Platform: PSP
Release Date: August 21, 2007
ESRB Rating : Teen
I've been playing Jeanne D'Arc since I picked it up on release date. So far it is very fun. It's a Tactics game, resembling a lot like Final Fantasy Tactics. The graphics are superb, while the music is enjoyable and the difficulty of the battles does increase quite quickly, to where you'll have to train your characters for a time in order to progress.
The real story of Joan of Arc is as dramatic as any other legend or ancient myth. Driven by religious visions, Joan led French troops to nigh impossible victories, but eventually fell victim to political hypocrisy. A sham trial resulted in her execution in 1431. The story's been told and retold for centuries in theater, film, and song. But games seem like an awkward host for Joan's spiritual journey, a fact made clear by previous attempts to do so.
Just as the story revamps a classic, the gameplay also infuses the traditionally dense and slow-paced strategy of the genre with urgency. As in most Tactical RPGs, you place members of your party onto the game grid then take turns moving them, attacking enemies, and using items or spells. And just as you'd expect, such factors as the way a character faces or terrain height determine where you move your party members and how you attack the enemy. But if those things are what make Jeanne D'Arc traditional, it's how developer Level 5 layers in just the right amount of complexity and accessibility with features that make battles fluid, as well as truly dynamic.
The quick pace of battles is Jeanne D'Arc's best attribute, and a number of mechanics work in tandem to move things along. The armlets that Jeanne and a few of her cohorts brandish are amongst them. Equipping jewels in the armlets allows these characters to transform into pillars of righteousness, granting them additional attacks power, spells, and more. Killing an enemy grants the transformed character an extra turn, which means a well-timed transformation will have Jean trouncing around the map and killing a bunch of enemies before your turn is over. Another aspect is when one of your characters attack an enemy, a "Burning Aura" will form on the opposite side of the enemy, allowing another character to step into that aura and deal intensified damage.
All in All... I could go on, but I feel that you all should experience the rest of the elements by yourselves if you so choose to. And if you don't have a PSP already, don't go buy one yet. There's a new one on it's way, with a slimmer and lighter design, and the ability to plug it into your television and play on the big screens.
Here are some Gameplay Videos:
Trailer / Gameplay Footage
Gameplay
Release Date: August 21, 2007
ESRB Rating : Teen
I've been playing Jeanne D'Arc since I picked it up on release date. So far it is very fun. It's a Tactics game, resembling a lot like Final Fantasy Tactics. The graphics are superb, while the music is enjoyable and the difficulty of the battles does increase quite quickly, to where you'll have to train your characters for a time in order to progress.
The real story of Joan of Arc is as dramatic as any other legend or ancient myth. Driven by religious visions, Joan led French troops to nigh impossible victories, but eventually fell victim to political hypocrisy. A sham trial resulted in her execution in 1431. The story's been told and retold for centuries in theater, film, and song. But games seem like an awkward host for Joan's spiritual journey, a fact made clear by previous attempts to do so.
Just as the story revamps a classic, the gameplay also infuses the traditionally dense and slow-paced strategy of the genre with urgency. As in most Tactical RPGs, you place members of your party onto the game grid then take turns moving them, attacking enemies, and using items or spells. And just as you'd expect, such factors as the way a character faces or terrain height determine where you move your party members and how you attack the enemy. But if those things are what make Jeanne D'Arc traditional, it's how developer Level 5 layers in just the right amount of complexity and accessibility with features that make battles fluid, as well as truly dynamic.
The quick pace of battles is Jeanne D'Arc's best attribute, and a number of mechanics work in tandem to move things along. The armlets that Jeanne and a few of her cohorts brandish are amongst them. Equipping jewels in the armlets allows these characters to transform into pillars of righteousness, granting them additional attacks power, spells, and more. Killing an enemy grants the transformed character an extra turn, which means a well-timed transformation will have Jean trouncing around the map and killing a bunch of enemies before your turn is over. Another aspect is when one of your characters attack an enemy, a "Burning Aura" will form on the opposite side of the enemy, allowing another character to step into that aura and deal intensified damage.
All in All... I could go on, but I feel that you all should experience the rest of the elements by yourselves if you so choose to. And if you don't have a PSP already, don't go buy one yet. There's a new one on it's way, with a slimmer and lighter design, and the ability to plug it into your television and play on the big screens.

Here are some Gameplay Videos:
Trailer / Gameplay Footage
Gameplay
"Even though, Passed this time alone
Somewhere so unknown, It heals the soul"
-Foo Fighters "February Stars"
Somewhere so unknown, It heals the soul"
-Foo Fighters "February Stars"
Looks like a fun game… I really like tactical games, but they have to be user friendly… that's the main reason I lost interest in Final Fantasy Tactics…

Yeah, I've been hearing a lot of really good things about this game. And since I have a PSP, I'm really thinking of getting it as well.
And I'll let you folks know when they release the new version of the PSP when it comes out here... /ok
Ru-ru... have you played Odin Sphere as well?
iRO Chaos Characters:
IdyotAko - 99/67 Lord Knight.............................Aima Lichu - 75/45 Sage
Aeag Sedah - 73/39 High Wizard................................Aima Taikdat - 81/50 Gank Rogue
Vendi Productus - 95/44 Forge Blacksmith.............Aima Bardu - 57/26 MS Bard
I_R_teh_1337!!! - 90/46 FS Priest.......................Aima Whupyah - 61/46 Battle Acolyte (Monk)
mAnUnUmPiT - 73/45 Hunter..............................Aima Alchy - 99/50 Battle Alchemist
And I'll let you folks know when they release the new version of the PSP when it comes out here... /ok
Ru-ru... have you played Odin Sphere as well?

iRO Chaos Characters:
IdyotAko - 99/67 Lord Knight.............................Aima Lichu - 75/45 Sage
Aeag Sedah - 73/39 High Wizard................................Aima Taikdat - 81/50 Gank Rogue
Vendi Productus - 95/44 Forge Blacksmith.............Aima Bardu - 57/26 MS Bard
I_R_teh_1337!!! - 90/46 FS Priest.......................Aima Whupyah - 61/46 Battle Acolyte (Monk)
mAnUnUmPiT - 73/45 Hunter..............................Aima Alchy - 99/50 Battle Alchemist
The new PsP is going to be released simultaneously in Japan & NA. It's going to release September 13, while the Star Wars Bundle is being Released October 9th. And to answer your question, yeah I've played Odin Sphere. It was pretty fun. I enjoyed it pretty goodly.
"Even though, Passed this time alone
Somewhere so unknown, It heals the soul"
-Foo Fighters "February Stars"
Somewhere so unknown, It heals the soul"
-Foo Fighters "February Stars"
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kalajel said:


