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Napalm Vulcan |
active |
Enemy |
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| Element: Ghost |
Levels: 5 |
Sp required: 25 + (this.level * 5) |
Description
* Use powers of kinesis to cause multiple hits to a single enemy. Higher skill level allows you to hit more. There's a chance of causing Curse to enemy. There is 1s of after-cast delay.
LV | Hits | Curse Chance | SP Used
1 - 1 - 5% - 10
2 - 2 - 10% - 25
3 - 3 - 15% - 40
4 - 4 - 20% - 55
5 - 5 - 25% - 70
(Description from Emperium.org)
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Nugget Create |
Active |
Self |
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| Element: None |
Levels: 3 |
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Description
* Create a gold piece (using iron ore, gold ore, or silver ore), then combine it to create a nugget. This nugget will be used to create specific weapons, sell it to NPCs for high price, or to create coins with. It can also be used to increase chance of making a weapon as well.
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Occult Impaction |
Active |
Enemy |
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| Element: None |
Levels: 5 |
Sp required: 10 + (Skill Level * 4) |
Required by
Throw Spirit Spheres
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Description
A short ranged Physical Atk, The more def the enemy has the more damage inflicted.
[Level 1] 175% Atk/Sp:10
[Level 2] 250% Atk/Sp:14
[Level 3] 325% Atk/Sp:17
[Level 4] 400% Atk/Sp:19
[Level 5] 475% Atk/Sp:20
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Ore Discovery |
Passive |
Self |
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| Element: None |
Levels: 1 |
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Required by
Nugget Create
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Description
Increases the drop rate of ores. All anti-loot systems still work.
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Oridecon Research |
Passive |
None |
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Overcharge |
Passive |
None |
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| Element: None |
Levels: 10 |
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Description
Enable to Sell items as a higher price to a NPC Shop.
[Level 1] : Overcharge 7%
[Level 2] : Overcharge 9%
[Level 3] : Overcharge 11%
[Level 4] : Overcharge 13%
[Level 5] : Overcharge 15%
[Level 6] : Overcharge 17%
[Level 7] : Overcharge 19%
[Level 8] : Overcharge 21%
[Level 9] : Overcharge 23%
[Level 10] : Overcharge 24%
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Owl's Eye |
Passive |
None |
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| Element: None |
Levels: 10 |
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Required by
Vulture's Eye, Falcon Eyes
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Description
Increase DEX.
[Level 1] : DEX +1
[Level 2] : DEX +2
[Level 3] : DEX +3
[Level 4] : DEX +4
[Level 5] : DEX +5
[Level 6] : DEX +6
[Level 7] : DEX +7
[Level 8] : DEX +8
[Level 9] : DEX +9
[Level 10] : DEX +10
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Parrying |
Passive |
Self |
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| Element: None |
Levels: 10 |
Sp required: 50 |
Description
* You automatically block some of the attacks randomly. This allows you to auto-guard attacks with your sword. It will now block both ranged and physical attacks. Requires a two-handed sword.
LV | Block Rate | Last Time
1 - 23% - 15s
2 - 26% - 20s
3 - 29% - 25s
4 - 32% - 30s
5 - 35% - 35s
6 - 38% - 40s
7 - 41% - 45s
8 - 44% - 50s
9 - 47% - 55s
10 - 50% - 60s
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Peaceful Rest |
passive |
self |
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| Element: none |
Levels: 10 |
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Required by
Warm Wind
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Description
If there is another TK Boy sitting next to you while sitting, this skill kicks in, allowing you to regenerate HP. When you do /doridori emote, you recover +30 additional bonus HP. The HP recovered listed just below is base value, and it increases if you have higher VIT. This skill also kicks in even if you are overweight.
LV / HP Recovered
1 - 30
2 - 60
3 - 90
4 - 120
5 - 160
6 - 180
7 - 210
8 - 240
9 - 270
10 - 300
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Peco Peco Ride |
Passive |
None |
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Peco Peco Riding |
Passive |
None |
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| Element: None |
Levels: 1 |
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Required by
Cavalier Mastery
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Description
Enable to Ride a Tamed Grand Peco. When riding Grand Peco, spear class weapons do 100% damage on medium sized monsters, instead of the normal 75%.
