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Increase HP Recovery |
Passive |
None |
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| Element: None |
Levels: 10 |
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Required by
Spear Dynamo, Relax
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Description
Every 10[s] the character sits or stands still s/he gets an amount of HP. The amount is influenced by VIT and base level.
This skill also increases the amount of HP regained from potions.
[Level 1] + 5HP +10% HP from potions [MHP*0.2%]+HP Regen
[Level 2] + 10HP +20% HP from potions [MHP*0.4%]+Hp Regen
[Level 3] + 15HP +30% HP from potions [MHP*0.6%]+Hp Regen
[Level 4] + 20HP +40% HP from potions [MHP*0.8%]+Hp Regen
[Level 5] + 25HP +50% HP from potions [MHP*1.0%]+Hp Regen
[Level 6] + 30HP +60% HP from potions [MHP*1.2%]+Hp Regen
[Level 7] + 35HP +70% HP from potions [MHP*1.4%]+Hp Regen
[Level 8] + 40HP +80% HP from potions [MHP*1.6%]+Hp Regen
[Level 9] + 45HP +90% HP from potions [MHP*1.8%]+Hp Regen
[Level 10]+ 50HP +100% HP from potions [MHP*2.0%]+Hp Regen
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Increase SP Recovery |
passive |
none |
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Indulge |
Active |
Self |
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| Element: None |
Levels: 5 |
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Description
* Transform some of your HP to SP. As you increase level of this skill, efficiency increases as well. The HP used is set to 10% at all levels.
Due to the patch, this increased the after-skill usage effect.
LV | Converted SP from HP | After-Cast Delay | SP Used
1 - 10% - 2s - 1
2 - 20% - 2.5s - 2
3 - 30% - 3s - 3
4 - 40% - 3.5s - 4
5 - 50% - 4s - 5
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Intimidate |
Passive |
Self |
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| Element: None |
Levels: 10 |
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Required by
Preserve, Reproduce
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Description
Remember the last skill casted at you(not the ground i.e. LoV),
[Level 1] Remember lvl 1 Skill
[Level 2] Remember lvl 2 Skill
[Level 3] Remember lvl 3 Skill
[Level 4] Remember lvl 4 Skill
[Level 5] Remember lvl 5 Skill
[Level 6] Remember lvl 6 Skill
[Level 7] Remember lvl 7 Skill
[Level 8] Remember lvl 8 Skill
[Level 9] Remember lvl 9 Skill
[Level 10] Remember lvl 10 skill
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Iron Fists |
Passive |
Self |
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Iron Tempering |
Active |
Item |
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| Element: Fire |
Levels: 5 |
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Required by
Steel Tempering, Enchanted Stonecraft, Coin Create
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Description
Enables you to change Iron Ore into Iron.
Consumes 1 Iron Ore and 1 Mini-Furnace.
[Level 1] chance 26%
[Level 2] chance 32%
[Level 3] chance 38%
[Level 4] chance 44%
[Level 5] chance 50%
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Item Appraisal |
Active |
Item |
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| Element: None |
Levels: 1 |
Sp required: 10 |
Description
Appraise unidentified item.
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Joint Beat |
Active |
Enemy |
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| Element: Weapon |
Levels: 10 |
Sp required: 10 + (floor(Skill Level / 2) * 2) |
Description
Requirements: Spear Mastery LV 9, Riding LV 1, Cavalier Mastery LV 3, Head Crusher LV 3
* You can only use this skill with a Spear-type weapon. You will strike at joints of the enemy's body, causing various status ailments as well as damage. Higher level increases the damage and chance to cause status ailment to the enemy. You cannot choose where to strike however - If you have attacked the joint of the legs, enemy's movement speed would drop. If you have attacked the joint of the arms, enemy's attack speed would drop, and more...
