 - 20% - 26
5 - 25% - 30
6 - 30% - 34
7 - 35% - 38
8 - 40% - 42
9 - 45% - 46
10 - 50% - 50

(Description from Emperium.org)
Icon Napalm Beat active monster expand
Levels: 10
Requires
Basic Skill Lv 9
Required by
Napalm Vulcan, Safety Wall, Soul Strike, Jupitel Thunder
Description
Hit with psychic energy
Icon Napalm Vulcan active Enemy expand
Element: Ghost Levels: 5 Sp required: 25 + (this.level * 5)
Requires
Napalm Beat Lv 5
Description
* Use powers of kinesis to cause multiple hits to a single enemy. Higher skill level allows you to hit more. There's a chance of causing Curse to enemy. There is 1s of after-cast delay.

LV | Hits | Curse Chance | SP Used
1 - 1 - 5% - 10
2 - 2 - 10% - 25
3 - 3 - 15% - 40
4 - 4 - 20% - 55
5 - 5 - 25% - 70

(Description from Emperium.org)
Icon Nugget Create Active Self expand
Element: None Levels: 3
Requires
Ore Discovery Lv 1, Oridecon Research Lv 3, Weaponry Research Lv 5
Description
* Create a gold piece (using iron ore, gold ore, or silver ore), then combine it to create a nugget. This nugget will be used to create specific weapons, sell it to NPCs for high price, or to create coins with. It can also be used to increase chance of making a weapon as well.
Icon Occult Impaction Active Enemy expand
Element: None Levels: 5 Sp required: 10 + (Skill Level * 4)
Requires
Summon Spirit Spheres Lv 5
Required by
Throw Spirit Spheres
Description
A short ranged Physical Atk, The more def the enemy has the more damage inflicted.

[Level 1] 175% Atk/Sp:10
[Level 2] 250% Atk/Sp:14
[Level 3] 325% Atk/Sp:17
[Level 4] 400% Atk/Sp:19
[Level 5] 475% Atk/Sp:20
Icon Ore Discovery Passive Self expand
Element: None Levels: 1
Requires
Hilt Binding Lv 1, Steel Tempering Lv 1
Required by
Nugget Create
Description
Increases the drop rate of ores. All anti-loot systems still work.
Icon Oridecon Research Passive None expand
Element: None Levels: 5
Requires
Enchanted Stonecraft Lv 1
Required by
Coin Create, Nugget Create
Description
Improves success chances on crafting level 3 weapons.
Icon Overcharge Passive None expand
Element: None Levels: 10
Requires
Discount Lv 3
Description
Enable to Sell items as a higher price to a NPC Shop.

[Level 1] : Overcharge 7%
[Level 2] : Overcharge 9%
[Level 3] : Overcharge 11%
[Level 4] : Overcharge 13%
[Level 5] : Overcharge 15%
[Level 6] : Overcharge 17%
[Level 7] : Overcharge 19%
[Level 8] : Overcharge 21%
[Level 9] : Overcharge 23%
[Level 10] : Overcharge 24%
Icon Owl's Eye Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Vulture's Eye, Falcon Eyes
Description
Increase DEX.

[Level 1] : DEX +1
[Level 2] : DEX +2
[Level 3] : DEX +3
[Level 4] : DEX +4
[Level 5] : DEX +5
[Level 6] : DEX +6
[Level 7] : DEX +7
[Level 8] : DEX +8
[Level 9] : DEX +9
[Level 10] : DEX +10
Icon Parrying Passive Self expand
Element: None Levels: 10 Sp required: 50
Requires
Provoke Lv 5, Two-Handed Quicken Lv 3, Two-Handed Sword Mastery Lv 10
Description
* You automatically block some of the attacks randomly. This allows you to auto-guard attacks with your sword. It will now block both ranged and physical attacks. Requires a two-handed sword.

LV | Block Rate | Last Time
1 - 23% - 15s
2 - 26% - 20s
3 - 29% - 25s
4 - 32% - 30s
5 - 35% - 35s
6 - 38% - 40s
7 - 41% - 45s
8 - 44% - 50s
9 - 47% - 55s
10 - 50% - 60s
Icon Peaceful Rest passive self expand
Element: none Levels: 10
Requires
Basic Skill Lv 9
Required by
Warm Wind
Description
If there is another TK Boy sitting next to you while sitting, this skill kicks in, allowing you to regenerate HP. When you do /doridori emote, you recover +30 additional bonus HP. The HP recovered listed just below is base value, and it increases if you have higher VIT. This skill also kicks in even if you are overweight.

LV / HP Recovered
1 - 30
2 - 60
3 - 90
4 - 120
5 - 160
6 - 180
7 - 210
8 - 240
9 - 270
10 - 300
Icon Peco Peco Ride Passive None expand
Element: None Levels: 1
Requires
Endure Lv 1
Required by
Brandish Spear, Cavalier Mastery, Spear Dynamo, Traumatic Blow, Joint Beat, Spiral Pierce
Description
Enable to Ride a Tamed Peco Peco. When riding Peco Peco, spear class weapons do 100% damage on medium sized monsters, instead of the normal 75%.
Icon Peco Peco Riding Passive None expand
Element: None Levels: 1
Requires
Endure Lv 1
Required by
Cavalier Mastery
Description
Enable to Ride a Tamed Grand Peco. When riding Grand Peco, spear class weapons do 100% damage on medium sized monsters, instead of the normal 75%.
Icon Perfect Tablature Active Area expand
Element: None Levels: 10 Sp required: 20
Requires
Unchained Serenade Lv 3
Required by
Lullaby (Duet)
Description
Increases parties flee and and perfect dodge that is in a 9x9 area. Lasts 60 sec and takes 5 sp every sec after the cast.

AGI and Music Lessons improve flee bonus
LUK and Music Lessons improve perfect dodge bonus

[Level 1] +1% Flee/+1% P.Flee
[Level 2] +2% Flee/+1% P.Flee
[Level 3] +3% Flee/+2% P.Flee
[Level 4] +4% Flee/+2% P.Flee
[Level 5] +5% Flee/+3% P.Flee
[Level 6] +6% Flee/+3% P.Flee
[Level 7] +7% Flee/+4% P.Flee
[Level 8] +8% Flee/+4% P.Flee
[Level 9] +9% Flee/+5% P.Flee
[Level 10] +10% Flee/+5% Flee
Icon Permanent Development passive expand
Levels: 1
Description
A 50% chance that each time fort economy is increased, two points are given instead of one.
Icon Piece Active None expand
Element: None Levels: 5 Sp required: 15
Requires
Remover Lv 1
Required by
Scribble, Man Hole
Description
Scribble a design on your guild flag, you need a Red Gemstone and 10 sp, unkown lasting time.
Icon Pierce Active Enemy expand
Element: Weapon Levels: 10 Sp required: 7
Requires
Spear Mastery Lv 1
Required by
Spear Boomerang, Spear Stab, Spiral Pierce
Description
Multiple trusts whit a spear class weapon. Number of hits depends on size of the enemy.
SP cost: 7

Small: 1 hit (level 10 damage = 200%)
Medium: 2 hits (level 10 damage = 400%)
Great: 3 hits (level 10 damage = 600%)

[Level 1] 110% damage, +5 Accuracy
[Level 2] 120% damage, +10 Accuracy
[Level 3] 130% damage, +15 Accuracy
[Level 4] 140% damage, +20 Accuracy
[Level 5] 150% damage, +25 Accuracy
[Level 6] 160% damage, +30 Accuracy
[Level 7] 170% damage, +35 Accuracy
[Level 8] 180% damage, +40 Accuracy
[Level 9] 190% damage, +45 Accuracy
[Level 10] 200% damage, +50 Accuracy
Icon Piercing Shot expand
Levels: 5
Requires
Tracking Lv 5
Description
Shoots a bullet that will go straight through the enemy. Enemy hit by this attack may be put in Bleeding status ailment.

LV / Damage / Chance of Bleeding Status Ailment
1 - 110% - 3%
2 - 120% - 6%
3 - 130% - 9%
4 - 140% - 12%
5 - 150% - 15%
Icon Plant Cultivation Active Ground expand
Element: None Levels: 2 Sp required: 10
Requires
Basic Skill Lv 9
Description
* By using spores and plant stalk, you can summon a mushroom or a plant. What you get is random, and there's chance of failure. This skill cannot be used in WoE / Siege Mode. It has fixed chance of success of 50% that does not change.

- At Skill LV 1, you can summon a Black or Red Mushroom using one Mushroom Spore.
- At Skill LV 2, you can summon Yellow, Red, White, Green, Blue, or Shining Plant using one Stem.

There is no casting time, or after-cast delay.
Icon Play Dead self expand
Levels: 0
Icon Pneuma Active Ground expand
Element: None Levels: 1 Sp required: 10
Requires
Warp Portal Lv 4
Description
Shields a 3x3 area from ranged physical attacks.

For more information regarding Pneuma, see the 'Pneuma Hopping' section of Xyzzy's Full Support Priest Guide, located in the Aco/Priest/Monk forum.
Icon Poison React Active Self expand
Element: Poison Levels: 10 Sp required: 30
Requires
Enchant Poison Lv 3
Required by
Venom Splasher
Description
Counter 1 attack of the
Icon Potion Research Active Self expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Prepare Potion
Description
Increases chance to make potions, and how much a potion heals you.

[Level 1] 5% Increase Heal
[Level 2] 10% Increase Heal
[Level 3] 15% Increase Heal
[Level 4] 20% Increase Heal
[Level 5] 25% Increase Heal
[Level 6] 30% Increase Heal
[Level 7] 35% Increase Heal
[Level 8] 40% Increase Heal
[Level 9] 45% Increase Heal
[Level 10] 50% Increase Heal
Icon Potion Synthesis Active Item expand
Element: None Levels: 5
Requires
Alchemy Lv 2, Prepare Potion Lv 5
Description
* Combine many different potions to create new potions. There are already set rules to what can be mixed, and the problem is the success rate. You can create potions that weigh less, but perform the same... or create heavier potions that heal for far more. For potions that summon creatures to attack, they might have better attack rate, or have a new skill to use.
Icon Power Cord (Duet) Active Area expand
Element: None Levels: 1 Sp required: 10
Requires
Lullaby (Duet) Lv 1
Description
Duration:60[s]
AoE:9x9cells (party members only!)
Makes all skills that require Gems or Traps be abled to be used without them. Takes 1 sp every 5sec after use. Sage's Hocus Pocus skill still requires one Yellow Gemstone while within Power Cord's AoE.
Icon Power Cord (Duet) Active Area expand
Element: None Levels: 1 Sp required: 10
Requires
Lullaby Lv 1
Description
[Party Only]

Makes all skills that require Gems or Traps to be used without them within the 9x9 area.

Duration: 1 Minute

Sage's Hocus Pocus skill still requires one Yellow Gemstone while within Power Chord\'s Area of Affect.

(Description From Sularin)
Icon Power Maximize Active Self expand
Element: None Levels: 5 Sp required: 10
Requires
Power Thrust Lv 2, Weapon Perfection Lv 3
Description
Makes every attack do maximum damage when activated. Does not ignore enemy defense. When activated, this skill slowly drains SP, and SP can not regen while skill is active. Skill can be deactivated by using the skill again (no sp cost for deactivating), or when the character runs out of SP.

[Level 1] 1 SP/1[s]
[Level 2] 1 SP/2[s]
[Level 3] 1 SP/3[s]
[Level 4] 1 SP/4[s]
[Level 5] 1 SP/5[s]
Icon Power Thrust Active Party expand
Element: None Levels: 5 Sp required: 20 - (Skill Level * 2)
Requires
Adrenaline Rush Lv 3
Required by
Power Maximize, Powerthrust Max, Melt Down
Description
Effects: mace/axe class weapon.

Increases damage, at the risk of damaging the weapons. Party members using mace or axe class weapons are also affected by this skill.

[Level 1] Duration 20, Dmg 105%: Damage chance 0.2%, SP cost 18.
[Level 2] Duration 40, Dmg 110%: Damage chance 0.4%, SP cost 16.
[Level 3] Duration 60, Dmg 115%: Damage chance 0.6%, SP cost 14.
[Level 4] Duration 80, Dmg 120%: Damage chance 0.8%, SP cost 12.
[Level 5] Duration 100, Dmg 125%: Damage chance 1%, SP cost 10.
Icon Powerthrust Max Active Self expand
Element: None Levels: 5 Sp required: 15
Requires
Power Thrust Lv 5
Description
* Greately increase weapon power by using power of the Zeny. Unlike normal Overthrust, this skill only affects you. All skill levels have same 0.1% chance of weapon breaking every hit.

Lasting time is fixed to 180 Sec.
There is no casting time / after-cast delay.

