What if bapho would just spwan in the novice training ground
? what would happen
?
? what would happen
?Only a dead fish goes with the flow
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Death to the novices! Actually it depends on which part. If it was right outside and it prevented you from getting inside the castle, then yes - no new characters could be created. If it was in the training ground itself, worse comes to worst, you could just recreate your account and when speaking to the usher - demand direct access. 
It reminds me of this one time on iRO where somehow an aco/priest was able to memo the training grounds. To cut the discussion short basically what happened is they brought deadbranches in, and filled the novice area with some MVPs, and it prevented getting inside the castle. Besides that and flaunting rights - "how the heck did you get to novice land?!".
Heh.

It reminds me of this one time on iRO where somehow an aco/priest was able to memo the training grounds. To cut the discussion short basically what happened is they brought deadbranches in, and filled the novice area with some MVPs, and it prevented getting inside the castle. Besides that and flaunting rights - "how the heck did you get to novice land?!".
Heh.
fuse said:
It reminds me of this one time on iRO where somehow an aco/priest was able to memo the training grounds. To cut the discussion short basically what happened is they brought deadbranches in, and filled the novice area with some MVPs, and it prevented getting inside the castle. Besides that and flaunting rights - "how the heck did you get to novice land?!".
Heh.
I heard when the GMs cleaned it up, they banned anyone with a memo in the Nov grounds.
Rawr!
how did the gt in the novice lnds?

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cn they get in novice ground as they we're out ledi?
i tot they cnt get back to the novice ground wen we're out of it^.^;
strange, n pity to those novice in the training ground.
i tot they cnt get back to the novice ground wen we're out of it^.^;
strange, n pity to those novice in the training ground.

~JESTER~
j3ster_chu said:i tot they cnt get back to the novice ground wen we're out of it^.^;
strange, n pity to those novice in the training ground.

you can say that again! /no1

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this happened in pRO also you know. some GM got paid to give an aco a memo to the training grounds. soon, tons of DBs were used in it. and noobs were warped there, trapped unless they had B Wing or were smart enough to talk to the usher. eventually, acos and priests were banned, GM fired and MVP/everything else in training grounds killed.
Kinju said:And K.H.A.W.D.? Meh! Hardly even a bother.
Kinju said:geez didnt know that.....thats what you get if your a no good GM..anyway what server is it?
Only a dead fish goes with the flow
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forgot. think chaos/iris/loki. not sure which one.
Kinju said:And K.H.A.W.D.? Meh! Hardly even a bother.
Kinju said:how cn tat GM do tat
anyway, the person deserve wat he/she gets
anyway, the person deserve wat he/she gets
~JESTER~
fuse said:right outside and it prevented you from getting inside the castle, then
yes - no new characters could be created. If it was in the training
ground itself, worse comes to worst, you could just recreate your
account and when speaking to the usher - demand direct access.

It reminds me of this one time on iRO where somehow an aco/priest was
able to memo the training grounds. To cut the discussion short
basically what happened is they brought deadbranches in, and filled the
novice area with some MVPs, and it prevented getting inside the castle.
Besides that and flaunting rights - "how the heck did you get to novice
land?!".
Heh.
They were evil acolytes/priests. I was lucky enough to find an aco bring a blacksmith in and gave me 30k.
wah? wat version is this iRO? or something? never heard such in pRO...
It was on pRO when that happened. It was such a long time and it wasn't as widespread as it was in iRO. It was probably a bug that acolytes could memo around.
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