Ailment Listing:
1. Ankle Break: MoveSpeed reduced by 50%.
2. Wrist Break: ASPD reduced by 25%.
3. Knee Break: MoveSpeed reduced by 30%, ASPD reduced by 10%.
4. Shoulder Break: DEF reduced by 50%.
5. Waist Break: DEF reduced by 25%, ATK reduced by 25%.
6. Neck Break: Increase your damage by 2x, Crit effect, and 30 second forced 'bleeding' status ailment.
LV | Damage | Ailment Chance | After-Cast Delay | SP Used
1 - 60% - 10% - 0.8s - 12
2 - 70% - 15% - 0.8s - 12
3 - 80% - 20% - 0.8s - 14
4 - 90% - 25% - 0.8s - 14
5 - 100% - 30% - 0.8s - 16
6 - 110% - 35% - 1s - 16
7 - 120% - 40% - 1s - 18
8 - 130% - 45% - 1s - 18
9 - 140% - 50% - 1s - 20
10 - 150% - 55% - 1s - 20
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Judex |
Active |
Area |
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| Element: Holy |
Levels: 5 |
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Required by
Adoramus
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Description
A magic attack that deals holy attribute damage to a target and all targets in the surounding 3 cells.
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Jupitel Thunder |
Active |
Enemy |
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Kahai |
active |
character |
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| Element: none |
Levels: 7 |
Sp required: 5 * Skill Level |
Description
While this buff lasts, every time you get attacked (skill attacks are not affected), it takes your SP and heals your HP.
There is no casting time associated with this skill.
LV / SP Taken / HP Healed
1 - 5 - 200
2 - 10 - 400
3 - 15 - 600
4 - 20 - 800
5 - 25 - 1000
6 - 30 - 1200
7 - 35 - 1400
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Kaina |
passive |
self |
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| Element: none |
Levels: 7 |
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Description
Increases the power of Enjoyable Rest and increase your Max SP.
LV / Enjoyable Rest Increase / Max SP Bonus
1 - 40% - +30
2 - 50% - +60
3 - 60% - +90
4 - 70% - +120
5 - 80% - +150
6 - 90% - +180
7 - 100% - +210
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Kaite |
active |
character |
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| Element: none |
Levels: 7 |
Sp required: 70 |
Description
It will reflect most of the offensive magic and heal back to the caster. When it has reflected certain amount, it will disappear. If the heal skill used on you gets reflected, the amount of healing done to the caster will be decreased.
SP taken is fixed to 70.
LV / Casting Time / No. of Reflect / Lasting Time
1 - 5 Sec. - 1 - 1 Min.
2 - 4.5 Sec. - 1 - 2 Min.
3 - 4 Sec. - 1 - 3 Min.
4 - 3.5 Sec. - 2 - 4 Min.
5 - 3 Sec. - 2 - 5 Min.
6 - 2.5 Sec. - 2 - 6 Min.
7 - 2 Sec. - 3 - 10 Min.
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Kaizel |
active |
character |
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| Element: none |
Levels: 7 |
Sp required: 130 - (Skill Level * 10) |
Description
As long as this skill lasts (30 minutes), when you die, you are immediately ressurected. After being ressurected, you have 10 second of Kyrie Eleison, and Kaizel buff disappears. This skill has no effect in guild siege / WoE.
LV / Casting Time / SP Taken / HP Recovered from Rez
1 - 6 Sec. - 120 - 10%
2 - 5.5 Sec. - 110 - 20%
3 - 5 Sec. - 100 - 30%
4 - 4.5 Sec. - 90 - 40%
5 - 4 Sec. - 80 - 50%
6 - 3.5 Sec. - 70 - 60%
7 - 3 Sec. - 60 - 70%
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Katar Mastery |
Passive |
None |
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| Element: None |
Levels: 10 |
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Required by
Sonic Blow, Advanced Katar Research, Meteor Assault
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Description
Increase damage while using katar class weapons.
[Level 1] +3 ATK
[Level 2] +6 ATK
[Level 3] +9 ATK
[Level 4] +12 ATK
[Level 5] +15 ATK
[Level 6] +18 ATK
[Level 7] +21 ATK
[Level 8] +24 ATK
[Level 9] +27 ATK
[Level 10] +30 ATK
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Kauf |
active |
character |
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| Levels: 3 |
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Description
Allows you to absolutely dodge an enemy attack randomly. When you dodge even once, the effect disappears.
Lasting time is fixed to 10 minutes.
Casting time is fixed to 0.5 seconds.