Skill LV | Bonus Damage | Zeny Taken
1 - 120% - 3000z
2 - 140% - 3500z
3 - 160% - 4000z
4 - 180% - 4500z
5 - 200% - 5000z
Icon Prepare Potion Active Item expand
Element: None Levels: 10 Sp required: 5
Requires
Potion Research Lv 5
Required by
Acid Terror, Aid Potion, Bomb, Biochemical Helm, Summon Flora, Summon Marine Sphere, Alchemy, Potion Synthesis
Description
Allow you to create potions. You will need one Medicine Bowl, and the Creation Guide for the potion you wish to make. I believe dex/int increases success chances.
Icon Preserve Active Self expand
Element: None Levels: 1 Sp required: 30
Requires
Intimidate Lv 10
Description
* Allows Stalker to not change the skill learned via Plagiarism even when hit by a different skill for duration of the skill.

Lasts 10 minutes, takes 30 SP. Cast time is 1 second.

(Description from RagnaInfo.net)
Icon Provoke Active Enemy expand
Element: None Levels: 10 Sp required: 3 + Skill Level
Requires
Basic Skill Lv 9
Required by
Parrying, Relax, Endure
Description
Provokes an enemy to attack you and has a chance to Decrease an Enemy
Icon Pushcart Passive None expand
Element: None Levels: 10
Requires
Enlarge Weight Limit Lv 5
Required by
Vending, Cart Boost
Description
Enable to Carry a Pushcart, the special inventory for Merchant Class.

Get a pushcart from the local kafra girl, and use alt+w to open it. Unable to Use items from Pushcart Directly. Movement speed is decreased when using Pushcart, but will increase as you level the skill, back to 100% speed at level 10.
Icon Quagmire Active Ground expand
Element: Earth Levels: 5 Sp required: 15
Requires
Cold Bolt Lv 1, Heavens Drive Lv 1
Required by
Gravitational Field, Marsh of Abyss
Description
O O O O O
O O O O O
O O X O O
O O O O O
O O O O O

X = chosen location
O = affected area

SP cost: 15

Everybody inside the area looses 50% DEX & AGI, and walks in half speed. This goes fore enemies and friends alike.

[Level 1] Lasting time 5[s]
[Level 2] Lasting time 10[s]
[Level 3] Lasting time 15[s]
[Level 4] Lasting time 20[s]
[Level 5] Lasting time 25[s]

Important note: In the future, Quagmire will be changed, so that there will be a maximum of 3 quagmires at a time (similar to the 3 firewall limit), and the AGI/DEX reduced will be based on level, with level 5 reducing AGI and DEX by 50 points (not percent). This change will make level 5 Quagmire better for WoE builds, but will make it more beneficial for PvM and MVP builds to leave it at level 2 or 3 so the shorter duration will allow them to recast more quickly. The walking speed reduction will not be affected by level.
Icon Raging Palm Strike Active Enemy expand
Element: None Levels: 5 Sp required: Skill Level * 2
Requires
Iron Fists Lv 7, Summon Spirit Spheres Lv 5
Description
* Attack an enemy with your palm. The target will receive nasty damage, and will be pushed back about 3 cells. You can only do this while in Fury state, and this skill does not take a Spirit Sphere.

LV | Damage | SP Used
1 - 300% - 2
2 - 400% - 4
3 - 500% - 6
4 - 600% - 8
5 - 700% - 10
Icon Raging Quadruple Blow Active Enemy expand
Element: Weapon Levels: 5 Sp required: 15 + (Skill Level * 2)
Requires
Raging Trifecta Blow Lv 5
Required by
Raging Thrust
Description
Can only be used during Triple blows delay period, attacks four times(counts as one) and has its own delay period, dex and agi reduce delay.

[Level 1] 200% Atk/Sp:17
[Level 2] 250% Atk/Sp:19
[Level 3] 300% Atk/Sp:21
[Level 4] 350% Atk/Sp:23
[Level 5] 400% Atk/Sp:25
Icon Raging Thrust Active Enemy expand
Element: Weapon Levels: 5 Sp required: 20 + (Skill Level * 3)
Requires
Raging Quadruple Blow Lv 3
Required by
Glacier Fist, Mental Strength
Description
The finish to this 3 part attack, requires 1 spirit sphere active, can only be cast during Combo Chains delay, Also pushes enemy back and has its own delay period, again agi/dex reduce it.

[Level 1] 300% Atk/Sp:23
[Level 2] 360% Atk/Sp:26
[level 3] 420% Atk/Sp:29
[Level 4] 480% Atk/Sp:32
[Level 5] 540% Atk/Sp:35
Icon Raging Trifecta Blow Passive Enemy expand
Element: Weapon Levels: 10
Requires
Flee Lv 5
Required by
Glacier Fist, Raging Quadruple Blow, Dragon Combo
Description
A combo attack that happens by chance while you hit an enemy. Each level lowers the chance, but raises the damage done.

[Level 1] 29% Chance/120% Atk
[Level 2] 28% Chance/140% Atk
[Level 3] 27% Chance/160% Atk
[Level 4] 26% Chance/180% Atk
[Level 5] 25% Chance/200% Atk
[Level 6] 24% Chance/220% Atk
[Level 7] 23% Chance/240% Atk
[Level 8] 22% Chance/260% Atk
[Level 9] 21% Chance/280% Atk
[Level 10] 20% Chance 300% Atk
Icon Rapid Shower expand
Levels: 10
Requires
Chain Action Lv 3
Required by
Madness Canceller, Desperado, Gatling Fever
Description
Attacks a single target fast for 5 times.

LV / Damage
1 - 550%
2 - 600%
3 - 650%
4 - 700%
5 - 750%
6 - 800%
7 - 850%
8 - 900%
9 - 950%
10 - 1000%
Icon Regeneration active expand
Levels: 3
Requires
Battle Orders Lv 1, Guild Extension Lv 5
Required by
Emergency Call, Restore
Description
This skill can only be activated during War of Emperium.

The guild leader can increase the HP/SP regeneration of all guild mates on the screen. After using the skill, the leader may not use a guild skill for 5 minutes.

Level | HP/SP Rate
1 | HP * 2
2 | HP/SP * 2
3 | HP/SP * 3
Icon Relax Active Self expand
Element: None Levels: 1 Sp required: 15
Requires
Endure Lv 3, Increase HP Recovery Lv 10, Provoke Lv 5
Description
* Just like the skill's name says, relaxes your muscles and temporarily increase your HP recovery speed. You have to be sitting to use this skill (even just standing won't work). When this skill is in use, you will see the icon that shows that you are using this skill. It will automatically cancel when you get attacked, if you stand to attack, or use an item. It'll take 15 SP once and gives you up to x3 HP regeneration speed.
Icon Remove Trap Active Ground expand
Element: None Levels: 1 Sp required: 5
Requires
Land Mine Lv 1
Required by
Spring Trap, Talkie Box, Research Trap
Description
Trap Cost: None, but you get one back.

Description: The name says it all folks. You walk up to the trap, Remove it and gain that Trap 1 Ea. item back. Except if it
Icon Remove Trap Active Trap expand
Element: None Levels: 1 Sp required: 5
Requires
Double Strafe Lv 5
Description
The name says it all folks. You walk up to the trap, Remove it and gain that Trap 1 Ea. item back. Except if it
Icon Remover Active Ground expand
Element: None Levels: 1 Sp required: 5
Requires
Slyness Lv 1
Required by
Piece
Description
Remove Graffiti, requires Wet Duster
Icon Resistant Souls Active Self expand
Element: Holy Levels: 5 Sp required: 30
Requires
Divine Protection Lv 5, Heal Lv 5
Description
Increases Defence to Holy/Undead attacks, can be casted on others, cast time is 3sec, lasts 180min and costs 30sp.

[Level 1] 5% Resistance
[Level 2] 10% Resistance
[Level 3] 15% Resistance
[Level 4] 20% Resistance
[Level 5] 25% Resistance
Icon Restore active expand
Levels: 1
Requires
Regeneration Lv 1
Description
This skill can only be activated during War of Emperium.

The guild leader can restore 90% of all guild mates' HP/SP on screen. After using the skill, the leader may not use a guild skill for 5 minutes.
Icon Resurrection Active Anyone expand
Element: Holy Levels: 4 Sp required: 60
Requires
SP Recovery Lv 4, Status Recovery Lv 1
Required by
Turn Undead
Description
Used on a dead player, restores life. Used on undead, does damage, and has a small chance of giving instant death to the monster. Requires one Blue Gemstone to cast.

[Level 1] 6[s] cast time, 0[s] delay, 10% HP restored
[Level 2] 4[s] cast time, 1[s] delay, 30% HP restored
[Level 3] 2[s] cast time, 2[s] delay, 50% HP restored
[Level 4] 0[s] cast time, 3[s] delay, 80% HP restored
Icon Right-Hand Mastery Passive None expand
Element: None Levels: 5
Requires
Basic Skill Lv 9
Required by
Left-Hand Mastery, Meteor Assault
Description
Increase Right-Handed Weapon Damage when Equip Two Weapons.
In this case the Right-Handed Weapon gives 50% Attack Damages in the first place.

[Level 1] +10% (60%)
[Level 2] +20% (70%)
[Level 3] +30% (80%)
[Level 4] +40% (90%)
[Level 5] +50% (100%)
Icon Romantic Rendezvous Active Spouse expand
Element: None Levels: 0 Sp required: 1
Description
Must be wearing wedding ring.

Summon your spouse from anywhere in the game to your current location. Some maps, such as guild forts, do not allow it.
Icon Root Active Enemy expand
Element: Earth Levels: 5
Requires
Flee Lv 5
Required by
Spiritual Cadence, Cursed Circle
Description
Consumes one Spirit Sphere. Freezes enemy and caster in place for skill's duration. Higher skill levels allows caster to use certain skills while they are paralyzed. When maxed, you can cast Guillotine Fist with four Spirit Spheres (Fury needed, of course).

[Level 1] 0.5[s] cast time, 20[s] duration, no skills available
[Level 2] 0.7[s] cast time, 30[s] duration, Throw Spirit Sphere
[Level 3] 0.9[s] cast time, 40[s] duration, Occult Impaction
[Level 4] 1.1[s] cast time, 50[s] duration, Raging Quadruple Blow
[Level 5] 1.3[s] cast time, 60[s] duration, Guillotine Fist
Icon Roundhouse Kick active self expand
Element: weapon Levels: 7 Sp required: 14 / Skill Level
Requires
Basic Skill Lv 9
Description
When you use this skill while you have Round Kick Stance prepared, you hit a single enemy strongly for damage and all enemies around 3 by 3 cells of the target enemy will be pushed away with no damage.

There is no casting time associated with this skill.

LV / Damage / SP Taken
1 - 220% - 14
2 - 250% - 12
3 - 280% - 10
4 - 310% - 8
5 - 340% - 6
6 - 370% - 4
7 - 400% - 2

(Description from RagnaInfo)
Icon Roundhouse Kick Preparation active self expand
Element: none Levels: 1 Sp required: 1
Requires
Roundhouse Kick Lv
Description
Toggle Roundhouse Kick mode on and off. When in Roundhouse Kick mode, there is a 15% chance per hit that you will go into Roundhouse Kick stance. In this stance you can use a Roundhouse Kick.
Icon Running active self expand
Element: none Levels: 10 Sp required: 100 / Skill Level
Requires
Basic Skill Lv 9
Description
When you use this skill, your character starts running straight forward. You cannot change direction of where he is running while running. You can stop using Running skill by simply using it again (do note, using skill again to stop eats up SP), or use another skill, or run into the wall. When you use this skill then immediately stop, then there will be STR + 10 buff for 150 seconds.

LV / Casting Time / SP Taken
1 - 6 Sec. - 100
2 - 5 Sec. - 90
3 - 4 Sec. - 80
4 - 3 Sec. - 70
5 - 2 Sec. - 60
6 - 1 Sec. - 50
7 - 0 Sec. - 40
8 - 0 Sec. - 30
9 - 0 Sec. - 20
10 - 0 Sec. - 10

(Description by RagnaInfo)
Icon Ruwach Active Area expand
Element: None Levels: 1 Sp required: 10
Requires
Basic Skill Lv 9
Required by
Teleport, Lex Divina
Description
Detect Hidden Enemies and Give damages with Sacred Force.
Damage: 145% mATK
Icon Sacrifice Active Party Member expand
Element: None Levels: 5
Requires
Grand Cross Lv 4, Shield Reflect Lv 5
Required by
Matyr's Reckoning
Description
Takes all your parties damage, party must be 10 levels above or below you to work, crusaders in your party arnt affected, you def dosent reduce Atk damage, party member(s) def does, Must be close for it to work.

[Level 1] Lasts 30sec/7*7cells/1member
[Level 2] Lasts 45sec/8*8cells/2members
[Level 3] Lasts 60sec/9*9cells/3members
[Level 4] Lasts 75sec/10*10cells/4members
[Level 5] Lasts 90sec/11*11cells/5members
Icon Safety Wall support tile expand
Levels: 10
Requires
Napalm Beat Lv 7, Soul Strike Lv 5
Icon Safety Wall Active Ground expand
Element: Holy Levels: 10 Sp required: 25 + (floor(9 / Skill Level) * 15)
Requires
Aspersio Lv 4, Sanctuary Lv 3
Required by
Magnus Exorcismus
Description
This spell creates a shield that takes a series of melee attacks. Requires one Blue Gemstone to cast.

[Level 1] avoid 2 hit; SP usage 30
[Level 2] avoid 3 hit; SP usage 30
[Level 3] avoid 4 hit; SP usage 30
[Level 4] avoid 5 hit; SP usage 35
[Level 5] avoid 6 hit; SP usage 35
[Level 6] avoid 7 hit; SP usage 40
[Level 7] avoid 8 hit; SP usage 40
[Level 8] avoid 9 hit; SP usage 40
[Level 9] avoid 10 hit; SP usage 40
[Level 10] avoid 11 hit; SP usage 40
Icon Sanctuary Active Ground expand
Element: None Levels: 10 Sp required: 12 + (Skill Level * 3)
Requires
Heal Lv 1
Required by
Safety Wall
Description
Creates an area on the ground where HP is continually regenerated.
Requires one Blue Gemstone to cast.

[Level 1] Duration 4[s]; 4 People; 100 HP a second; cost 15 SP
[Level 2] Duration 7[s]; 5 People; 200 HP a second; cost 18 SP
[Level 3] Duration 10[s]; 6 People; 300 HP a second; cost 21 SP
[Level 4] Duration 13[s]; 7 People; 400 HP a second; cost 24 SP
[Level 5] Duration 16[s]; 8 People; 500 HP a second; cost 27 SP
[Level 6] Duration 19[s]; 9 People; 600 HP a second; cost 30 SP
[Level 7] Duration 22[s]; 10 People; 777 HP a second; cost 33 SP
[Level 8] Duration 25[s]; 11 People; 777 HP a second; cost 36 SP
[Level 9] Duration 28[s]; 12 People; 777 HP a second; cost 39 SP
[Level 10] Duration 31[s]; 13 People; 777 HP a second; cost 42 SP
Icon Sand Attack Active Enemy expand
Element: Earth Levels: 0 Sp required: 9
Description
Throw sand at the enemy. 15% chance of causing blindness.
Icon Sandman Active Ground expand
Element: None Levels: 5 Sp required: 12
Requires
Flasher Lv 1
Required by
Blast Mine
Description
Trap Cost: 2 Traps

[Level 1] Lasting Time 150 Seconds
[Level 2] Lasting Time 120 Seconds
[Level 3] Lasting Time 90 Seconds
[Level 4] Lasting Time 60 Seconds
[Level 5] Lasting Time 30 Seconds

Description: Puts a large group of enemies to sleep with pretty good efficiency. Once an enemy steps on it he
Icon Scribble Active Ground expand
Element: None Levels: 1 Sp required: 15
Requires
Piece Lv 5
Description
draw a 5x5 picture for 30sec, needs Red Gemstone and can't be used till first one disappers
Icon Sense Active Enemy expand
Element: None Levels: 1
Requires
Basic Skill Lv 9
Description
This skill gives you detailed information about the enemy you used it on. This information is shared with your party.
Icon Sense Active Enemy expand
Element: None Levels: 1
Requires
Basic Skill Lv 9
Required by
Ganbantein
Description
This skill gives you detailed information about the enemy you used it on. This information is shared with your party.
Icon Sharp Hawk Eyes passive expand
Levels: 5
Description
A 5x5 area around the guild leader gives the members a DEX bonus.

Level | DEX Bonus
1 | +1
2 | +2
3 | +3
4 | +4
5 | +5
Icon Shield Boomerang Active Enemy expand
Element: None Levels: 5 Sp required: 12
Requires
Smite Lv 3
Required by
Defending Aura, Shield Reflect, Shield Chain
Description
Throws a shield(required) to attack an enemy at a distance, weight and upgrade level affect damage.

[Level 1] 130%/3 cells Sp:12
[Level 2] 160%/5 cells Sp:12
[Level 3] 190%/7 cells Sp:12
[Level 4] 220%/9 cells Sp:12
[Level 5] 250%/11 cells Sp:12
Icon Shield Chain Active Enemy expand
Element: None Levels: 5 Sp required: 25 + (3 * Skill Level)
Requires
Shield Boomerang Lv 5
Description
Requires a shield to be equipped.

Using the shield, you will deal 5 repeated attack in a single skill. Hit chance of this skill depends on your HIT rate, and additional damage can be gained by having the shield to have high refined rate and having a heavy shield. Final damage will include subtraction from enemy DEF as well. SP taken increases as you use higher level of this skill.

Range: 1
Attack Type: Non-elemental, physical melee attack
Casting / After-Cast Delay: 1 Sec. / 2 Sec.

Skill LV - Damage + - HIT Bonus - SP Taken
1 - 30% - +30 - 28
2 - 60% - +25 - 31
3 - 90% - +20 - 34
4 - 120% - +15 - 37
5 - 150% - +10 - 40

(Description from Emperium.org)
Icon Shield Reflect Active Self expand
Element: None Levels: 10 Sp required: 30 + (Skill Level * 5)
Requires
Shield Boomerang Lv 3
Required by
Sacrifice, Reflect Damage
Description
When an enemy attacks, you deflect some of the damage back using your shield (required). Lasts 300 seconds.

[Level 1] 13% Deflected/Sp:35
[Level 2] 16% Deflected/Sp:40
[Level 3] 19% Deflected/Sp:45
[Level 4] 22% Deflected/Sp:50
[Level 5] 25% Deflected/Sp:55
[Level 6] 28% Deflected/Sp:60
[Level 7] 31% Deflected/Sp:65
[Level 8] 34% Deflected/Sp:70
[Level 9] 37% Deflected/Sp:75
[Level 10] 40% Deflected/Sp:80
Icon Shockwave Trap Active Ground expand
Element: None Levels: 5 Sp required: 45
Requires
Ankle Snare Lv 1
Required by
Claymore Trap, Talkie Box, Electric Shocker
Description
Trap Cost: 2 Traps

[Level 1] SP Drain 20%, Lasting Time 200 Seconds
[Level 2] SP Drain 35%, Lasting Time 160 Seconds
[Level 3] SP Drain 50%, Lasting Time 120 Seconds
[Level 4] SP Drain 65%, Lasting Time 80 Seconds
[Level 5] SP Drain 80%, Lasting Time 40 Seconds

Description: Any magic-based characters worst nightmare in PK. Once the foe steps on it the SP is sapped. This trap
Icon Sight support area expand
Element: fire Levels: 1 Sp required: 10
Requires
Basic Skill Lv 9
Required by
Fire Wall, Sightrasher
Description
Detect hidden people and monsters around you.
Icon Sightless Mind Active Enemy expand
Element: Weapon Levels: 5 Sp required: 20
Requires
Backstab Lv 2, Stalk Lv 2
Required by
Snatch
Description
Attack while hiding that splashes, the attack may stun and/or blind the enemy(s), Splashes 3x3.

[Level 1] 140% Atk 13% Blind/Stun Sp:20
[Level 2] 180% Atk 16% Blind/Stun Sp:20
[Level 3] 220% Atk 19% Blind/Stun Sp:20
[Level 4] 260% Atk 22% Blind/Stun Sp:20
[Level 5] 300% Atk 25% Blind/Stun Sp:20
Icon Sightrasher Active Self expand
Element: Fire Levels: 10 Sp required: 33 + (this.level * 2)
Requires
Lightning Bolt Lv 1, Sight Lv 1
Required by
Meteor Storm
Description
Fireballs burst out in every direction. Uses fireballs from Sight skill, which must be cast first in order to cast Sightrasher.

[Level 1] 120% MATK; Range 1; SP cost 35
[Level 2] 140% MATK; Range 1; SP cost 37
[Level 3] 160% MATK; Range 2; SP cost 39
[Level 4] 180% MATK; Range 2; SP cost 41
[Level 5] 200% MATK; Range 3; SP cost 43
[Level 6] 220% MATK; Range 3; SP cost 45
[Level 7] 240% MATK; Range 4; SP cost 47
[Level 8] 260% MATK; Range 4; SP cost 49
[Level 9] 280% MATK; Range 5; SP cost 51
[Level 10] 300% MATK; Range 5; SP cost 53
Icon Signum Crucis Active Self expand
Element: Holy Levels: 10 Sp required: 35
Requires
Demon Bane Lv 3
Description
Diminish Defence of Undead and Shadow property monsters on screen. Its range is quite extensive but works by chance. When successful, affected monsters will show /swt emote once to indicate as such. Effects last until affected monsters are killed.
SP Cost: 35

[Level 1] : -12 DEF, 27% chance
[Level 2] : -14 DEF, 29% chance
[Level 3] : -16 DEF, 31% chance
[Level 4] : -18 DEF, 33% chance
[Level 5] : -20 DEF, 35% chance
[Level 6] : -22 DEF, 37% chance
[Level 7] : -24 DEF, 39% chance
[Level 8] : -26 DEF, 41% chance
[Level 9] : -28 DEF, 43% chance
[Level 10] : -30 DEF, 45% chance
Icon Single Action expand
Levels: 10
Required by
Triple Action, Bulls Eye, Madness Canceller, Adjustment, Chain Action, Tracking, Dust
Description
Basic skill that helps you shoot more accurately as well as faster with guns. Increasing this skill's level lets you attain higher HIT and ASPD rate.

LV / HIT / ASPD
1 - 2 - 1%
2 - 4 - 1%
3 - 6 - 2%
4 - 8 - 2%
5 - 10 - 3%
6 - 12 - 3%
7 - 14 - 4%
8 - 16 - 4%
9 - 18 - 5%
10 - 20 - 5%
Icon Skid Trap Active Ground expand
Element: None Levels: 5 Sp required: 10
Requires
Basic Skill Lv 9
Required by
Ankle Snare, Flasher
Description
Trap Cost: 1 Trap

[Level 1] Skidding Range 6 Cell Lasting Time 300 Seconds
[Level 2] Skidding Range 7 Cells Lasting Time 240 Seconds
[Level 3] Skidding Range 8 Cells Lasting Time 180 Seconds
[Level 4] Skidding Range 9 Cells Lasting Time 120 Seconds
[Level 5] Skidding Range 10 Cells Lasting Time 60 Seconds

To be completely honest, this trap kind of sucks. It
Icon Skin Tempering Passive Self expand
Element: None Levels: 5
Requires
Basic Skill Lv 9
Required by
Melt Down
Description
Forms resistance to
Icon Slinging Arrow Active Enemy expand
Element: Weapon Levels: 5 Sp required: 8
Requires
Dance Lessons Lv 3
Required by
Arrow Vulcan, Severe Rainstorm
Description
Uses a whip type weapon to sling a arrow at the enemy causing increased damage.

125% Atk + (skill level * 25 Atk)

(Description From Sularin)
Icon Slow Grace Active Area expand
Element: None Levels: 10 Sp required: 25 + (Skill Level * 3)
Requires
Hip Shaker Lv 3
Required by
Classical Pluck (Duet)
Description
Reduces all enemies attack and movement speed in a 9x9 area.

STR and "Dance Lessons" increases attack speed affect.
AGI and "Dance Lessons" increases movement speed affect.

(Skill Level * 3) = -x% Attack Speed
(Skill Level * 2) = -x% Movement Speed

(Description From Sularin)
Icon Slow Poison Active Character expand
Element: None Levels: 4 Sp required: 4 + (Skill Level * 2)
Requires
Basic Skill Lv 9
Description
When poisoned, make its progress slow for a while. Does not remove the DEF reduction that poison is causing.

[Level 1] Stops poison for 10[s]: SP cost 6
[Level 2] Stops poison for 20[s]: SP cost 8
[Level 3] Stops poison for 30[s]: SP cost 10
[Level 4] Stops poison for 40[s]: SP cost 12
Icon Slyness Passive None expand
Element: None Levels: 1
Requires
Divest Shield Lv 3
Required by
Haggle, Remover
Description
When 2 rogues with this skill sit next to each other, aggresive monsters wont attack, except for bosses, insects, and demons.
Icon Smite Active Enemy expand
Element: None Levels: 5 Sp required: 10
Requires
Guard Lv 5
Required by
Shield Boomerang, Gloria Domini, Shield Press
Description
Hits and Knocks Back an enemy with a shield(required) and stuns him at a chance.

[Level 1] 120% Atk/20% Chance to Stun/5 Cell Knock Back Sp:10
[Level 2] 140% Atk/25% Chance to Stun/6 Cell Knock Back Sp:10
[Level 3] 160% Atk/30% Chance to Stun/7 Cell Knock Back Sp:10
[Level 4] 180% Atk/35% Chance to Stun/8 Cell Knock Back Sp:10
[Level 5] 200% Atk/40% Chance to Stun/9 Cell Knock Back Sp:10
Icon Smith Axe Active Item expand
Element: None Levels: 3
Requires
Smith Sword Lv 2
Description
Enables you to make "axe" class weapons. Skill level, DEX and LUK affects chance of success.

[Level 1] 10%
[Level 2] 20%
[Level 3] 30%
Icon Smith Dagger Active Item expand
Element: None Levels: 3
Requires
Basic Skill Lv 9
Required by
Smith Knucklebrace, Smith Spear, Smith Sword
Description
First
Icon Smith Knucklebrace Active Item expand
Element: None Levels: 3
Requires
Smith Dagger Lv 1
Required by
Smith Mace
Description
Enables you to make
Icon Smith Mace Active Item expand
Element: None Levels: 3
Requires
Smith Knucklebrace Lv 1
Description
Enables you to make "Mace" class weapons. Skill level, DEX and LUK affects chance of success.