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Perfect Tablature |
Active |
Area |
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| Element: None |
Levels: 10 |
Sp required: 20 |
Required by
Lullaby (Duet)
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Description
Increases parties flee and and perfect dodge that is in a 9x9 area. Lasts 60 sec and takes 5 sp every sec after the cast.
AGI and Music Lessons improve flee bonus
LUK and Music Lessons improve perfect dodge bonus
[Level 1] +1% Flee/+1% P.Flee
[Level 2] +2% Flee/+1% P.Flee
[Level 3] +3% Flee/+2% P.Flee
[Level 4] +4% Flee/+2% P.Flee
[Level 5] +5% Flee/+3% P.Flee
[Level 6] +6% Flee/+3% P.Flee
[Level 7] +7% Flee/+4% P.Flee
[Level 8] +8% Flee/+4% P.Flee
[Level 9] +9% Flee/+5% P.Flee
[Level 10] +10% Flee/+5% Flee
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Permanent Development |
passive |
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| Levels: 1 |
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Description
A 50% chance that each time fort economy is increased, two points are given instead of one.
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Piece |
Active |
None |
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| Element: None |
Levels: 5 |
Sp required: 15 |
Required by
Scribble, Man Hole
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Description
Scribble a design on your guild flag, you need a Red Gemstone and 10 sp, unkown lasting time.
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Pierce |
Active |
Enemy |
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| Element: Weapon |
Levels: 10 |
Sp required: 7 |
Required by
Spear Boomerang, Spear Stab, Spiral Pierce
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Description
Multiple trusts whit a spear class weapon. Number of hits depends on size of the enemy.
SP cost: 7
Small: 1 hit (level 10 damage = 200%)
Medium: 2 hits (level 10 damage = 400%)
Great: 3 hits (level 10 damage = 600%)
[Level 1] 110% damage, +5 Accuracy
[Level 2] 120% damage, +10 Accuracy
[Level 3] 130% damage, +15 Accuracy
[Level 4] 140% damage, +20 Accuracy
[Level 5] 150% damage, +25 Accuracy
[Level 6] 160% damage, +30 Accuracy
[Level 7] 170% damage, +35 Accuracy
[Level 8] 180% damage, +40 Accuracy
[Level 9] 190% damage, +45 Accuracy
[Level 10] 200% damage, +50 Accuracy
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Piercing Shot |
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| Levels: 5 |
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Description
Shoots a bullet that will go straight through the enemy. Enemy hit by this attack may be put in Bleeding status ailment.
LV / Damage / Chance of Bleeding Status Ailment
1 - 110% - 3%
2 - 120% - 6%
3 - 130% - 9%
4 - 140% - 12%
5 - 150% - 15%
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Plant Cultivation |
Active |
Ground |
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| Element: None |
Levels: 2 |
Sp required: 10 |
Description
* By using spores and plant stalk, you can summon a mushroom or a plant. What you get is random, and there's chance of failure. This skill cannot be used in WoE / Siege Mode. It has fixed chance of success of 50% that does not change.
- At Skill LV 1, you can summon a Black or Red Mushroom using one Mushroom Spore.
- At Skill LV 2, you can summon Yellow, Red, White, Green, Blue, or Shining Plant using one Stem.
There is no casting time, or after-cast delay.
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Play Dead |
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self |
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Pneuma |
Active |
Ground |
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| Element: None |
Levels: 1 |
Sp required: 10 |
Description
Shields a 3x3 area from ranged physical attacks.
For more information regarding Pneuma, see the 'Pneuma Hopping' section of Xyzzy's Full Support Priest Guide, located in the Aco/Priest/Monk forum.
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Poison React |
Active |
Self |
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Potion Research |
Active |
Self |
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| Element: None |
Levels: 10 |
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Required by
Prepare Potion
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Description
Increases chance to make potions, and how much a potion heals you.