LV / Flee Chance / SP Taken
1 - 33% - 10
2 - 66% - 20
3 - 100% - 30
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Knowledge of the Sun, Moon, and Stars |
passive |
self |
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| Element: none |
Levels: 10 |
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Required by
Union of the Sun, Moon, and Stars
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Description
When you start the game in a map that is designated as Place of the Sun, or Moon, or Star, this passive skill kicks in. If you go outside the Place of the Sun, or Moon, or Star for too long, this effect disappears.
LV - Bonus Carrying Amount
1 - 10%
2 - 20%
3 - 30%
4 - 40%
5 - 50%
6 - 60%
7 - 70%
8 - 80%
9 - 90%
10 - 100%
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Kyrie Eleison |
Active |
Character |
|
| Element: None |
Levels: 10 |
Sp required: 20 |
Required by
Basilica, Gloria, Praefatio
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Description
Create a perfect Barrier around the target to block incoming attacks. Barrier lasts until the 120 second duration is over, it takes the maximum number of hits, or it runs out of barrier hp (whichever comes first). Barrier hp is a percentage of the target's max hp, and that percentage is based on the skill's level.
[Level 1] 5 attacks, 20sp
[Level 2] 6 attacks, 20sp
[Level 3] 6 attacks, 20sp
[Level 4] 7 attacks, 25sp
[Level 5] 7 attacks, 25sp
[Level 6] 8 attacks, 25sp
[Level 7] 8 attacks, 30sp
[Level 8] 9 attacks, 30sp
[Level 9] 9 attacks, 30sp
[Level 10] 10 attacks, 40sp
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Lady Luck |
Active |
Area |
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| Element: None |
Levels: 10 |
Sp required: 40 + (Skill Level * 3) + 1 / 4 Seconds |
Required by
Acoustic Rhythm (Duet)
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Description
Increase critical rate in a 9x9 area.
Duration: 3 Minutes
LUK and "Dance Lessons" improve critical bonus.
(Skill Level * 1) = Critical % Increase
(Description From Sularin)
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Land Mine |
Active |
Ground |
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| Element: None |
Levels: 5 |
Sp required: 10 |
Required by
Blast Mine, Remove Trap
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Description
Trap Cost: 1 Trap
[Level 1] Lasting Time 200 Seconds
[Level 2] Lasting Time 160 Seconds
[Level 3] Lasting Time 120 Seconds
[Level 4] Lasting Time 80 Seconds
[Level 5] Lasting Time 40 Seconds
Damage Formula: (DEX + 75) * (1 + INT / 100) * Skill Level
Description: Very good trap for it
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Left-Hand Mastery |
Passive |
None |
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| Element: None |
Levels: 5 |
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Required by
Weapon Blocking
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Description
Increase Left-Handed Weapon Damage when Equip Two Weapons.
In this case the Left-Handed Weapn Gives 30% of Attack Damages in the first place.
[Level 1] +10% (40%)
[Level 1] +20% (50%)
[Level 1] +30% (60%)
[Level 1] +40% (70%)
[Level 1] +50% (80%)
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Lex Aeterna |
Active |
Enemy |
|
| Element: None |
Levels: 1 |
Sp required: 10 |
Required by
Magnus Exorcismus
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Description
Used on an enemy, causes next attack on that enemy to do double damage.
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Lex Divina |
Active |
Enemy |
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| Element: None |
Levels: 10 |
Sp required: 20 |
Required by
Meditatio, Lex Aeterna, Turn Undead
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Description
Makes the target unable to use skills for a while. If someone is already affected by silence, this skill will cancel it out.
[Level 1] Silenced 30[s]: SP cost 20
[Level 2] Silenced 35[s]: SP cost 20
[Level 3] Silenced 40[s]: SP cost 20
[Level 4] Silenced 45[s]: SP cost 20
[Level 5] Silenced 50[s]: SP cost 20
[Level 6] Silenced 60[s]: SP cost 18
[Level 7] Silenced 60[s]: SP cost 16
[Level 8] Silenced 60[s]: SP cost 14
[Level 9] Silenced 60[s]: SP cost 12
[Level 10] Silenced 60[s]: SP cost 10
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Lightning Bolt |
Active |
Enemy |
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Longing for Freedom (Duet) |
Active |
Area |
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| Element: None |
Levels: 5 |
Sp required: 15 |
Description
* During duet combination skill of Gypsy and a Clown, when this skill is used, this allows the user of this skill to move around in the area affected by the duet skill. Note this is seperate cast - Gypsy and Clown must use this skill on their own in order to move. Every time skill level goes up, it recovers movement speed and attack speed bit by bit, to 100% at LV 5. The duet combination skill area will be fixed to the area that it started, and if either Gypsy or Clown moves out of the duet area, cancel it manually, or either one of them die, the duet skill will cancel as well as this skill. This means, if anything happens that results in cancelling the duet skill, it'll also cancel this skill. User of this skill will suffer 3 SP removed every 3 second instead of 1 SP every 3 second normally taken when using a duet skill. While under effect of this skill, Gypsy and Clown can attack and use skills as normal. Do note however, you cannot use other singing skills or other duet skills. If skill, A Moonlit Water Mill, a Falling Petal, is in effect, Longing for Freedom will not work.