[Level 1] 10%
[Level 2] 20%
[Level 3] 30%
Icon Smith Spear Active Item expand
Element: None Levels: 3
Requires
Smith Dagger Lv 2
Description
Enables you to make
Icon Smith Sword Active Item expand
Element: None Levels: 3
Requires
Smith Dagger Lv 1
Required by
Smith Axe, Smith Two-Handed Sword
Description
Enables you to make
Icon Smith Two-Handed Sword Active Item expand
Element: None Levels: 3
Requires
Smith Sword Lv 1
Description
Enables you to make "Two handed sword" class weapons. Skill level, DEX and LUK affects chance of success.

[Level 1] 10%
[Level 2] 20%
[Level 3] 30%
Icon Snake Eye expand
Levels: 10
Required by
Increase Accuracy
Description
Increases gun's attack range and HIT rate.

LV / HIT + Range
1 - 1
2 - 2
3 - 3
4 - 4
5 - 5
6 - 6
7 - 7
8 - 8
9 - 9
10 - 10
Icon Snap Active Gound expand
Element: None Levels: 1 Sp required: 10
Requires
Guillotine Fist Lv 3, Mental Strength Lv 3, Spiritual Cadence Lv 2
Description
Instantly move to chosen spot if there is not obstacle in the way. Consumes one Spirit Sphere.
Icon Snatch Active Enemy expand
Element: Weapon Levels: 5 Sp required: 10 + (Skill Level * 3)
Requires
Backstab Lv 4, Sightless Mind Lv 5
Required by
Intimidate, Fatal Menace
Description
Atk an enemy with a more powerful atk and then warp it to a random area(bosses not affected).

[Level 1] 130% Atk Sp:13
[Level 2] 160% Atk Sp:16
[Level 3] 190% Atk Sp:19
[Level 4] 220% Atk Sp:21
[Level 5] 250% Atk Sp:24
Icon Song of Lutie Active Area expand
Element: None Levels: 10 Sp required: 35 + (Skill Level * 5)
Requires
Unchained Serenade Lv 3
Required by
Battle Theme
Description
Duration:180sec
Area:9x9cells
Increases players(or just parties i dont know) MHP and heals Hp every seconed, only heals 31 times. Takes 1 sp every second after casting.

VIT and Music Lessons improve bonus

[Level 1] +7%MHP/35Hp/Sp:40
[Level 2] +9%MHP/40Hp/Sp:45
[Level 3] +11%MHP/45HP/Sp:50
[Level 4] +13%MHP/50HP/Sp:55
[Level 5] +15%MHP/55HP/Sp:60
[Level 6] +17%MHP/60HP/Sp:65
[Level 7] +19%MHP/65HP/Sp:70
[Level 8] +21%MHP/70HP/Sp:75
[Level 9] +23%MHP/75HP/Sp:80
[Level 10] +25%MHP/80HP/Sp:85
Icon Sonic Blow Active Enemy expand
Element: Weapon Levels: 10 Sp required: 14 + (2 * Skill Level)
Requires
Katar Mastery Lv 4
Required by
Grimtooth, Meteor Assault, Cross Impact, Rolling Cutter
Description
Super fast series of katar blows.

[Level 1] 340% Atk/12% Stun/Sp:16
[Level 2] 380% Atk/14% Stun/Sp:18
[Level 3] 420% Atk/16% Stun/Sp:20
[Level 4] 480% Atk/18% Stun/Sp:22
[Level 5] 550% Atk/20% Stun/Sp:24
[Level 6] 600% Atk/22% Stun/Sp:26
[Level 7] 650% Atk/24% Stun/Sp:28
[Level 8] 700% Atk/26% Stun/Sp:30
[Level 9] 750% Atk/28% Stun/Sp:32
[Level 10] 800% Atk/30% Stun/Sp:34
Icon Soul Breaker Active Enemy expand
Element: None Levels: 10 Sp required: 20 to 30
Requires
Cloaking Lv 3, Double Attack Lv 5, Enchant Poison Lv 6, Envenom Lv 5
Required by
Meteor Assault
Description
* Causes nasty physical damage + magical damage to the target. To protect against the final damage calculation, one must have high physical defense AND magical defense. This skill ALWAYS hits enemies regardless of their FLEE rate. This skill ignores all other damage enhancing factors, but if you have elemental weapon, the attack will go in that element.

Damage Calculations:
1) Damage 1 = (Physical Total Damage + Specific Cards (It counts ATK cards such as Andre Card)) * 5
2) Damage 2 = {(Skill LV * Player's INT) * 5} + Random Damage (500 ~ 1000)
3) Soul Breaker Base Damage = Damage 1 + Damage 2
4) For DEF/MDEF Decrease Calc (Damage 3) = Soul Breaker Base Damage / 2
5) Final Damage = Damage 3 / Enemy DEF + Damage 3 / Enemy MDEF

LV | After-Cast Delay | SP Used
1 - 2s - 20
2 - 2.2s - 20
3 - 2.4s - 20
4 - 2.6s - 20
5 - 2.8s - 20
6 - 3s - 30
7 - 3.2s - 30
8 - 3.4s - 30
9 - 3.6s - 30
10 - 3.8s - 30

(Description from Emperium.org)
Icon Soul Drain Passive None expand
Element: None Levels: 10
Requires
Increase SP Recovery Lv 5, Soul Strike Lv 7
Description
* Every time you kill an enemy, you will receive certain set amount of SP (calculated relating to the enemy's LV) back. However, large area magic such as Storm Gust are not affected by this skill, so you must use targeted magic / physical attack to reap the benefits of this skill. You will not drain SP if the SP draining would put your SP beyond the limits. This skill also have another effect - it increases your max SP.

LV | SP Drain | SP Increase
1 - 110% - 2%
2 - 125% - 4%
3 - 140% - 6%
4 - 155% - 8%
5 - 170% - 10%
6 - 185% - 12%
7 - 200% - 14%
8 - 215% - 16%
9 - 230% - 18%
10 - 245% - 20%
Icon Soul Exhale Active Anyone expand
Element: None Levels: 1 Sp required: 5
Requires
Magic Rod Lv 3, Spell Breaker Lv 2
Description
* Exchange SP of the target with your SP. You can use this for party members in normal maps, and for anyone in PvP. If any leftover SP remains, they will be ignored (for example, a Knight with 200 SP will not have any more than max SP of 200 even if the Professor had 1000 SP). If a magic caster gets SP switched, and his or her SP doesn't fulfill the requirement for magic he or she was casting, the magic will do absolutely nothing.

It takes 3 seconds to cast, and takes 5 SP. There's also nasty 5 second after-skill delay. If you use this on a monster, you regain 3% of your SP. You can't use this skill on a monster again that already had Soul Change. You can also use this skill in Siege Mode (WoE).
Icon Soul of Cold passive expand
Levels: 5
Description
A 5x5 area around the guild leader gives the members a AGI bonus.

Level | AGI Bonus
1 | +1
2 | +2
3 | +3
4 | +4
5 | +5
Icon Soul Siphon Active Enemy expand
Element: None Levels: 5 Sp required: 70 + (Skill Level * 10)
Requires
Cast Cancel Lv 5, Dispell Lv 3, Magic Rod Lv 3
Required by
Mind Breaker
Description
* This skill will render the target's SP to 0, and cause damage at the same time (at LV 5, [SP removed to achieve 0] x 2). Since this is a damage done to mental system, the damage will be decreased by target's MDEF.

Sounds awesome, right? Not until you hear this penalty:

If you fail to do so (yes, there's a chance of failure), YOUR SP will become 0, and YOU will also take the damage!

In other words, this skill is purely a luck of the draw. Since monsters do not have SP, it doesn't work on them, and only works in PvP / Guild Siege.

LV | Burn Chance | Mental Damage | After-Cast Delay | SP Used
1 - 40% - 0 - 10s - 80
2 - 50% - 0 - 10s - 90
3 - 60% - 0 - 10s - 100
4 - 70% - 0 - 10s - 110
5 - 70% - [SP removed to achieve 0] x 2 - 15s - 120
Icon Soul Strike active monster expand
Levels: 10
Requires
Napalm Beat Lv 4
Required by
Soul Drain, Safety Wall
Description
Attack with your soul!
Icon SP Recovery Passive Self expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Assumptio, Basilica, Meditatio, Resurrection
Description
While standing or sitting still the character is given an amount of SP every 10[s].

[Level 1] : 3 + 0.2% maxSP
[Level 2] : 6 + 0.4% maxSP
[Level 3] : 9 + 0.6% maxSP
[Level 4] : 12 + 0.8% maxSP
[Level 5] : 15 + 1.0% maxSP
[Level 6] : 18 + 1.2% maxSP
[Level 7] : 21 + 1.4% maxSP
[Level 8] : 24 + 1.6% maxSP
[Level 9] : 27 + 1.8% maxSP
[Level 10] : 30 + 2.0% maxSP
Icon Spear Boomerang Active Enemy expand
Element: Weapon Levels: 5 Sp required: 10
Requires
Pierce Lv 3
Description
Throws a spear class weapon as a boomerang. 1sec delay after use of this skill.

[Level 1] 150% damage: range 3
[Level 2] 200% damage: range 5
[Level 3] 250% damage: range 7
[Level 4] 250% damage: range 9
[Level 5] 350% damage: range 11
Icon Spear Dynamo Active Self expand
Element: None Levels: 5 Sp required: 10 + (Skill Level * 4)
Requires
Increase HP Recovery Lv 5, Peco Peco Ride Lv 1, Spear Mastery Lv 5
Description
* If you use it, your HIT rate and damage will receive a huge increase, but all your defense based upon equipment and stats will decrease a bit. While this skill is on, you will also have free Endure-effect until the skill goes out.

LV | HIT + / DAMAGE + / DEF - | Last Time | SP Used
1 - 10% / 5% / -5% - 25s - 14
2 - 20% / 10% / -10% - 30s - 18
3 - 30% / 15% / -15% - 35s - 22
4 - 40% / 20% / -20% - 40s - 26
5 - 50% / 25% / -25% - 45s - 30
Icon Spear Mastery Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Spear Quicken
Description
Increases ATK while using a spear class weapon.

[Level 1] Off-Peco ATK +4; On-Peco ATK +5
[Level 2] Off-Peco ATK +8; On-Peco ATK +10
[Level 3] Off-Peco ATK +12; On-Peco ATK +15
[Level 4] Off-Peco ATK +16; On-Peco ATK +20
[Level 5] Off-Peco ATK +20; On-Peco ATK +25
[Level 6] Off-Peco ATK +24; On-Peco ATK +30
[Level 7] Off-Peco ATK +28; On-Peco ATK +35
[Level 8] Off-Peco ATK +32; On-Peco ATK +40
[Level 9] Off-Peco ATK +36; On-Peco ATK +45
[Level 10] Off-Peco ATK +40; On-Peco ATK +50
Icon Spear Mastery Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Pierce, Spear Dynamo, Traumatic Blow, Joint Beat, Spiral Pierce
Description
Increases ATK while using a spear class weapon.

[Level 1] Off-Peco ATK +4; On-Peco ATK +5
[Level 2] Off-Peco ATK +8; On-Peco ATK +10
[Level 3] Off-Peco ATK +12; On-Peco ATK +15
[Level 4] Off-Peco ATK +16; On-Peco ATK +20
[Level 5] Off-Peco ATK +20; On-Peco ATK +25
[Level 6] Off-Peco ATK +24; On-Peco ATK +30
[Level 7] Off-Peco ATK +28; On-Peco ATK +35
[Level 8] Off-Peco ATK +32; On-Peco ATK +40
[Level 9] Off-Peco ATK +36; On-Peco ATK +45
[Level 10] Off-Peco ATK +40; On-Peco ATK +50
Icon Spear Quicken Active Self expand
Element: None Levels: 10 Sp required: 20 + (Skill Level * 4)
Requires
Spear Mastery Lv 10
Required by
Banishing Point, Moon Slasher
Description
Increase ASPD when using a 2H Spear Class Weapon

[Level 1] ASPD +21/30sec Sp:24
[Level 2] ASPD +22/60sec Sp:28
[Level 3] ASPD +23/90sec Sp:32
[Level 4] ASPD +24/120sec Sp:36
[Level 5] ASPD +25/150sec Sp:40
[Level 6] ASPD +26/180sec Sp:44
[Level 7] ASPD +27/210sec Sp:48
[Level 8] ASPD +28/240sec Sp:52
[Level 9] ASPD +29/270sec Sp:56
[Level 10] ASPD +30/300sec Sp:60
Icon Spear Stab Active Enemy expand
Element: Weapon Levels: 10 Sp required: 9
Requires
Pierce Lv 5
Required by
Brandish Spear, Spiral Pierce
Description
Makes an attack whit a spear class weapon and pushes the enemy away.
Push range: 6

[Level 1] 120% damage.
[Level 2] 140% damage.
[Level 3] 160% damage.
[Level 4] 180% damage.
[Level 5] 200% damage.
[Level 6] 220% damage.
[Level 7] 240% damage.
[Level 8] 260% damage.
[Level 9] 280% damage.
[Level 10] 300% damage.
Icon Spell Breaker Active Anyone expand
Element: None Levels: 5 Sp required: 10
Requires
Magic Rod Lv 1
Required by
Soul Exhale, Dispell
Description
Cancels an enemies spell and absorbs the sp used for casting.

[Level 1] Nothing Absorbed
[Level 2] 25% Sp Absorbed
[Level 3] 50% Sp Absorbed
[Level 4] 75% Sp Absorbed
[Level 5] 100% Sp Absorbed
Icon Spiral Pierce Active Enemy expand
Element: Weapon Levels: 5 Sp required: 11 + (Skill Level * 2)
Requires
Peco Peco Ride Lv 1, Pierce Lv 5, Spear Mastery Lv 10, Spear Stab Lv 5
Description
* Extend your spear, and spin it in a spiral fashion to increase overall damage and ability to pierce. It attacks 5 times regardless of target size. Heavier your weapon is, the better your damage will be, and will leave target stunned for 3 seconds - however, they CAN attack if you are in range of their melee/range attack, or if they use ranged skills. Although damage will increase with better skill level, so will the skill delay / after skill use delay.

Note: Currently in kRO, this skill ignores enemy Equip DEF/VIT DEF.

LV | ATK Bonus % | Cast Time / Cast Delay | SP Used
1 - 150% - 0.3s - 1.2s - 13
2 - 200% - 0.5s - 1.4s - 15
3 - 250% - 0.7s - 1.6s - 17
4 - 300% - 0.9s - 1.8s - 19
5 - 350% - 1s - 2s - 20
Icon Spirit of the Advanced (1st Class) active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Spirit of the Super Novice Lv 1
Description
Imbues the certain Advanced 1st Classes with the Spirit of the Advanced 1st Class, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) This can be used only on Advanced 1st Classes - only to Swordsman, Mage, Acolyte, Merchant, Archer, and Thief up to LV 69 only. If they are beyond LV 69, this buff cannot be used on those classes.

2) The target characters, if they have stats that are lower than number equal to (Base LV of target character - 10), then all those stats will be brought to equal to that number. However, the bonus stats will not have more than +50 stat total.

This means, no stats will ever go beyond 50 stat total.
Icon Spirit of the Alchemist active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Basic Skill Lv 9
Required by
Spirit of the Blacksmith
Description
Imbues the Alchemist with the Spirit of the Alchemist, giving them special powerful buffs that lasts until the Spirit buff runs out.

LV / Lasting Time / SP Taken
1 - 150 Sec. - 460
2 - 200 Sec. - 360
3 - 250 Sec. - 260
4 - 300 Sec. - 160
5 - 350 Sec. - 60"

1) Increases effectiveness of Potion Pitcher by BaseLV% - IE, if you are LV 80, the effectiveness of Potion Pitcher is increased by 80%.

2) Allows usage of Berserk Pitcher skill.

3) For Alchemists that have Pharmacy LV 10, they are now allowed to use new skill, Twilight Pharmacy.

4) Pharmacy LV 10 + if there is a Super Novice in the party, the Alchemist acquires new type of Twilight Pharmacy.

5) Pharmacy LV 10 + if there is a TK Boy in your party, the Alchemist acquires yet another different type of Twilight Pharmacy.

* New skills that are available to Alchemists when they receive the Spirit buff from the Soul Linker.

) Berserk Pitcher

Description: It takes 10 SP, and has 0.5 sec. casting time. You can throw a Berserk Potion at target, taking effect while ignoring class restrictions.

) Twilight Pharmacy (Type 1)

Description: Success rate is same as Pharmacy, and it has 3 second casting time that is not affected by DEX. It uses 200 SP to create 200 White Potions, attempting to create one every 0.005 second. If there is not enough ingredient to create 200 at once, the skill will fail.

) Twilight Pharmacy (Type 2 - acquired when partied with Super Novice)

Description: Same as Type 1 Twilight Pharmacy, except, this attempts to create 200 Slim White Potion. Skill fails if you do not have enough ingredients to create them all at once.

) Twilight Pharmacy (Type 3 - acquired when partied with TK Boy)

Description: Same as Type 1 Twilight Pharmacy, except, this attempts to create 100 Alcohol first, then 50 Flame Bottle, and 50 Acid Bottle. Skill fails if you do not have enough ingredients to create them all at once.
Icon Spirit of the Assassin active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Basic Skill Lv 9
Required by
Spirit of the Rogue, Kauf
Description
Imbues the Assassin with the Spirit of the Assassin, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) Sonic Blow's attack power is increased by 100%, and its after-cast delay is reduced by half.
Icon Spirit of the Bard/Dancer active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Basic Skill Lv 9
Required by
Spirit of the Hunter
Description
Imbues the Bard/Dancer with the Spirit of the Bard and Dancer, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) All singing / dancing skills affect the Bard/Dancer him/herself.
2) While singing / dancing, the MoveSpeed is increased.
3) Whistle and Humming Linked.
4) Assassin Cross of the Sunset and Please Don't Forget Me Linked.
5) Poem of Bragi and Fortune's Kiss Linked.
6) Apple of Idun and Service For You Linked.

(Linked means, if X skill is mastered, then Y skill can be used too while in 'Spirit' mode.)
Icon Spirit of the Blacksmith active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Spirit of the Alchemist Lv 1
Description
Imbues the Blacksmith with the Spirit of the Blacksmith, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) While in 'Spirit' mode, the Blacksmith gains new ability, "Full Adrenaline Rush", which allows AR effect to affect all weapons. This new skill only appears when the Blacksmith receiving the 'Spirit' buff has 5 skill points in AR.

* New skill that are available to Blacksmith when they receive the Spirit buff from the Soul Linker.

) Full Adrenaline Rush

Description: It is like Adrenaline Rush, except this one affects all weapons. Full Adrenaline Rush has 150 seconds of lasting time, and consumes 64 SP.
Icon Spirit of the Crusader active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Basic Skill Lv 9
Required by
Spirit of the Knight, Kahai
Description
Imbues the Crusader with the Spirit of the Crusader, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) Shield Boomerang will never miss, and its damage is increased by 100%.
Icon Spirit of the Hunter active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Spirit of the Bard/Dancer Lv 1
Description
Imbues the Hunter with the Spirit of the Hunter, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) Effectiveness of Beastbane is increased by amount of STR you have.
2) If Double Strafing is LV 10, new skill, Beast Strafing, will be available.

* New skill that are available to Hunters when they receive the Spirit buff from the Soul Linker.

) Beast Strafing

Description: If the target is a Beast-type and you used Double Strafing, you can use this skill to do extra Double Strafing on the target. Only usable right after using Double Strafing, and its power is heavily affected by STR.
Icon Spirit of the Knight active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Spirit of the Crusader Lv 1
Required by
Esk
Description
Imbues the Knight with the Spirit of the Knight, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) If the Knight knows Two Hand Quicken LV 10, then they are temporarily given a new ability, One Hand Quicken.

* New skill that are available to Knights when they receive the Spirit buff from the Soul Linker.

) One Hand Quicken

Description: It is same as Two Hand Quicken LV 10, except it works when you have 1H Sword.
Icon Spirit of the Monk active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Basic Skill Lv 9
Required by
Spirit of the Priest, Kahai, Eska
Description
Imbues the Monk with the Spirit of the Monk, giving them special powerful buffs that lasts until the Spirit buff runs out.

LV / Lasting Time / SP Taken
1 - 150 Sec. - 460
2 - 200 Sec. - 360
3 - 250 Sec. - 260
4 - 300 Sec. - 160
5 - 350 Sec. - 60"

1) The Raging Thrust attack becomes 5x5 cell splash attack.
2) SP taken by combo skills are decreased.
3) Even in Fury, they regenerate SP.
Icon Spirit of the Priest active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Spirit of the Monk Lv 1
Required by
Kaizel, Kahai, Esu
Description
Imbues the Priest with the Spirit of the Priest, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) Holy Light eats 2.5x more SP, but its power will be increased by 5x.
Icon Spirit of the Rogue active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Spirit of the Assassin Lv 1
Required by
Kauf
Description
Imbues the Rogue with the Spirit of the Rogue, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) Proc rate of Double Attack becomes 2x.
2) STR bonus from Chase Walk will now last 5 minutes and MoveSpeed will also increase.
Icon Spirit of the Sage active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Basic Skill Lv 9
Required by
Spirit of the Wizard, Kaite
Description
Imbues the Sage with the Spirit of the Sage, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) If the Sage player uses Auto Spell, it will always drop LV 10 bolts, IF the Sage has learned that much in that bolt skill.
Icon Spirit of the Soul Linker active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Spirit of the Star Knight Lv 1
Description
Imbues the Soul Linker with the Spirit of the Soul Linker, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) With this buff, this allows "Ka" type magic to be used on other classes. Do note, since 'Spirit' type buffs cannot be done on yourself, you must ask another Soul Linker to use this skill on you.
Icon Spirit of the Star Knight active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Basic Skill Lv 9
Required by
Spirit of the Soul Linker
Description
Imbues the Star Knight with the Spirit of the Star Knight, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) Star Knight player who received this spirit allows usage of "Union of the Sun, Moon and Star" ability.
Icon Spirit of the Super Novice active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Basic Skill Lv 9
Required by
Spirit of the Advanced (1st Class)
Description
Imbues the Super Novice with the Spirit of the Super Novice, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) Super Novice who are above LV 90 will be temporarily be able to equip ALL Upper/Middle/Lower head gears.

2) Super Novice who are above LV 90 has 1% chance to 'erase' the death record - which means, 1% EXP loss will be recovered.

3) Super Novice who are above LV 96 will be temporarily be able to equip LV 4 Daggers, 1H Swords, Axes, Maces, and Staff.
Icon Spirit of the Wizard active character expand
Element: none Levels: 5 Sp required: 560 - (Skill Level * 100)
Requires
Spirit of the Sage Lv 1
Required by
Kaite, Estin, Estern
Description
Imbues the Wizard with the Spirit of the Wizard, giving them special powerful buffs that lasts until the Spirit buff runs out.

1) Allows usage of all magic that requires Gemstones without using the actual Gemstone.
Icon Spiritual Cadence Passive Self expand
Element: None Levels: 5
Requires
Root Lv 2
Required by
Snap
Description
Restores hp and sp every 10 seconds, if you are over 50% weight its every 20 sec, vit and int increases recovery. Only works while your sitting.

[Level 1] 4hp/2sp
[Level 2] 8hp/4sp
[Level 3] 12hp/6sp
[Level 4] 16hp/8sp
[Level 5] 20hp/10sp
Icon Spread Attack expand
Levels: 10
Requires
Full Buster Lv 5
Required by
Ground Drift
Description
Spreads the Shotgun shells by large area.

LV / Damage / Range
1 - 100% - 3x3 cells
2 - 120% - 3x3 cells
3 - 140% - 3x3 cells
4 - 160% - 5x5 cells
5 - 180% - 5x5 cells
6 - 200% - 5x5 cells
7 - 220% - 7x7 cells
8 - 240% - 7x7 cells
9 - 260% - 7x7 cells
10 - 280% - 9x9 cells
Icon Spring Trap Active Ground expand
Element: None Levels: 5 Sp required: 10
Requires
Falcon Mastery Lv 1, Remove Trap Lv 1
Description
SP: 10
Trap Cost: Well, whatever you spring. You loose the traps that it cost to set the trap you
Icon Stalk Passive None expand
Element: None Levels: 5
Requires
Hide Lv 1
Required by
Sightless Mind, Stealth, Shadow Form
Description
Walk Slowly while hiding, speed affected by level.
Icon Status Recovery Active Anyone expand
Element: None Levels: 1 Sp required: 5
Requires
Basic Skill Lv 9
Required by
Resurrection, Lauda Agnus
Description
Used on a player, cures Undead, Frozen, Stone Curse, and Stun. Used on undead, inflicts Blindness.
Icon Steal Active Enemy expand
Element: None Levels: 10 Sp required: 10
Requires
Basic Skill Lv 9
Required by
Gank, Hide
Description
Steal an item from a monster whet out making it attack you (except cast detect)
Chance improves by skill level and base level.

[Level 1] : 13% chance
[Level 2] : 16% chance
[Level 3] : 19% chance
[Level 4] : 22% chance
[Level 5] : 25% chance
[Level 6] : 28% chance
[Level 7] : 31% chance
[Level 8] : 34% chance
[Level 9] : 37% chance
[Level 10] : 40% chance
Icon Stealth Active Enemy expand
Element: None Levels: 5
Requires
Hide Lv 5, Stalk Lv 3
Description
* Walk toward your target, while Hiding. All those detecting skills such as Sight, Ruwach, Increase Concentration, etc. will NOT be able to detect Stalkers in this mode. Only if the Stalker decides to show himself will you be able to see him. If he has been in this mode for about 10 seconds, he will gain temporary small STR boost.

However, he's not invincible. Any large-range area magic will damage him. If SP is 0, he will be forced to show himself even. Also, in this mode, Stalker can't attack.

You can use this skill in Guild Sieges (in castles), but it will take 5x the amount of SP in order to start the skill.

If you look closely at the ground, you will see rather faint shoeprints on the ground...

SP usage is fixed to 40 upon initiation. Also note there's unspecified amount of casting time related to this skill.

LV | MoveSpeed | STR Bonus | SP Used / Sec
1 - 70 - 1 - 22 / 10s
2 - 75 - 2 - 25 / 10s
3 - 80 - 4 - 28 / 10s
4 - 85 - 8 - 31 / 10s
5 - 90 - 16 - 34 / 10s

(Note: MoveSpeed 100 is normal walk speed)
Icon Steel Crow Passive None expand
Element: None Levels: 10
Requires
Blitz Beat Lv 5
Required by
Falcon Assault
Description
Increase Falcon
Icon Steel Tempering Active Item expand
Element: Fire Levels: 5
Requires
Iron Tempering Lv 1
Required by
Ore Discovery, Coin Create
Description
Enables you to change Iron into Steel.
Consumes 5 Iron and 1 Mini-Furnace.

[Level 1] chance 15%
[Level 2] chance 20%
[Level 3] chance 25%
[Level 4] chance 30%
[Level 5] chance 35%
Icon Stone Curse Active Enemy expand
Element: Earth Levels: 10 Sp required: 26 - Skill Level
Requires
Basic Skill Lv 9
Required by
Endow Quake, Earth Spike, Ice Wall
Description
Requires 1 ea Red Gemstone

turns an enemy to the earth property for a short duration, while stoned the enemy can't move or attack, and its hp is drained 1%/5[s]. Level and luk stat increase duration of stonage. Cannot be used on boss or undead monsters.

[Level 1] 24% Chance Sp:25
[Level 2] 28% Chance Sp:24
[Level 3] 32% Chance Sp:23
[Level 4] 36% Chance Sp:22
[Level 5] 40% Chance Sp:21
[Level 6] 44% Chance Sp:20
[Level 7] 48% Chance Sp:19
[Level 8] 52% Chance Sp:18
[Level 9] 56% Chance Sp:17
[Level 10] 60% Chance Sp:16
Icon Stone Fling Active Enemy expand
Element: None Levels: 0 Sp required: 2
Description
Throw a stone at your enemy. 5% chance of causing them to be stunned.
Icon Storm Gust Active Ground expand
Element: Water Levels: 10 Sp required: 78
Requires
Frost Diver Lv 1, Jupitel Thunder Lv 3
Required by
Summon Water Ball
Description
This spell bounces enemies back and forth. Randomly freezes them on the third hit and deals out damage. Maximum attacks is 10. After an enemy attack theres a 0.45 delay between atks. If an enemy is hit 3 times its auto-frozen. Atk Damage increases with level.












LevelMATK BonusCasting Time
1140%6s
2180%7s
3220%8s
4260%9s
5300%10s
6340%11s
7380%12s
8420%13s
9460%14s
10500%15s
Icon Strengthen Guardians passive expand
Levels: 3
Description
Strengthen the guardians protecting the guild fort. Every point increases HP, ATK and ASPD.
Icon Study Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Foresight, Cast Cancel, Dragonology, Endow Quake, Endow Blaze, Endow Tsunami, Endow Tornado, Magic Rod
Description
Increases Damage With Book Class Weapons.

[Level 1] +3 Atk
[Level 2] +6 Atk
[Level 3] +9 Atk
[Level 4] +12 Atk
[Level 5] +15 Atk
[Level 6] +18 Atk
[Level 7] +21 Atk
[Level 8] +24 Atk
[Level 9] +27 Atk
[Level 10] +30 Atk
Icon Suffragium Active Character expand
Element: Holy Levels: 3 Sp required: 8
Requires
Impositio Manus Lv 2
Description
Reduce the cast time of the target's next skill.
Can not cast on yourself.

[Level 1] : 15% Reduced, 30[s] duration
[Level 2] : 30% Reduced, 20[s] duration
[Level 3] : 45% Reduced, 10[s] duration
Icon Summon Flora Active Ground expand
Element: Earth Levels: 5 Sp required: 15
Requires
Prepare Potion Lv 6
Description
Summons a Flora (total of 3 at a time) to fight for you. Flora's hp and duration is dependent on skill level. Requires one Plant Bottle to cast.
Cast time: 2[s]

[Level 1] 40[s]
[Level 2] 50[s]
[Level 3] 60[s]
[Level 4] 70[s]
[Level 5] 80[s]
Icon Summon Marine Sphere Active Ground expand
Element: Water Levels: 5 Sp required: 10
Requires
Prepare Potion Lv 2
Description
Item Needed: Mine Bottle
Cast Time: 2[s]
Summons a Marin Sphere (max of 3 can be summoned at one time) to self destruct when an enemy comes within its radius.
Icon Summon Spirit Spheres Active Self expand
Element: None Levels: 5 Sp required: 8
Requires
Iron Fists Lv 2
Required by
Chain Crush Combo, Zen, Raging Palm Strike, Glacier Fist, Absorb Spirit Sphere, Flee, Occult Impaction, Power Velocity
Description
Summons a Spirit to follow and circle around you, needed for certain skills, Also for every spirit sphere you get a +5 Atk bonus. Has a 3[s] cast time, which is affected by dex, and cannot be interrupted.

[Level 1] 1 Spirit
[Level 2] 2 Spirits
[Level 3] 3 Spirits
[Level 4] 4 Spirits
[Level 5] 5 Spirits
Icon Sword Mastery Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Description
Increase One-Handed Sword and Dagger Damage.

[Level 1] : Attack STR +4
[Level 2] : Attack STR +8
[Level 3] : Attack STR +12
[Level 4] : Attack STR +16
[Level 5] : Attack STR +20
[Level 6] : Attack STR +24
[Level 7] : Attack STR +28
[Level 8] : Attack STR +32
[Level 9] : Attack STR +36
[Level 10] : Attack STR +40
Icon Sword Mastery Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Two-Handed Sword Mastery
Description
Increase One-Handed Sword and Dagger Damage.

[Level 1] : Attack STR +4
[Level 2] : Attack STR +8
[Level 3] : Attack STR +12
[Level 4] : Attack STR +16
[Level 5] : Attack STR +20
[Level 6] : Attack STR +24
[Level 7] : Attack STR +28
[Level 8] : Attack STR +32
[Level 9] : Attack STR +36
[Level 10] : Attack STR +40
Icon Synthesized Shield Active Character expand
Element: None Levels: 5 Sp required: 30
Requires
Biochemical Helm Lv 3
Required by
Synthetic Armor, Full Chemical Protection
Description
Items Required: Glistening Coat
Protects your shield from being damaged, broken, or removed.

[Level 1] Lasts 60[s]
[Level 2] Lasts 120[s]
[Level 3] Lasts 180[s]
[Level 4] Lasts 240[s]
[Level 5] Lasts 300[s]
Icon Synthetic Armor Active Character expand
Element: None Levels: 5 Sp required: 30
Requires
Synthesized Shield Lv 3
Required by
Alchemical Weapon, Full Chemical Protection
Description
Required Items: Glistening Coat
Protects your armor from being damaged, broken, or striped by a rogue.

[Level 1] Lasts 60[s]
[Level 2] Lasts 120[s]
[Level 3] Lasts 180[s]
[Level 4] Lasts 240[s]
[Level 5] Lasts 300[s]
Icon Taekwon Mission active self expand
Element: none Levels: 1 Sp required: 10
Requires
Fighting Chant Lv 5
Description
You can use this skill only if you are TK Boy. You cannot use this skill once you switch to Soul Linker or Star Knight. When you use this skill, you will see the name of the monster you are currently attacking. Then, if you kill that same monster for 100 times (does not have to be in a row), you get 1 Point, and you will be assigned a new randomly selected monster.

When you use this skill while your XP is 0%, you have very small chance of randomly getting a new target.

When you become Taekwon Ranker (No effect if you are already Star Knight or Soul Linker), you can do infinite combo of all kicks - Whirlwind Kick, Round Kick, Axe Kick, Counter Kick. However, you cannot do Flying Side Kick as part of infinite combo.

LV / Casting Time / SP Taken
1 - 1 Sec. - 10

(Description from RagnaInfo)
Icon Talkie Box Active Ground expand
Element: None Levels: 1 Sp required: 10
Requires
Remove Trap Lv 1, Shockwave Trap Lv 2
Description
Puts down a trap that carries a message, lasts 600sec and requires 1 trap.
Icon Tarot Card of Fate Active Enemy expand
Element: None Levels: 5 Sp required: 40
Requires
Focus Ballet Lv 3, Improved Concentration Lv 10
Description
* Decide fate of the enemy. A card is randomly selected from 14 different cards, and success rate depends on the skill level. Each skill level adds 8% success rate, for maximum of 40% at LV 5. This skill has 1 second casting time not affected by DEX, and after-cast delay of 3 seconds.

Skill LV | Success Rate
1 - 8%
2 - 16%
3 - 24%
4 - 32%
5 - 40%

Effects: One from 14 different effects. They are as follows:

The Fool: Sickness of the mind, start from zero.
- Renders enemy's SP to 0. Right Side.

The Magician: Overworked, start of the trouble.
- Reduces enemy's MATK by half for 30 seconds. Opposite Side.

The High Priestess - Breaking of the knowledge, understand in your own way.
- Removes all buffs. Opposite Side.

The Chariot - Bad luck, desperation, destruction, and unintended accident.
- Deals DEF-ignoring 1000 damage. Randomly destroys one armor equipment. Opposite Side.

Strength - Strength in the wrong way, lose confidence, destruction of nation.
- Reduces enemy's ATK by half for 30 seconds. Opposite Side.

The Lovers - Farewell, be discovered while cheating on someone.
- Randomly teleports you to somewhere, and heal 2000 HP. If you are in an area where teleportating is not allowed, then you will only receive 2000 HP heal and no teleportation. Opposite Side.

Wheel of Fortune - Unexpected bad fortune, broken promise, lost goal, self-loathe.
- Randomly causes effect of 2 other Tarot cards. Opposite Side.

The Hanged Man - Precursor of agony, giving up, stop.
- Either Stop, Frozen, or Stone will happen regardless of any reasons. Opposite Side.

Death - Bad luck, unexpected catastrophe, difficult situation, danger of sickness, lose your job.
- Will receive Curse, Coma, and Poison all in single set. Right Side.

Temperance - Impossible to control, tiredness, stubborn, and vanity.
- Causes Chaos ailment for next 30 seconds. Opposite Side.

The Devil - Demons interfere with you, danger of sickness, and unescapable curse.
- Deals DEF-ignoring 6666 damage, 30 seconds of halved ATK and MATK, and Curse status ailment. Right Side.

The Tower - Accidents, losing command, failure, sudden changes, bankrupcy.
- Deals DEF-ignoring 4444 damage. Right Side.

The Star - Destruction of hope, sad future, chaos, and lose judgment.
- Causes 5 second of Stun. Opposite Side.

The Sun - Destruction of country, unsatisfied, chaos, losing of knowledge.
- For 30 seconds, ATK, MATK, HIT, FLEE, and DEF will be reduced by 20%. Opposite Side.
Icon Tarot Card of Fate Active Enemy expand
Element: None Levels: 5 Sp required: 40
Requires
Improved Concentration Lv 10, Unchained Serenade Lv 3
Description
* Decide fate of the enemy. A card is randomly selected from 14 different cards, and success rate depends on the skill level. Each skill level adds 8% success rate, for maximum of 40% at LV 5. This skill has 1 second casting time not affected by DEX, and after-cast delay of 3 seconds.

Skill LV | Success Rate
1 - 8%
2 - 16%
3 - 24%
4 - 32%
5 - 40%

Effects: One from 14 different effects. They are as follows:

The Fool: Sickness of the mind, start from zero.
- Renders enemy's SP to 0. Right Side.

The Magician: Overworked, start of the trouble.
- Reduces enemy's MATK by half for 30 seconds. Opposite Side.

The High Priestess - Breaking of the knowledge, understand in your own way.
- Removes all buffs. Opposite Side.

The Chariot - Bad luck, desperation, destruction, and unintended accident.
- Deals DEF-ignoring 1000 damage. Randomly destroys one armor equipment. Opposite Side.

Strength - Strength in the wrong way, lose confidence, destruction of nation.
- Reduces enemy's ATK by half for 30 seconds. Opposite Side.

The Lovers - Farewell, be discovered while cheating on someone.
- Randomly teleports you to somewhere, and heal 2000 HP. If you are in an area where teleportating is not allowed, then you will only receive 2000 HP heal and no teleportation. Opposite Side.

Wheel of Fortune - Unexpected bad fortune, broken promise, lost goal, self-loathe.
- Randomly causes effect of 2 other Tarot cards. Opposite Side.

The Hanged Man - Precursor of agony, giving up, stop.
- Either Stop, Frozen, or Stone will happen regardless of any reasons. Opposite Side.