[Level 1] 5% Increase Heal
[Level 2] 10% Increase Heal
[Level 3] 15% Increase Heal
[Level 4] 20% Increase Heal
[Level 5] 25% Increase Heal
[Level 6] 30% Increase Heal
[Level 7] 35% Increase Heal
[Level 8] 40% Increase Heal
[Level 9] 45% Increase Heal
[Level 10] 50% Increase Heal
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Potion Synthesis |
Active |
Item |
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| Element: None |
Levels: 5 |
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Description
* Combine many different potions to create new potions. There are already set rules to what can be mixed, and the problem is the success rate. You can create potions that weigh less, but perform the same... or create heavier potions that heal for far more. For potions that summon creatures to attack, they might have better attack rate, or have a new skill to use.
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Power Cord (Duet) |
Active |
Area |
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| Element: None |
Levels: 1 |
Sp required: 10 |
Description
Duration:60[s]
AoE:9x9cells (party members only!)
Makes all skills that require Gems or Traps be abled to be used without them. Takes 1 sp every 5sec after use. Sage's Hocus Pocus skill still requires one Yellow Gemstone while within Power Cord's AoE.
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Power Cord (Duet) |
Active |
Area |
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| Element: None |
Levels: 1 |
Sp required: 10 |
Description
[Party Only]
Makes all skills that require Gems or Traps to be used without them within the 9x9 area.
Duration: 1 Minute
Sage's Hocus Pocus skill still requires one Yellow Gemstone while within Power Chord\'s Area of Affect.
(Description From Sularin)
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Power Maximize |
Active |
Self |
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| Element: None |
Levels: 5 |
Sp required: 10 |
Description
Makes every attack do maximum damage when activated. Does not ignore enemy defense. When activated, this skill slowly drains SP, and SP can not regen while skill is active. Skill can be deactivated by using the skill again (no sp cost for deactivating), or when the character runs out of SP.
[Level 1] 1 SP/1[s]
[Level 2] 1 SP/2[s]
[Level 3] 1 SP/3[s]
[Level 4] 1 SP/4[s]
[Level 5] 1 SP/5[s]
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Power Thrust |
Active |
Party |
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| Element: None |
Levels: 5 |
Sp required: 20 - (Skill Level * 2) |
Required by
Power Maximize, Powerthrust Max, Melt Down
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Description
Effects: mace/axe class weapon.
Increases damage, at the risk of damaging the weapons. Party members using mace or axe class weapons are also affected by this skill.
[Level 1] Duration 20, Dmg 105%: Damage chance 0.2%, SP cost 18.
[Level 2] Duration 40, Dmg 110%: Damage chance 0.4%, SP cost 16.
[Level 3] Duration 60, Dmg 115%: Damage chance 0.6%, SP cost 14.
[Level 4] Duration 80, Dmg 120%: Damage chance 0.8%, SP cost 12.
[Level 5] Duration 100, Dmg 125%: Damage chance 1%, SP cost 10.
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Powerthrust Max |
Active |
Self |
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| Element: None |
Levels: 5 |
Sp required: 15 |
Description
* Greately increase weapon power by using power of the Zeny. Unlike normal Overthrust, this skill only affects you. All skill levels have same 0.1% chance of weapon breaking every hit.
Lasting time is fixed to 180 Sec.
There is no casting time / after-cast delay.
Skill LV | Bonus Damage | Zeny Taken
1 - 120% - 3000z
2 - 140% - 3500z
3 - 160% - 4000z
4 - 180% - 4500z
5 - 200% - 5000z
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Prepare Potion |
Active |
Item |
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Preserve |
Active |
Self |
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| Element: None |
Levels: 1 |
Sp required: 30 |
Description
* Allows Stalker to not change the skill learned via Plagiarism even when hit by a different skill for duration of the skill.
Lasts 10 minutes, takes 30 SP. Cast time is 1 second.
(Description from RagnaInfo.net)
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Provoke |
Active |
Enemy |
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| Element: None |
Levels: 10 |
Sp required: 3 + Skill Level |
Required by
Parrying, Relax, Endure
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Description
Provokes an enemy to attack you and has a chance to Decrease an Enemy
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