Requires that you are currently in duet mode.
Skill LV | Attack / Move Speed Set To
1 - 60%
2 - 70%
3 - 80%
4 - 90%
5 - 100%
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Longing for Freedom (Duet) |
Active |
Area |
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| Element: None |
Levels: 5 |
Sp required: 15 |
Description
* During duet combination skill of Gypsy and a Clown, when this skill is used, this allows the user of this skill to move around in the area affected by the duet skill. Note this is seperate cast - Gypsy and Clown must use this skill on their own in order to move. Every time skill level goes up, it recovers movement speed and attack speed bit by bit, to 100% at LV 5. The duet combination skill area will be fixed to the area that it started, and if either Gypsy or Clown moves out of the duet area, cancel it manually, or either one of them die, the duet skill will cancel as well as this skill. This means, if anything happens that results in cancelling the duet skill, it'll also cancel this skill. User of this skill will suffer 3 SP removed every 3 second instead of 1 SP every 3 second normally taken when using a duet skill. While under effect of this skill, Gypsy and Clown can attack and use skills as normal. Do note however, you cannot use other singing skills or other duet skills. If skill, A Moonlit Water Mill, a Falling Petal, is in effect, Longing for Freedom will not work.
Requires that you are currently in duet mode.
Skill LV | Attack / Move Speed Set To
1 - 60%
2 - 70%
3 - 80%
4 - 90%
5 - 100%
(Description From RagnaInfo.net)
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|
 |
Lord of Vermillion |
Active |
Ground |
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| Element: Wind |
Levels: 10 |
Sp required: 42 + (this.level * 3) |
Required by
Summon Lightning Ball
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Description
Hits a large area, with each lvl it atks a larger area, cast times reduced. and skill is more powerful. Also it atks 4 times.
[level 1] 100%MAtk:Casting Time 15[s]: SP cost 45
[level 2] 120%MAtk:Casting Time 14.5[s]: SP cost 48
[level 3] 140%MAtk:Casting Time 14[s]: SP cost 51
[level 4] 160%MAtk:Casting Time 13.5[s]: SP cost 54
[level 5] 180%MAtk:Casting Time 13[s]: SP cost 57
[level 6] 200%MAtk:Casting Time 12.5[s]: SP cost 60
[level 7] 220%MAtk:Casting Time 12[s]: SP cost 63
[level 8] 240%MAtk:Casting Time 11.5[s]: SP cost 66
[level 9] 260%MAtk:Casting Time 11[s]: SP cost 69
[level 10] 280%MAtk:Casting Time 10.5[s]: SP cost 72
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Loving Touch |
Active |
Spouse |
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| Element: None |
Levels: 0 |
Sp required: 1 |
Description
Must be wearing wedding ring.
Give 15% of your HP to your spouse.
Works only in line of sight.
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Lullaby |
Active |
Area |
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| Element: None |
Levels: 1 |
Sp required: 20 |
Required by
Power Cord (Duet)
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Description
Chance to cast sleep on enemies in the 9x9 area.
Chance is increased with INT.
Duration: 1 Minute
(Description From Sularin)
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 |
Lullaby (Duet) |
Active |
Area |
|
| Element: None |
Levels: 1 |
Sp required: 20 |
Required by
Power Cord (Duet)
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Description
Duration:60[s]
May put enemies in a 9x9 area to sleep. Chance is increased with int. Takes 1sp every 4[s] after cast.
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