Death - Bad luck, unexpected catastrophe, difficult situation, danger of sickness, lose your job.
- Will receive Curse, Coma, and Poison all in single set. Right Side.

Temperance - Impossible to control, tiredness, stubborn, and vanity.
- Causes Chaos ailment for next 30 seconds. Opposite Side.

The Devil - Demons interfere with you, danger of sickness, and unescapable curse.
- Deals DEF-ignoring 6666 damage, 30 seconds of halved ATK and MATK, and Curse status ailment. Right Side.

The Tower - Accidents, losing command, failure, sudden changes, bankrupcy.
- Deals DEF-ignoring 4444 damage. Right Side.

The Star - Destruction of hope, sad future, chaos, and lose judgment.
- Causes 5 second of Stun. Opposite Side.

The Sun - Destruction of country, unsatisfied, chaos, losing of knowledge.
- For 30 seconds, ATK, MATK, HIT, FLEE, and DEF will be reduced by 20%. Opposite Side.

(Description from RagnaInfo.net)
Icon Teleport Active Self expand
Element: None Levels: 2 Sp required: 11 - Skill Level
Requires
Ruwach Lv 1
Required by
Warp Portal
Description
[Level 1] can move to a Random Spot, 10sp
[Level 2] can move to the Save point, 9sp
Icon Throw Spirit Spheres Active Enemy expand
Element: None Levels: 5 Sp required: 6 + (Skill Level * 4)
Requires
Occult Impaction Lv 3
Required by
Guillotine Fist, Ride in Lightning
Description
Throws Spirit Spheres at enemies to do damage, number of spheres depends on skill level, 1sec + ( Number of Spirit Spheres x 1second)is the Formula for cast delay, Dex reduces it.

[Level 1] 150% Atk/1 Spirit/Sp:10
[Level 2] 200% Atk/2 Spirits/Sp:14
[Level 3] 250% Atk/3 Spirits/Sp:17
[Level 4] 300% Atk/4 Spirits/Sp:19
[Level 5] 350% Atk/5 Spirits/Sp:20
Icon Thunderstorm Active Ground expand
Element: Wind Levels: 10 Sp required: 24+(this.level*5)
Requires
Lightning Bolt Lv 4
Required by
Lord of Vermillion, Meteor Storm
Description
This spell targets a place and does splashing damage to enemies under the effected area. The area is a 5*5 cell area. Each lvl increase number of bolts used by 1, and each bolt does 80% Matk

X = target ground
O = splash damage

O O O O O
O O O O O
O O x O O
O O O O O
O O O O O

[Level 1] 1 thunder bolt; cost 29 SP; casting time 1[s]
[Level 2] 2 thunder bolt; cost 34 SP; casting time 2[s]
[Level 3] 3 thunder bolt; cost 39 SP; casting time 3[s]
[Level 4] 4 thunder bolt; cost 44 SP; casting time 4[s]
[Level 5] 5 thunder bolt; cost 49 SP; casting time 5[s]
[Level 6] 6 thunder bolt; cost 54 SP; casting time 6[s]
[Level 7] 7 thunder bolt; cost 59 SP; casting time 7[s]
[Level 8] 8 thunder bolt; cost 64 SP; casting time 8[s]
[Level 9] 9 thunder bolt; cost 69 SP; casting time 9[s]
[Level 10] 10 thunder bolt; cost 74 SP; casting time 10[s]
Icon Tracking expand
Levels: 10
Requires
Single Action Lv 5
Required by
Bulls Eye, Adjustment, Disarm, Piercing Shot
Description
Aims the enemy carefully to deal large damage. Increasing this skill's level increases casting time and damage done.

LV / Damage / Cast Time
1 - 160% - 1.2 sec.
2 - 240% - 1.4 sec.
3 - 360% - 1.6 sec.
4 - 400% - 1.8 sec.
5 - 520% - 2 sec.
6 - 640% - 2.2 sec.
7 - 760% - 2.4 sec.
8 - 880% - 2.6 sec.
9 - 1000% - 2.8 sec.
10 - 1200% - 3 sec.
Icon Traumatic Blow Active Enemy expand
Element: Weapon Levels: 5 Sp required: 23
Requires
Peco Peco Ride Lv 1, Spear Mastery Lv 9
Required by
Joint Beat
Description
* Cause a strong hit against a single enemy, and cause external bleeding randomly. For enemies that suffers from external bleeding, they will lose HP periodically. There's an after-cast delay of 0.5 seconds for all skills, and takes 23 SP regardless of skill level. You can use this skill with any weapon now.

Lasting time of overall skill is 90s. Chance of causing 'bleed' is 50% base chance.

LV | ATK Bonus %
1 - 140%
2 - 180%
3 - 220%
4 - 260%
5 - 300%
Icon Triple Action expand
Levels: 1
Requires
Chain Action Lv 10, Coin Flip Lv 1, Single Action Lv 1
Description
Uses a coin to deal 3 hits in a row.
Icon Turn Undead Active Enemy expand
Element: Holy Levels: 10 Sp required: 20
Requires
Lex Divina Lv 3, Resurrection Lv 1
Required by
Magnus Exorcismus, Judex
Description
This skill has to uses.

First use. Kill
Icon Two-Handed Quicken Active Self expand
Element: None Levels: 10 Sp required: 20
Requires
Two-Handed Sword Mastery Lv 1
Required by
Bowling Bash, Parrying
Description
Aspd of 2 handed swords are increased by 30%

[Level 1] Lasting Time 30[s]/Sp:14
[Level 2] Lasting Time 60[s]/Sp:18
[Level 3] Lasting Time 90[s]/Sp:22
[Level 4] Lasting Time 120[s]/Sp:26
[Level 5] Lasting Time 150[s]/Sp:30
[Level 6] Lasting Time 190[s]/Sp:34
[Level 7] Lasting Time 210[s]/Sp:38
[Level 8] Lasting Time 240[s]/Sp:42
[Level 9] Lasting Time 270[s]/Sp:46
[Level 10] Lasting Time 300[s]/Sp:50
Icon Two-Handed Sword Mastery Passive None expand
Element: None Levels: 10
Requires
Sword Mastery Lv 1
Required by
Bowling Bash, Counter Attack, Two-Handed Quicken, Aura Blade, Parrying
Description
Increase Two-Handed Sword Damage.

[Level 1] : Attack STR +4
[Level 2] : Attack STR +8
[Level 3] : Attack STR +12
[Level 4] : Attack STR +16
[Level 5] : Attack STR +20
[Level 6] : Attack STR +24
[Level 7] : Attack STR +28
[Level 8] : Attack STR +32
[Level 9] : Attack STR +36
[Level 10] : Attack STR +40
Icon Unbarring Octave Active Area expand
Element: Water Levels: 5 Sp required: 10 + (Skill Level * 2)
Requires
Encore Lv 1
Description
Freezes all monsters and your self around you by chance.

[Level 1] 20% Chance
[Level 2] 25% Chance
[Level 3] 30% Chance
[Level 4] 35% Chance
[Level 5] 40% Chance
Icon Unchained Serenade Active Area expand
Element: Neutral Levels: 5 Sp required: 15 + (Skill Level * 3)
Requires
Amp Lv 1, Music Lesson Lv 1
Required by
Song of Lutie, Impressive Riff, Magical Strings, Perfect Tablature, Longing for Freedom (Duet), Tarot Card of Fate, Reverberation
Description
Duration:30[s]
AoE:9x9cells
Does a neutral atk using music, atk ignores monsters def. Causes damage 11 times.

[Level 1] 40 Atk/Sp:18
[Level 2] 50 Atk/Sp:21
[Level 3] 60 Atk/Sp:24
[Level 4] 70 Atk/Sp:27
[Level 5] 80 Atk/Sp:30
Icon Union of the Sun, Moon, and Stars active self expand
Element: none Levels: 1 Sp required: 100
Requires
Knowledge of the Sun, Moon, and Stars Lv 9
Description
Can only be used while being a 'Spirit'. When used while normal, it makes you go berserk, and using this skill again returns you to normal.

How does this work?

When you receive the Spirit of the Star Knight from a Soul Linker, you can use this skill to bring out the hidden abilities from you. When in berserking state, you will be flying. You can attack and move while flying, and you will have increased MoveSpeed. All your attacks will always hit the enemies (never miss), and all your attacks will ignore all of enemy's DEF. However, be warned, that every time you attack the enemy, you lose 0.5% of your HP.

LV / SP Taken / Lasting Time
1 - 100 - 10 Minutes
Icon Vending Active Self expand
Element: None Levels: 10 Sp required: 30
Requires
Pushcart Lv 3
Description
Open a Street Shop,setting one
Icon Venom Dust Active Ground expand
Element: Poison Levels: 10 Sp required: 20
Requires
Enchant Poison Lv 5
Required by
Venom Splasher
Description
Poison a small area. Every enemy walking on that area will be poisoned.
Consumes one Red Gemstone

[level 1] duration 5[s]
[level 2] duration 10[s]
[level 3] duration 15[s]
[level 4] duration 20[s]
[level 5] duration 25[s]
[level 6] duration 30[s]
[level 7] duration 35[s]
[level 8] duration 40[s]
[level 9] duration 45[s]
[level 10] duration 50[s]
Icon Venom Splasher Active Enemy expand
Element: Poison Levels: 10 Sp required: 30 + (3 * Skill Level)
Requires
Poison React Lv 5, Venom Dust Lv 5
Description
Infest an Enemy with Poison and make it burst, so that Poison can be spreaded all over the place. There are 2 conditions to make this possible,

1)Poisoned Monster needed
2)Its HP should be less than 1/3.

And the `Timer' sign will be shown above the head of Enemy. If it get hit while the Timer shown this skill will be canceled so you have to leave it for a while until it explodes and spread Poison. It poisons enemies in a 3x3 area.

Formula for final atk is: Venom Splasher Atk+Poison React Bonus

[Level 1] 220% Atk/Sp:33
[Level 2] 240% Atk/Sp:36
[Level 3] 260% Atk/Sp:39
[Level 4] 280% Atk/Sp:42
[Level 5] 300% Atk/Sp:45
[Level 6] 320% Atk/Sp:48
[Level 7] 340% Atk/Sp:51
[Level 8] 360% Atk/Sp:54
[Level 9] 380% Atk/Sp:57
[Level 10] 400% Atk/Sp:60
Icon Volcano Active Ground expand
Element: Fire Levels: 5 Sp required: 50 - (Skill Level * 2)
Requires
Endow Blaze Lv 2
Required by
Magnetic Earth, Fire Walk, Warmer
Description
Requires: Yellow Gemstone
Duration: 3min
Makes an area into the fire property which increases fire elemental weapons Damage and fire elemental people(Pasana Card) Atk.

[Level 1] +10% Damage/+10 Atk/5x5 Area
[Level 2] +14% Damage/+20 Atk/5x5 Area
[Level 3] +17% Damage/+30 Atk/7x7 Area
[Level 4] +19% Damage/+40 Atk/7x7 Area
[Level 5] +20% Damage/+50 Atk/9x9 Area
Icon Vulture's Eye Passive None expand
Element: None Levels: 10
Requires
Owl's Eye Lv 3
Required by
Improved Concentration, Falcon Assault, Falcon Eyes
Description
Increase Bow Range and Accuracy Rate.

[Level 1] : Range +1 & Hit+1
[Level 2] : Range +2 & Hit+2
[Level 3] : Range +3 & Hit+3
[Level 4] : Range +4 & Hit+4
[Level 5] : Range +5 & Hit+5
[Level 6] : Range +6 & Hit+6
[Level 7] : Range +7 & Hit+7
[Level 8] : Range +8 & Hit+8
[Level 9] : Range +9 & Hit+9
[Level 10] : Range +10 & Hit+10
Icon Vulture's Eye Passive None expand
Element: None Levels: 10
Requires
Basic Skill Lv 9
Required by
Double Strafe
Description
Increase Bow Range and Accuracy Rate.

[Level 1] : Range +1 & Hit+1
[Level 2] : Range +2 & Hit+2
[Level 3] : Range +3 & Hit+3
[Level 4] : Range +4 & Hit+4
[Level 5] : Range +5 & Hit+5
[Level 6] : Range +6 & Hit+6
[Level 7] : Range +7 & Hit+7
[Level 8] : Range +8 & Hit+8
[Level 9] : Range +9 & Hit+9
[Level 10] : Range +10 & Hit+10
Icon Wand of Hermod Active Party expand
Element: None Levels: 5 Sp required: 10 + (Skill Level * 10)
Requires
Dance Lessons Lv 10, Improved Concentration Lv 10
Description
* All friendly units in this skill will have all their buffs (except Berserk) removed, and they will become invulnerable to magic. Going out of this skill will cancel out the effect. In this skill, other than the user of this skill, no skill can be used. Do note caster of this skill is not affected, and those that are not in your guild or your party.

It can only be used in Siege Mode (WoE).

Target: 7x7 Cell by you, but it requires that there's map warp point inside that 7x7 cell.

SP Taken: 5 SP every 5 second.

