hi ^^ its been a loong time since ive played RO, and i was just wondering if someone could explain how the jobs work?.. like how do you get to transedant classes? and what are those other alternative jobs, like gunslinger and taekwon?...
Welcome to ROHQ. We'll stab you in your sleep if you leave.
And to answer your question how you get jobs.
For example, if you want to be a Lord Knight (a rebirth class), it would go like this:
Novice -> Swordsman -> Knight -> High Novice -> High Swordsman -> Lord Knight
As for gunslingers, we don't know yet.
Kinju said:And K.H.A.W.D.? Meh! Hardly even a bother.
And to answer your question how you get jobs.
For example, if you want to be a Lord Knight (a rebirth class), it would go like this:
Novice -> Swordsman -> Knight -> High Novice -> High Swordsman -> Lord Knight
As for gunslingers, we don't know yet.
Kinju said:welcome.. just make sure you visit the forums at least once every three days...
and I assure you.. you won't have a knife poking out of your back...
alternate jobs... it's like another choice(alternative) of second job classes if you don't like the original ones...
Example:
novice --> swordsman --> knight
OR
novice --> swordsman --> crusader
and I assure you.. you won't have a knife poking out of your back...
alternate jobs... it's like another choice(alternative) of second job classes if you don't like the original ones...
Example:
novice --> swordsman --> knight
OR
novice --> swordsman --> crusader
Expanded Classes (TK Boy/Girl, Ninja, Gunslinger):
Novice --> TK Boy/Girl --> Star Knight
Novice --> TK Boy/Girl --> Soul Linker
Novice --> Ninja
Novice --> Gunslinger
I've read it somewhere in Ragnainfo. Ninjas and Gunslingers aren't branched from Thief and Archer classes.
Novice --> TK Boy/Girl --> Star Knight
Novice --> TK Boy/Girl --> Soul Linker
Novice --> Ninja
Novice --> Gunslinger
I've read it somewhere in Ragnainfo. Ninjas and Gunslingers aren't branched from Thief and Archer classes.
so like.. gunslinger for example, will be a second job class?... what will the first job have to be then? archer?...
also, i was wondering if the homoculous thing was ever fixed? ^^ can alchemists create them now?
also, i was wondering if the homoculous thing was ever fixed? ^^ can alchemists create them now?
At the moment, Ninjas and Gunslingers are first-classers since they do not branch out from any of the regular first classes. They might plan to implement a first class for them, or they are the first class and a second class branch will be added or even it's just that as it is, straight from Novice to Ninja/Gunslinger. The classes have already been implemented on the kRO main servers so it would seem the latter would be the fact.
So to break it down... this is how the classes look like.
FIRST CLASS: Acolyte, Archer, Gunslinger, Mage, Merchant, Ninja, Swordsman, TaeKwon, Thief
2ND CLASS: Priest/Monk, Hunter/Bard/Dancer, none, Wizard/Sage, Blacksmith/Alchemist, none, Knight/Crusader, Star Gladiator/Soul Linker, Assassin/Rogue
TRANSCENDED CLASS:
When you get to 99/50 on your 2nd classer (excluding the expanded classes), you can transcend into a more powerful Transcended class. In order to transcend, you must have no items and equipment on you character and your inventory (No birds for Hunters, no Pecos for Knights and Saders, no cart for Blacksmiths/Alchemists) and you must EXACTLY have 1,250,000z on your character. The NPCs are found in Juno. I'll post the guide to transcending sometime...
High Priest/Champion, Sniper/Minstrel/Gypsy, none, High Wizard/Scholar, Mastersmith/Biochemist, none, Lord Knight/Paladin, none, Assassin Cross/Stalker
And yes, Homunculi is now implemented and working. Programming the AI though is a bish as I haven't even figured out how the damn thing works. But so far, the default AI works fine.
iRO Chaos Characters:
IdyotAko - 99/67 Lord Knight.............................Aima Lichu - 75/45 Sage
Aeag Sedah - 73/39 High Wizard................................Aima Taikdat - 81/50 Gank Rogue
Vendi Productus - 95/44 Forge Blacksmith.............Aima Bardu - 57/26 MS Bard
I_R_teh_1337!!! - 90/46 FS Priest.......................Aima Whupyah - 61/46 Battle Acolyte (Monk)
mAnUnUmPiT - 73/45 Hunter..............................Aima Alchy - 99/50 Battle Alchemist
So to break it down... this is how the classes look like.
FIRST CLASS: Acolyte, Archer, Gunslinger, Mage, Merchant, Ninja, Swordsman, TaeKwon, Thief
2ND CLASS: Priest/Monk, Hunter/Bard/Dancer, none, Wizard/Sage, Blacksmith/Alchemist, none, Knight/Crusader, Star Gladiator/Soul Linker, Assassin/Rogue
TRANSCENDED CLASS:
When you get to 99/50 on your 2nd classer (excluding the expanded classes), you can transcend into a more powerful Transcended class. In order to transcend, you must have no items and equipment on you character and your inventory (No birds for Hunters, no Pecos for Knights and Saders, no cart for Blacksmiths/Alchemists) and you must EXACTLY have 1,250,000z on your character. The NPCs are found in Juno. I'll post the guide to transcending sometime...
High Priest/Champion, Sniper/Minstrel/Gypsy, none, High Wizard/Scholar, Mastersmith/Biochemist, none, Lord Knight/Paladin, none, Assassin Cross/Stalker
And yes, Homunculi is now implemented and working. Programming the AI though is a bish as I haven't even figured out how the damn thing works. But so far, the default AI works fine.

iRO Chaos Characters:
IdyotAko - 99/67 Lord Knight.............................Aima Lichu - 75/45 Sage
Aeag Sedah - 73/39 High Wizard................................Aima Taikdat - 81/50 Gank Rogue
Vendi Productus - 95/44 Forge Blacksmith.............Aima Bardu - 57/26 MS Bard
I_R_teh_1337!!! - 90/46 FS Priest.......................Aima Whupyah - 61/46 Battle Acolyte (Monk)
mAnUnUmPiT - 73/45 Hunter..............................Aima Alchy - 99/50 Battle Alchemist
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