Skill LV | Lasting Time | SP Taken
1 - 10 Sec. - 20
2 - 15 Sec. - 30
3 - 20 Sec. - 40
4 - 25 Sec. - 50
5 - 30 Sec. - 60
Icon Wand of Hermod Active Characters expand
Element: None Levels: 5 Sp required: 10 + (Skill Level * 10)
Requires
Improved Concentration Lv 10, Music Lesson Lv 10
Description
* All friendly units in this skill will have all their buffs (except Berserk) removed, and they will become invulnerable to magic. Going out of this skill will cancel out the effect. In this skill, other than the user of this skill, no skill can be used. Do note caster of this skill is not affected, and those that are not in your guild or your party.

It can only be used in Siege Mode (WoE).

Target: 7x7 Cell by you, but it requires that there's map warp point inside that 7x7 cell.

SP Taken: 5 SP every 5 second.

Skill LV | Lasting Time | SP Taken
1 - 10 Sec. - 20
2 - 15 Sec. - 30
3 - 20 Sec. - 40
4 - 25 Sec. - 50
5 - 30 Sec. - 60

(Description from RagnaInfo.net)
Icon Warm Wind active self expand
Element: none Levels: 7
Requires
Enjoyable Rest Lv 5, Fighting Chant Lv 5, Peaceful Rest Lv 5
Description
This skill changes your attack to appropriate elemental depending on skill level of this skill used.

There is no casting time associated with this skill.
Lasting time of this skill is fixed to 5 minutes once imbued.

LV / Elemental / SP Taken
1 - Earth - 20
2 - Wind - 20
3 - Water - 20
4 - Fire - 20
5 - Shadow - 50
6 - Dark - 50
7 - Holy - 50
Icon Warmth of the Moon active self expand
Element: none Levels: 3 Sp required: 100
Requires
Feeling of the Sun, Moon, and Stars Lv 2
Description
You can use this skill anytime in a map designated as "Place of the Moon". When this skill is used, it puts up an offensive barrier on you, dealing 100% damage to monsters right next to you (deals no effect to players) and push them back by 2 cells. Every time the barrier hits, it takes away 2 SP, and when you do not have enough SP, the barrier will disappear.

There is no casting time associated with this skill.
SP taken is fixed to 100.

LV / Lasting Time
1 - 10 Sec.
2 - 20 Sec.
3 - 60 Sec.
Icon Warmth of the Star active self expand
Element: none Levels: 3 Sp required: 60
Requires
Feeling of the Sun, Moon, and Stars Lv 3
Description
You can use this skill anytime in a map designated as "Place of the Star". When this skill is used, it puts up an offensive barrier on you, dealing 100% damage to monsters right next to you (deals no effect to players) and push them back by 2 cells. Every time the barrier hits, it takes away 2 SP, and when you do not have enough SP, the barrier will disappear.

There is no casting time associated with this skill.
SP taken is fixed to 60.

LV / Lasting Time
1 - 10 Sec.
2 - 20 Sec.
3 - 60 Sec.
Icon Warmth of the Sun active self expand
Element: none Levels: 3 Sp required: 100
Requires
Feeling of the Sun, Moon, and Stars Lv 3
Description
You can use this skill anytime in a map designated as "Place of the Sun". When this skill is used, it puts up an offensive barrier on you, dealing 100% damage to monsters right next to you (deals no effect to players) and push them back by 2 cells. Every time the barrier hits, it takes away 2 SP, and when you do not have enough SP, the barrier will disappear.

There is no casting time associated with this skill.
SP taken is fixed to 100.

LV / Lasting Time
1 - 10 Sec.
2 - 20 Sec.
3 - 60 Sec.
Icon Warp Portal Active Ground expand
Element: None Levels: 4 Sp required: 38 - (Skill Level * 3)
Requires
Teleport Lv 2
Required by
Pneuma
Description
Open a portal to another location. First level of this skill allows you to open a portal to the location the caster last saved at Kafra. Additional levels allow caster to 'memorize' warp points, using the /memo command. If all memopoints are assigned, using the command again replaces the oldest memopoint. Portals have a maximum capacity of 8 players, and close once the caster enters the portal.

Requires: 1 Blue Gemstone

[Level 1] : 35sp, 10[s] duration, Save Point
[Level 2] : 32sp, 15[s] duration, Save Point + 1 memopoint
[Level 3] : 29sp, 20[s] duration, Save Point + 2 memopoints
[Level 4] : 26sp, 25[s] duration, Save Point + 3 memopoints
Icon Water Ball Active Enemy expand
Element: Water Levels: 5 Sp required: (5 * this.level)
Requires
Cold Bolt Lv 1, Lightning Bolt Lv 1
Description
Waterball is -the- strongest single target attack spell in the game, but requires you to be in or near water to use.

Higher levels of Waterball take water from a larger area around the caster, and the number of hits is based on how many tiles in that area contain water. For example, level 4 and 5 take water from a 5x5 area around the caster, providing up to 25 hits. However, if you are at the edge of the water or in a small puddle, and only 6 tiles of that 5x5 area are water, you will only do 6 hits. Also, when used in a Deluge (cast by Sage), waterball dries up the water tiles that are used for casting.

Waterball level 4 provides the best damage per minute when used repeatedly, but level 5 is usually better when used in Deluge, to make the most of the water tiles that are dried up.

[Level 1] : 1x1 water used, 130% mATK, 5sp, 1[s] cast time
[Level 2] : 3x3 water used, 160% mATK, 10sp, 2[s] cast time
[Level 3] : 3x3 water used, 190% mATK, 15sp, 3[s] cast time
[Level 4] : 5x5 water used, 220% mATK, 20sp, 4[s] cast time
[Level 5] : 5x5 water used, 250% mATK, 25sp, 5[s] cast time
Icon Weapon Perfection Active Self expand
Element: None Levels: 5 Sp required: 20 - (Skill Level * 2)
Requires
Adrenaline Rush Lv 2, Weaponry Research Lv 2
Required by
Power Maximize, Auto Attack System
Description
Enable to do perfect (100%) damage on all monster sizes.

[Level 1] Duration 10[s]: SP cost 18.
[Level 2] Duration 20[s]: SP cost 16.
[Level 3] Duration 30[s]: SP cost 14.
[Level 4] Duration 40[s]: SP cost 12.
[Level 5] Duration 50[s]: SP cost 10.
Icon Weapon Refine Active Self expand
Element: None Levels: 10
Requires
Weaponry Research Lv 10
Description
* Lets you upgrade your weapon. Unlike weapon creation, success rate of this skill is purely based on your job level. At JLV 50, you have similar success rate as Hollgrehenn. At JLV 70, you have about 10% higher success rate in upgrading than Hollgrehenn. As you probably have guessed, you need approriate reagent for upgrading - LV 1 weapon upgrades need Phracon, LV 2 needs Embertacon, LV 3 and 4 needs Orideocon.

Each skill level allows you upgrade a weapon up to number matching that skill level. Meaning, at LV 1, you can upgrade up tp +1, to +10 maximum upgrade at LV 10.
Icon Weapon Repair Active Item expand
Element: Fire Levels: 1 Sp required: 5
Requires
Weaponry Research Lv 1
Description
Repairs a broken weapon, consuming 1 steel.
Requires an Anvil and Iron Hammer.
Icon Weaponry Research Passive Self expand
Element: None Levels: 10
Requires
Hilt Binding Lv 1
Required by
Weapon Repair, Weapon Perfection, Auto Attack System, Nugget Create, Melt Down, Weapon Refine
Description
The character becomes good at using and forging weapons.

[Level 1] Hit rate +2; ATK +2; smith chance +1%
[Level 2] Hit rate +4; ATK +4; smith chance +2%
[Level 3] Hit rate +6; ATK +6; smith chance +3%
[Level 4] Hit rate +8; ATK +8; smith chance +4%
[Level 5] Hit rate +10; ATK +10; smith chance +5%
[Level 6] Hit rate +12; ATK +12; smith chance +6%
[Level 7] Hit rate +14; ATK +14; smith chance +7%
[Level 8] Hit rate +16; ATK +16; smith chance +8%
[Level 9] Hit rate +18; ATK +18; smith chance +9%
[Level 10] Hit rate +20; ATK +20; smith chance +10%
Icon Whirlwind Active Ground expand
Element: Wind Levels: 5 Sp required: 50 - (Skill Level * 2)
Requires
Endow Tornado Lv 2
Required by
Blinding Mist, Magnetic Earth, Electric Walk, Varetyr Spear, Warmer
Description
Requires: Yellow Gemstone
Duration: 3min
Increases wind property weapons Damage and wind property people(Dokkebie card) flee. Fire wall also lasts longer.

[Level 1] +10% Damage/+3 Flee/5x5 Area
[Level 2] +14% Damage/+6 Flee/5x5 Area
[Level 3] +17% Damage/+8 Flee/7x7 Area
[Level 4] +19% Damage/+12 Flee/7x7 Area
[Level 5] +20% Damage/+15 Flee/9x9 Area
Icon Whirlwind Kick active self expand
Element: weapon Levels: 7 Sp required: 14 / Skill Level
Requires
Basic Skill Lv 9
Required by
Whirlwind Prepare
Description
When you have prepared the Whirlwind Stance (15% chance while in Prepare Whirlwind mode) damage of 5 by 5 cells from where you are standing.

There is no casting time associated with this skill.

LV / Damage / SP Taken
1 - 180% - 14
2 - 200% - 12
3 - 220% - 10
4 - 240% - 8
5 - 260% - 6
6 - 280% - 4
7 - 300% - 2

(Description from RagnaInfo)
Icon Whirlwind Prepare active self expand
Element: weapon Levels: 1 Sp required: 1
Requires
Whirlwind Kick Lv 1
Description
This is a skill where you can turn it ON and OFF by simply pressing the skill button again when it's on, or when it's off. When you leave this ON, there's 15% chance of doing Whirldwind preparation stance when you hit the enemy with normal attack.

There is no casting time associated with this skill.

LV / SP Taken
1 - 1

(Description by RagnaInfo)
Icon Wind Walker Active Party expand
Element: Wind Levels: 10 Sp required: 40 + (6 * Skill Level)
Requires
Improved Concentration Lv 9
Description
* You and your party will receive FLEE and movement speed upgrade! However, if the party or yourself already have a skill that upgrades your FLEE or movement rate due to items or skills, this skill will ignore them. Also, when you receive skills / items that give said effects will cancel Wind Walk. Quagmire will also cancel this skill out. After-cast delay is set to 2 seconds.

Due to the patch, SP usage has been decreased. Also, when you receive AGI Up while under this skill, you still retain the FLEE bonus given by this skill.

LV | MoveSpeed % / FLEE % | Cast Time | Last Time | SP Used
1 - 2% / 1% - 2s - 140s - 46
2 - 4% / 1% - 2.4s - 160s - 52
3 - 6% / 2% - 2.8s - 180s - 58
4 - 8% / 2% - 3.2s - 200s - 64
5 - 10% / 3% - 3.6s - 220s - 70
6 - 12% / 3% - 4s - 240s - 76
7 - 14% / 4% - 4.4s - 260s - 82
8 - 16% / 4% - 4.8s - 280s - 86
9 - 18% / 5% - 5.2s - 300s - 92
10 - 20% / 5% - 5.6s - 400s - 100
Icon Wounds of Glory passive expand
Levels: 5
Description
A 5x5 area around the guild leader gives the members a VIT bonus.

Level | VIT Bonus
1 | +1
2 | +2
3 | +3
4 | +4
5 | +5
Icon Wrath of the Moon passive self expand
Element: none Levels: 3
Requires
Hatred of the Sun, Moon, and Stars Lv 2
Description
It works when you attack Target of the Moon.

LV / ATK Bonus Toward Target
1 - ( (Lv+Luk+Dex) / 9 )%
2 - ( (Lv+Luk+Dex) / 6 )%
3 - ( (Lv+Luk+Dex) / 3 )%
Icon Wrath of the Stars passive self expand
Element: none Levels: 3
Requires
Hatred of the Sun, Moon, and Stars Lv 3
Description
It works when you attack Target of the Star.

LV / ATK Bonus Toward Target
1 - ( (Lv+Str+Luk+Dex) / 9 )%
2 - ( (Lv+Str+Luk+Dex) / 6 )%
3 - ( (Lv+Str+Luk+Dex) / 3 )%
Icon Wrath of the Sun passive self expand
Element: none Levels: 3
Requires
Hatred of the Sun, Moon, and Stars Lv 1
Description
It works when you attack Target of the Sun.

LV / ATK Bonus Toward Target
1 - ( (Lv+Luk+Dex) / 9 )%
2 - ( (Lv+Luk+Dex) / 6 )%
3 - ( (Lv+Luk+Dex) / 3 )%
Icon Zen Active Self expand
Element: None Levels: 1 Sp required: 20
Requires
Absorb Spirit Sphere Lv 1, Fury Lv 5, Summon Spirit Spheres Lv 5
Description
* Attempts to summon all 5 Spirit Spheres at once. Cast time is same as Summon Spirit Sphere There is a penalty associated with this, but it is not implemented.

Results